Alpha 1.16.0

- Added option to be able to save the window's size and position within the profile.
- Added performance profile options.
- Added auto switch based on group roles also a switch for wipe.
- Fixed a bug where sometimes all non boss segments was considered boss encounters.
- Fixed the padlock image when sliders are deactivated.

- NewAPI: _detalhes:CheckForPerformanceProfile() check if is necessary change the performance profile.
- NewAPI: _detalhes:GetActorsOnDamageCache() return damage object from raid members inside the parser cache.
- NewAPI: _detalhes:GetActorsOnHealingCache() return healing object from raid members inside the parser cache.
This commit is contained in:
tercio
2014-06-09 16:42:54 -03:00
parent e62910b9da
commit e2d2910944
21 changed files with 1073 additions and 126 deletions
+13 -2
View File
@@ -572,8 +572,9 @@ local default_profile = {
overall_clear_newchallenge = true,
--> skins
standard_skin = false, --?
skin = "Default Skin", --?
standard_skin = false,
skin = "Default Skin",
profile_save_pos = false,
--> tooltip
tooltip = {
@@ -633,6 +634,16 @@ local default_global_data = {
savedCustomSpells = {},
savedTimeCaptures = {},
tutorial = {logons = 0, unlock_button = 0, version_announce = 0, main_help_button = 0, alert_frames = {false, false, false, false, false, false}, },
performance_profiles = {
["RaidFinder"] = {enabled = false, update_speed = 1, use_row_animations = false, damage = true, heal = true, aura = true, energy = false, miscdata = true},
["Raid15"] = {enabled = false, update_speed = 1, use_row_animations = false, damage = true, heal = true, aura = true, energy = false, miscdata = true},
["Raid30"] = {enabled = false, update_speed = 1, use_row_animations = false, damage = true, heal = true, aura = true, energy = false, miscdata = true},
["Mythic"] = {enabled = false, update_speed = 1, use_row_animations = false, damage = true, heal = true, aura = true, energy = false, miscdata = true},
["Battleground15"] = {enabled = false, update_speed = 1, use_row_animations = false, damage = true, heal = true, aura = true, energy = false, miscdata = true},
["Battleground40"] = {enabled = false, update_speed = 1, use_row_animations = false, damage = true, heal = true, aura = true, energy = false, miscdata = true},
["Arena"] = {enabled = false, update_speed = 1, use_row_animations = false, damage = true, heal = true, aura = true, energy = false, miscdata = true},
["Dungeon"] = {enabled = false, update_speed = 1, use_row_animations = false, damage = true, heal = true, aura = true, energy = false, miscdata = true},
}
}
_detalhes.default_global_data = default_global_data