- Revamp on Death report.
- Data send to broker now is correctly formated. - Modified the percentage method used on Comparison Panel. - Added options panel for Encounter Details. - New API: _detalhes:GetCurrentCombat() returns the current combat object - New API: _detalhes:GetCombatSegments() returns a numeric table with all stored combats. - New API: _detalhes:GetZoneType() returns the type from GetInstanceInfo(). - New API: _detalhes:InGroup()return true if Details! is considering the player inside a group. - New API: _detalhes:GetOnlyName (string) return self.nome or string without realm name. - New Event: ZONE_TYPE_CHANGED, it's triggered when the player change the zoze type. - New Event: GROUP_ONENTER GROUP_ONLEAVE, trigger when the player left or enter in a group.
This commit is contained in:
@@ -90,6 +90,7 @@ local function CreatePluginFrames (data)
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--> when details finish his startup and are ready to work
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elseif (event == "DETAILS_STARTED") then
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--> check if details are in combat, if not check if the last fight was a boss fight
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if (not EncounterDetails:IsInCombat()) then
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--> get the current combat table
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@@ -136,10 +137,16 @@ local function CreatePluginFrames (data)
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--_detalhes:TimeDataRegister ("Raid Damage Done", damage_done_func, {last_damage = 0, max_damage = 0}, "Encounter Details", "v1.0", [[Interface\ICONS\Ability_DualWield]], true)
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_detalhes:TimeDataRegister ("Raid Damage Done", string_damage_done_func, nil, "Encounter Details", "v1.0", [[Interface\ICONS\Ability_DualWield]], true, true)
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if (EncounterDetails.db.show_icon == 4) then
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EncounterDetails:ShowIcon()
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elseif (EncounterDetails.db.show_icon == 5) then
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EncounterDetails:AutoShowIcon()
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end
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elseif (event == "COMBAT_PLAYER_ENTER") then --> combat started
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if (EncounterDetails.showing) then
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EncounterDetails:HideIcon()
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if (EncounterDetails.showing and EncounterDetails.db.hide_on_combat) then
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--EncounterDetails:HideIcon()
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EncounterDetails:CloseWindow()
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end
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@@ -151,24 +158,58 @@ local function CreatePluginFrames (data)
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if (EncounterDetails.combat_boss_found) then
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EncounterDetails.combat_boss_found = false
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end
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if (EncounterDetails.db.show_icon == 5) then
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EncounterDetails:AutoShowIcon()
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end
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elseif (event == "COMBAT_BOSS_FOUND") then
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EncounterDetails.combat_boss_found = true
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if (EncounterDetails.db.show_icon == 5) then
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EncounterDetails:AutoShowIcon()
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end
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elseif (event == "DETAILS_DATA_RESET") then
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if (_G.DetailsRaidDpsGraph) then
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_G.DetailsRaidDpsGraph:ResetData()
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end
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EncounterDetails:HideIcon()
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if (EncounterDetails.db.show_icon == 5) then
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EncounterDetails:AutoShowIcon()
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end
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--EncounterDetails:HideIcon()
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EncounterDetails:CloseWindow()
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--drop last combat table
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EncounterDetails.LastSegmentShown = nil
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elseif (event == "GROUP_ONENTER") then
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if (EncounterDetails.db.show_icon == 2) then
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EncounterDetails:ShowIcon()
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end
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elseif (event == "GROUP_ONLEAVE") then
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if (EncounterDetails.db.show_icon == 2) then
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EncounterDetails:HideIcon()
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end
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elseif (event == "ZONE_TYPE_CHANGED") then
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if (EncounterDetails.db.show_icon == 1) then
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if (select (1, ...) == "raid") then
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EncounterDetails:ShowIcon()
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else
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EncounterDetails:HideIcon()
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end
