- Patch 8.0.1
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@@ -1,22 +1,18 @@
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--> global name declaration
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_ = nil
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_detalhes = LibStub("AceAddon-3.0"):NewAddon("_detalhes", "AceTimer-3.0", "AceComm-3.0", "AceSerializer-3.0", "NickTag-1.0")
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_detalhes.build_counter = 5572
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_detalhes.userversion = "v7.3.5." .. _detalhes.build_counter
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_detalhes.realversion = 130 --core version
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_detalhes.build_counter = 5985
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_detalhes.userversion = "v8.0.1." .. _detalhes.build_counter
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_detalhes.realversion = 131 --core version
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_detalhes.version = _detalhes.userversion .. " (core " .. _detalhes.realversion .. ")"
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_detalhes.BFACORE = 131
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Details = _detalhes
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--> initialization stuff
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local version, build, date, tocversion = GetBuildInfo()
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--in case someone is using details! retail version on BFA beta
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--also when BFA launches, it should work in case the player doesn't update it
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_detalhes.IsBFAClient = tocversion >= 80000
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do
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local _detalhes = _G._detalhes
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@@ -166,6 +162,15 @@ do
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--> player detail skin
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_detalhes.playerdetailwindow_skins = {}
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--> auto run code
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_detalhes.RunCodeTypes = {
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{Name = "On Initialization", Desc = "Run code when Details! initialize or when a profile is changed.", Value = 1, ProfileKey = "on_init"},
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{Name = "On Zone Changed", Desc = "Run code when the zone where the player is in has changed (e.g. entered in a raid).", Value = 2, ProfileKey = "on_zonechanged"},
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{Name = "On Enter Combat", Desc = "Run code when the player enters in combat.", Value = 3, ProfileKey = "on_entercombat"},
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{Name = "On Leave Combat", Desc = "Run code when the player left combat.", Value = 4, ProfileKey = "on_leavecombat"},
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{Name = "On Spec Change", Desc = "Run code when the player has changed its specialization.", Value = 5, ProfileKey = "on_specchanged"},
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}
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--> tooltip
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_detalhes.tooltip_backdrop = {
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bgFile = [[Interface\DialogFrame\UI-DialogBox-Background-Dark]],
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