- Added Fast Dps/Hps Updates, enable in on Rows: Advanced -> Fast Updates.
- Added custom spell for Mirror Images Fireball and Frostbolt. - Added new skin: 'ElvUI Style II'. - Added Observer channel for Raid Tools, it only reports the cooldown/interrupt/death to you in your chat window. - Added new plugin: Raid Check: it tracks raid members checking food, flask and pre-potions usage. - Changed DPS display, now it shows onyl the player's Dps and the Dps difference between him and the top ranked. - Changed Overheal display, now its percentage shows the player's overheal percent. - Player Detail Window now shows the amount of multistrike on normal and critical hits. - Removed skin: 'ElvUI Frame Style BW'. - The tooltip for Scale option under options panel, now shows the real value for the scale. - Fixed a problem where multistrike was counting towards critical strike amount. - Fixed death display's report where it was't showing any death. - Fixed a small issue with Encounter Details plugin where sometimes gets a error right after a boss encounter. - Fixed bugs on sending messages to chat for Raid Tools.
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@@ -280,16 +280,23 @@ local food_list = {
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elseif (button == "RightButton") then
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--> link no pre-pot latest segment
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local s = "No Pre-Pot Last Try: "
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local s = "Details!: No Pre-Pot Last Try: "
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for i = 1, GetNumGroupMembers(), 1 do
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local playerName, realmName = _UnitName ("raid" .. i)
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if (realmName and realmName ~= "") then
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playerName = playerName .. "-" .. realmName
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end
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local role = _UnitGroupRolesAssigned ("raid" .. i)
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if (role == "DAMAGER" or (role == "HEALER" and DetailsRaidCheck.db.pre_pot_healers) or (role == "TANK" and DetailsRaidCheck.db.pre_pot_tanks)) then
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local playerName, realmName = _UnitName ("raid" .. i)
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if (realmName and realmName ~= "") then
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playerName = playerName .. "-" .. realmName
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end
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if (not DetailsRaidCheck.usedprepot_table [playerName]) then
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s = s .. DetailsRaidCheck:GetOnlyName (playerName) .. " "
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end
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if (not DetailsRaidCheck.usedprepot_table [playerName]) then
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s = s .. DetailsRaidCheck:GetOnlyName (playerName) .. " "
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end
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end
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