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end
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elseif (event == "PLUGIN_DISABLED") then
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EncounterDetails:HideIcon()
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EncounterDetails:CloseWindow()
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elseif (event == "PLUGIN_ENABLED") then
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--EncounterDetails:ShowIcon()
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if (EncounterDetails.db.show_icon == 5) then
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EncounterDetails:AutoShowIcon()
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elseif (EncounterDetails.db.show_icon == 4) then
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EncounterDetails:ShowIcon()
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end
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end
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end
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@@ -216,6 +257,8 @@ local function CreatePluginFrames (data)
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EncounterDetails:OpenAndRefresh()
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--> show
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EncounterDetailsFrame:Show()
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EncounterDetails.open = true
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if (EncounterDetailsFrame.ShowType == "graph") then
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EncounterDetails:BuildDpsGraphic()
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end
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@@ -223,6 +266,7 @@ local function CreatePluginFrames (data)
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end
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function EncounterDetails:CloseWindow()
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EncounterDetails.open = false
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EncounterDetailsFrame:Hide()
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return true
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end
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@@ -674,26 +718,12 @@ function EncounterDetails:OpenAndRefresh (_, segment)
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local _combat_object = _combat_object
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if (segment) then
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_combat_object = _detalhes.tabela_historico.tabelas [segment]
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--get combat segment, 1 more recently ...25 oldest
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_combat_object = EncounterDetails:GetCombat (segment)
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else
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_G [frame:GetName().."SegmentsDropdown"].MyObject:Select (1, true)
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end
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--[
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if (frame.ShowType == "main") then
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--frame.buttonSwitchNormal:Disable()
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--if (_combat_object.DpsGraphic[1]) then
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--frame.buttonSwitchGraphic:Enable()
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--else
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-- frame.buttonSwitchGraphic:Disable()
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--end
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elseif (frame.ShowType == "graph") then
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--frame.buttonSwitchNormal:Enable()
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--frame.buttonSwitchGraphic:Disable()
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end
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--]]
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local boss_id
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local map_id
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local boss_info
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@@ -708,14 +738,36 @@ function EncounterDetails:OpenAndRefresh (_, segment)
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}
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end
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if (not _combat_object.is_boss) then
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for _, combat in _ipairs (EncounterDetails:GetCombatSegments()) do
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if (combat.is_boss and EncounterDetails:GetBossDetails (combat.is_boss.mapid, combat.is_boss.index)) then
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_combat_object = combat
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break
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end
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end
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if (not _combat_object.is_boss) then
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if (EncounterDetails.LastSegmentShown) then
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_combat_object = EncounterDetails.LastSegmentShown
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else
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return
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end
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end
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end
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boss_id = _combat_object.is_boss.index
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map_id = _combat_object.is_boss.mapid
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boss_info = _detalhes:GetBossDetails (_combat_object.is_boss.mapid, _combat_object.is_boss.index)
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if (not boss_info) then
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return EncounterDetails:Msg (Loc ["STRING_BOSS_NOT_REGISTRED"])
