MapIDs for valid instances / battleground sizes
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+2
-4
@@ -1550,8 +1550,7 @@ function Details.Database.StoreWipe(combat)
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return
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end
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local name, type, difficulty, difficultyName, maxPlayers, playerDifficulty, isDynamicInstance, mapID, instanceGroupSize = GetInstanceInfo()
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local bossCLEUID = combat.boss_info and combat.boss_info.id
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local _, _, _, _, _, _, _, mapID = GetInstanceInfo()
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if (not instancesToStoreData[mapID]) then
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if (_detalhes.debug) then
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@@ -1619,8 +1618,7 @@ function Details.Database.StoreEncounter(combat)
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return
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end
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local name, type, difficulty, difficultyName, maxPlayers, playerDifficulty, isDynamicInstance, mapID, instanceGroupSize = GetInstanceInfo()
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local bossCLEUID = combat.boss_info and combat.boss_info.id
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local _, _, _, _, _, _, _, mapID = GetInstanceInfo()
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if (not instancesToStoreData[mapID]) then
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if (_detalhes.debug) then
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