small adjustments and bug fixes
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+3
-2
@@ -413,7 +413,7 @@
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ignore_spikeballs = 0,
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}
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local NPCID_KELTHUZAD_ADDMIMICPLAYERS = 176605
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local NPCID_KELTHUZAD_ADDMIMICPLAYERS = 176605
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--> damage spells to ignore
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local damage_spells_to_ignore = {
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@@ -421,8 +421,9 @@
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--it is not useful for damage done or friendly fire
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[SPELLID_WARLOCK_SOULLINK] = true,
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[371597] = true, --Protoform Barrier gotten from an SPELL_ABSORBED cleu event
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[371701] = true, --Protoform Barrier
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}
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--> expose the ignore spells table to external scripts
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_detalhes.SpellsToIgnore = damage_spells_to_ignore
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