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if (EncounterDetails.LastSegmentShown) then
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_combat_object = EncounterDetails.LastSegmentShown
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else
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return EncounterDetails:Msg (Loc ["STRING_BOSS_NOT_REGISTRED"])
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end
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end
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EncounterDetails.LastSegmentShown = _combat_object
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-------------- set boss name and zone name --------------
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EncounterDetailsFrame.boss_name:SetText (_combat_object.is_boss.encounter)
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EncounterDetailsFrame.raid_name:SetText (_combat_object.is_boss.zone)
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@@ -957,10 +1009,10 @@ function EncounterDetails:OpenAndRefresh (_, segment)
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for index, jogador in _ipairs (DamageContainer._ActorTable) do
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--> só estou interessado nos adds, conferir pelo nome
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if (adds_pool [tonumber (jogador.serial:sub(6, 10), 16)] or (jogador.flag_original and bit.band (jogador.flag_original, 0x00000040) ~= 0)) then --> é um inimigo) then
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if (adds_pool [tonumber (jogador.serial:sub(6, 10), 16)] or (jogador.flag_original and bit.band (jogador.flag_original, 0x00000060) ~= 0)) then --> é um inimigo ou neutro
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local nome = jogador.nome
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local tabela = {total = 0, dano_em = {}, dano_em_total = 0, damage_from = {}, damage_from_total = 0}
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local tabela = {nome = nome, total = 0, dano_em = {}, dano_em_total = 0, damage_from = {}, damage_from_total = 0}
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--> total de dano que ele causou
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tabela.total = jogador.total
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@@ -1006,7 +1058,7 @@ function EncounterDetails:OpenAndRefresh (_, segment)
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end
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end)
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adds [nome] = tabela
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tinsert (adds, tabela)
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end
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@@ -1030,6 +1082,9 @@ function EncounterDetails:OpenAndRefresh (_, segment)
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GameTooltip:AddDoubleLine ("|TInterface\\AddOns\\Details\\images\\classes_small:14:14:0:0:128:128:"..(coords[1]*128)..":"..(coords[2]*128)..":"..(coords[3]*128)..":"..(coords[4]*128).."|t "..esta_tabela[1]..": ", _detalhes:comma_value(esta_tabela[2]).." (".. _cstr ("%.1f", esta_tabela[2]/dano_em_total*100) .."%)", 1, 1, 1, 1, 1, 1)
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end
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GameTooltip:AddLine (" ")
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GameTooltip:AddLine ("CLICK to Report")
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GameTooltip:Show()
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end
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@@ -1055,6 +1110,9 @@ function EncounterDetails:OpenAndRefresh (_, segment)
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end
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end
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GameTooltip:AddLine (" ")
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GameTooltip:AddLine ("CLICK to Report")
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GameTooltip:Show()
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end
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@@ -1064,7 +1122,11 @@ function EncounterDetails:OpenAndRefresh (_, segment)
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local index = 1
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quantidade = 0
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for addName, esta_tabela in _pairs (adds) do
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table.sort (adds, function (t1, t2) return t1.nome < t2.nome end)
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for index, esta_tabela in _ipairs (adds) do
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local addName = esta_tabela.nome
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local barra = container.barras [index]
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if (not barra) then
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@@ -1433,24 +1495,57 @@ function EncounterDetails:OnEvent (_, event, ...)
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--> create widgets
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CreatePluginFrames (data)
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local MINIMAL_DETAILS_VERSION_REQUIRED = 1
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local PLUGIN_MINIMAL_DETAILS_VERSION_REQUIRED = 1
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local PLUGIN_TYPE = "TOOLBAR"
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local PLUGIN_LOCALIZED_NAME = Loc ["STRING_PLUGIN_NAME"]
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local PLUGIN_REAL_NAME = "DETAILS_PLUGIN_ENCOUNTER_DETAILS"
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local PLUGIN_ICON = [[Interface\Scenarios\ScenarioIcon-Boss]]
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local PLUGIN_AUTHOR = "Details! Team"
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local PLUGIN_VERSION = "v1.05"
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local default_settings = {
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show_icon = 5, --automatic
