MapIDs for valid instances / battleground sizes

This commit is contained in:
andrew6180
2024-05-21 04:25:19 -07:00
parent 751fc03021
commit dfbabe706a
3 changed files with 45 additions and 16 deletions
+2 -4
View File
@@ -1550,8 +1550,7 @@ function Details.Database.StoreWipe(combat)
return
end
local name, type, difficulty, difficultyName, maxPlayers, playerDifficulty, isDynamicInstance, mapID, instanceGroupSize = GetInstanceInfo()
local bossCLEUID = combat.boss_info and combat.boss_info.id
local _, _, _, _, _, _, _, mapID = GetInstanceInfo()
if (not instancesToStoreData[mapID]) then
if (_detalhes.debug) then
@@ -1619,8 +1618,7 @@ function Details.Database.StoreEncounter(combat)
return
end
local name, type, difficulty, difficultyName, maxPlayers, playerDifficulty, isDynamicInstance, mapID, instanceGroupSize = GetInstanceInfo()
local bossCLEUID = combat.boss_info and combat.boss_info.id
local _, _, _, _, _, _, _, mapID = GetInstanceInfo()
if (not instancesToStoreData[mapID]) then
if (_detalhes.debug) then