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hide_on_combat = false, --hide the window when a new combat start
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}
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-- 1 = only when inside a raid map
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-- 2 = only when in raid group
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-- 3 = only after a boss encounter
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-- 4 = always show
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-- 5 = automatic show when have at least 1 encounter with boss
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--> Install
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local install, saveddata = _G._detalhes:InstallPlugin ("TOOLBAR", Loc ["STRING_PLUGIN_NAME"], "Interface\\Scenarios\\ScenarioIcon-Boss", EncounterDetails, "DETAILS_PLUGIN_ENCOUNTER_DETAILS", MINIMAL_DETAILS_VERSION_REQUIRED, "Details! Team", "v1.05")
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local install, saveddata, is_enabled = _G._detalhes:InstallPlugin (
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PLUGIN_TYPE,
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PLUGIN_LOCALIZED_NAME,
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PLUGIN_ICON,
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EncounterDetails,
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PLUGIN_REAL_NAME,
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PLUGIN_MINIMAL_DETAILS_VERSION_REQUIRED,
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PLUGIN_AUTHOR,
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PLUGIN_VERSION,
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default_settings
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)
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if (type (install) == "table" and install.error) then
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print (install.error)
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end
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EncounterDetails.db = saveddata
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--> Register needed events
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_G._detalhes:RegisterEvent (EncounterDetails, "COMBAT_PLAYER_ENTER")
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_G._detalhes:RegisterEvent (EncounterDetails, "COMBAT_PLAYER_LEAVE")
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_G._detalhes:RegisterEvent (EncounterDetails, "COMBAT_BOSS_FOUND")
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_G._detalhes:RegisterEvent (EncounterDetails, "DETAILS_DATA_RESET")
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_G._detalhes:RegisterEvent (EncounterDetails, "GROUP_ONENTER")
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_G._detalhes:RegisterEvent (EncounterDetails, "GROUP_ONLEAVE")
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_G._detalhes:RegisterEvent (EncounterDetails, "ZONE_TYPE_CHANGED")
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end
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end
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elseif (event == "PLAYER_LOGOUT") then
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_detalhes_databaseEncounterDetails = EncounterDetails.data
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end
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end
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@@ -1,7 +1,6 @@
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## Interface: 50400
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## Title: Details Encounter (plugin)
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## Notes: Plugin for Details
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## SavedVariablesPerCharacter: _detalhes_databaseEncounterDetails
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## RequiredDeps: Details
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## OptionalDeps: Ace3
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@@ -9,7 +9,110 @@ do
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local _GetSpellInfo = _detalhes.getspellinfo
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_detalhes.EncounterDetailsTempWindow = function (EncounterDetails)
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--> options panel
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function EncounterDetails:AutoShowIcon()
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local found_boss = false
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for _, combat in ipairs (EncounterDetails:GetCombatSegments()) do
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if (combat.is_boss) then
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EncounterDetails:ShowIcon()
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found_boss = true
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end
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end
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if (EncounterDetails:GetCurrentCombat().is_boss) then
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EncounterDetails:ShowIcon()
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found_boss = true
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end
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if (not found_boss) then
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EncounterDetails:HideIcon()
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end
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end
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local build_options_panel = function()
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local options_frame = CreateFrame ("frame", "EncounterDetailsOptionsWindow", UIParent, "ButtonFrameTemplate")
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tinsert (UISpecialFrames, "EncounterDetailsOptionsWindow")
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options_frame:SetSize (500, 200)
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options_frame:SetFrameStrata ("HIGH")
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options_frame:SetScript ("OnMouseDown", function(self) self:StartMoving()end)
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options_frame:SetScript ("OnMouseUp", function(self) self:StopMovingOrSizing()end)
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options_frame:SetMovable (true)
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options_frame:EnableMouse (true)
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options_frame:Hide()
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options_frame:SetPoint ("center", UIParent, "center")
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options_frame.TitleText:SetText ("Encounter Details Options")
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options_frame.portrait:SetTexture ([[Interface\CHARACTERFRAME\TEMPORARYPORTRAIT-FEMALE-BLOODELF]])
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-- 1 = only when inside a raid map
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-- 2 = only when in raid group
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-- 3 = only after a boss encounter
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-- 4 = always show
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local set = function (_, _, value)
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EncounterDetails.db.show_icon = value
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if (value == 1) then
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if (EncounterDetails:GetZoneType() == "raid") then
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EncounterDetails:ShowIcon()
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else
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EncounterDetails:HideIcon()
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end
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elseif (value == 2) then
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if (EncounterDetails:InGroup()) then
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EncounterDetails:ShowIcon()
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else
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EncounterDetails:HideIcon()
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end
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elseif (value == 3) then
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if (EncounterDetails:GetCurrentCombat().is_boss) then
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EncounterDetails:ShowIcon()
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else
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EncounterDetails:HideIcon()
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end
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elseif (value == 4) then
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EncounterDetails:ShowIcon()
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elseif (value == 5) then
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EncounterDetails:AutoShowIcon()
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end
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end
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local on_show_menu = {
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{value = 1, label = "Inside Raid", onclick = set, desc = "Only show the icon while inside a raid."},
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{value = 2, label = "In Group", onclick = set, desc = "Only show the icon while in group."},
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{value = 3, label = "After Encounter", onclick = set, desc = "Show the icon after a raid boss encounter."},
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{value = 4, label = "Always", onclick = set, desc = "Always show the icon."},
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{value = 5, label = "Auto", onclick = set, desc = "The plugin decides when the icon needs to be shown."},
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}
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-- /dump DETAILS_PLUGIN_ENCOUNTER_DETAILS.db.show_icon
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local menu = {
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--show when dropdown
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{
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type = "select",
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get = function() return EncounterDetails.db.show_icon end,
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values = function() return on_show_menu end,
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desc = "When the icon is shown in the Details! tooltip.",
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name = "Show Icon"
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},
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{
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type = "toggle",
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get = function() return EncounterDetails.db.hide_on_combat end,
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set = function (self, fixedparam, value) EncounterDetails.db.hide_on_combat = value end,
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desc = "Encounter Details window automatically close when you enter in combat.",
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name = "Hide on Combat"
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},
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}
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DetailsFrameWork:BuildMenu (options_frame, menu, 15, -75, 260)
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end
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EncounterDetails.OpenOptionsPanel = function()
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if (not EncounterDetailsOptionsWindow) then
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build_options_panel()
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end
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EncounterDetailsOptionsWindow:Show()
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end
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function EncounterDetails:CreateRowTexture (row)
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row.textura = CreateFrame ("StatusBar", nil, row)
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row.textura:SetAllPoints (row)
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@@ -646,11 +749,11 @@ Message: ..\AddOns\Details_EncounterDetails\frames.lua line 156:
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local backdrop = {edgeFile = "Interface\\Tooltips\\UI-Tooltip-Background", tile = true, tileSize = 16, edgeSize = 1, insets = {left = 1, right = 1, top = 0, bottom = 1}}
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--> Nome do Encontro
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DetailsFrameWork:NewLabel (frame, frame, nil, "boss_name", "Nome do Boss Aqui", "QuestFont_Large")
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DetailsFrameWork:NewLabel (frame, frame, nil, "boss_name", "Unknown Encounter", "QuestFont_Large")
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frame.boss_name:SetPoint ("TOPLEFT", frame, "TOPLEFT", 100, -51)
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--> Nome da Raid
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DetailsFrameWork:NewLabel (frame, frame, nil, "raid_name", "Throne of Thunder", "GameFontHighlightSmall")
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DetailsFrameWork:NewLabel (frame, frame, nil, "raid_name", "Unknown Raid", "GameFontHighlightSmall")
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frame.raid_name:SetPoint ("CENTER", frame.boss_name, "CENTER", 0, 14)
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|
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--> Barra de Status:
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@@ -703,6 +806,10 @@ Message: ..\AddOns\Details_EncounterDetails\frames.lua line 156:
|
||||
|
||||
local segmentos = DetailsFrameWork:NewDropDown (frame, _, "$parentSegmentsDropdown", "segmentosDropdown", 160, 18, buildSegmentosMenu, nil)
|
||||
segmentos:SetPoint ("left", segmentos_string, "right", 2, 0)
|
||||
|
||||
local options_button = DetailsFrameWork:NewButton (frame, _, "$parentOptionsButton", nil, 100, 18, EncounterDetails.OpenOptionsPanel, nil, nil, nil, "Options")
|
||||
options_button:SetPoint ("left", segmentos, "right", 14, 0)
|
||||
options_button.textalign = "<"
|
||||
|
||||
--> Caixa do Dano total tomado pela Raid
|
||||
|
||||
@@ -893,14 +1000,14 @@ Message: ..\AddOns\Details_EncounterDetails\frames.lua line 156:
|
||||
container_adds_frame:SetMovable (true)
|
||||
|
||||
container_adds_window:SetWidth (170)
|
||||
container_adds_window:SetHeight (67)
|
||||
container_adds_window:SetHeight (65)
|
||||
container_adds_window:SetScrollChild (container_adds_frame)
|
||||
container_adds_window:SetPoint ("TOPLEFT", frame, "TOPLEFT", 260, -117)
|
||||
container_adds_window:SetPoint ("TOPLEFT", frame, "TOPLEFT", 260, -113)
|
||||
|
||||
DetailsFrameWork:NewLabel (container_adds_window, container_adds_window, nil, "titulo", Loc ["STRING_ADDS"], "QuestFont_Large", 16, {1, 1, 1})
|
||||
container_adds_window.titulo:SetPoint ("bottomleft", container_adds_window, "topleft", 0, 4)
|
||||
|
||||
DetailsFrameWork:NewScrollBar (container_adds_window, container_adds_frame, 4, -9)
|
||||
DetailsFrameWork:NewScrollBar (container_adds_window, container_adds_frame, 4, -13)
|
||||
container_adds_window.slider:Altura (45)
|
||||
container_adds_window.slider:cimaPoint (0, 1)
|
||||
container_adds_window.slider:baixoPoint (0, -1)
|
||||
@@ -970,14 +1077,14 @@ Message: ..\AddOns\Details_EncounterDetails\frames.lua line 156:
|
||||
container_interrupt_frame:SetMovable (true)
|
||||
|
||||
container_interrupt_window:SetWidth (170)
|
||||
container_interrupt_window:SetHeight (67)
|
||||
container_interrupt_window:SetHeight (65)
|
||||
container_interrupt_window:SetScrollChild (container_interrupt_frame)
|
||||
container_interrupt_window:SetPoint ("TOPLEFT", frame, "TOPLEFT", 480, -117)
|
||||
container_interrupt_window:SetPoint ("TOPLEFT", frame, "TOPLEFT", 480, -113)
|
||||
|
||||
DetailsFrameWork:NewLabel (container_interrupt_window, container_interrupt_window, nil, "titulo", Loc ["STRING_INTERRUPTS"], "QuestFont_Large", 16, {1, 1, 1})
|
||||
container_interrupt_window.titulo:SetPoint ("bottomleft", container_interrupt_window, "topleft", 0, 4)
|
||||
|
||||
DetailsFrameWork:NewScrollBar (container_interrupt_window, container_interrupt_frame, 4, -9)
|
||||
DetailsFrameWork:NewScrollBar (container_interrupt_window, container_interrupt_frame, 4, -13)
|
||||
container_interrupt_window.slider:Altura (45)
|
||||
container_interrupt_window.slider:cimaPoint (0, 1)
|
||||
container_interrupt_window.slider:baixoPoint (0, -1)
|
||||
@@ -1041,20 +1148,20 @@ Message: ..\AddOns\Details_EncounterDetails\frames.lua line 156:
|
||||
|
||||
container_dispell_frame:SetAllPoints (container_dispell_window)
|
||||
container_dispell_frame:SetWidth (170)
|
||||
container_dispell_frame:SetHeight (67)
|
||||
container_dispell_frame:SetHeight (62)
|
||||
container_dispell_frame:EnableMouse (true)
|
||||
container_dispell_frame:SetResizable (false)
|
||||
container_dispell_frame:SetMovable (true)
|
||||
|
||||
container_dispell_window:SetWidth (170)
|
||||
container_dispell_window:SetHeight (70)
|
||||
container_dispell_window:SetHeight (68)
|
||||
container_dispell_window:SetScrollChild (container_dispell_frame)
|
||||
container_dispell_window:SetPoint ("TOPLEFT", frame, "TOPLEFT", 260, -235)
|
||||
container_dispell_window:SetPoint ("TOPLEFT", frame, "TOPLEFT", 260, -231)
|
||||
|
||||
DetailsFrameWork:NewLabel (container_dispell_window, container_dispell_window, nil, "titulo", Loc ["STRING_DISPELLS"], "QuestFont_Large", 16, {1, 1, 1})
|
||||
container_dispell_window.titulo:SetPoint ("bottomleft", container_dispell_window, "topleft", 0, 4)
|
||||
|
||||
DetailsFrameWork:NewScrollBar (container_dispell_window, container_dispell_frame, 4, -9)
|
||||
DetailsFrameWork:NewScrollBar (container_dispell_window, container_dispell_frame, 4, -13)
|
||||
container_dispell_window.slider:Altura (45)
|
||||
container_dispell_window.slider:cimaPoint (0, 1)
|
||||
container_dispell_window.slider:baixoPoint (0, -1)
|
||||
|
||||
Reference in New Issue
Block a user