- Patch 8.0.1
This commit is contained in:
+568
-155
@@ -10,6 +10,98 @@ local GetSpellInfo = GetSpellInfo
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local lower = string.lower
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local GetSpellBookItemInfo = GetSpellBookItemInfo
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local CONST_MAX_SPELLS = 300000
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function DF:GetAuraByName (unit, spellName, isDebuff)
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isDebuff = isDebuff and "HARMFUL|PLAYER"
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for i = 1, 40 do
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local name, texture, count, debuffType, duration, expirationTime, caster, canStealOrPurge, nameplateShowPersonal, spellId, canApplyAura, isBossDebuff, isCastByPlayer, nameplateShowAll = UnitAura (unit, i, isDebuff)
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if (not name) then
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return
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end
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if (name == spellName) then
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return name, texture, count, debuffType, duration, expirationTime, caster, canStealOrPurge, nameplateShowPersonal, spellId, canApplyAura, isBossDebuff, isCastByPlayer, nameplateShowAll
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end
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end
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end
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local default_text_for_aura_frame = {
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AUTOMATIC = "Automatic",
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MANUAL = "Manual",
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METHOD = "Aura Tracking Method:",
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BUFFS_IGNORED = "Buffs Ignored",
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DEBUFFS_IGNORED = "Debuffs Ignored",
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BUFFS_TRACKED = "Buffs Tracked",
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DEBUFFS_TRACKED = "Debuffs Tracked",
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AUTOMATIC_DESC = "Auras are being tracked automatically, the addon controls what to show.\nYou may add auras to the blacklist or add extra auras to track.",
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MANUAL_DESC = "Auras are being tracked manually, the addon only check for auras you entered below.",
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MANUAL_ADD_BLACKLIST_BUFF = "Add Buff to Blacklist",
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MANUAL_ADD_BLACKLIST_DEBUFF = "Add Debuff to Blacklist",
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MANUAL_ADD_TRACKLIST_BUFF = "Add Buff to Tracklist",
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MANUAL_ADD_TRACKLIST_DEBUFF = "Add Debuff to Tracklist",
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}
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function DF:LoadAllSpells (hashMap, indexTable)
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--pre checking which tables to fill to avoid checking if the table exists during the gigantic loop for performance
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if (not DF.LoadingAuraAlertFrame) then
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DF.LoadingAuraAlertFrame = CreateFrame ("frame", "DetailsFrameworkLoadingAurasAlert", UIParent)
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DF.LoadingAuraAlertFrame:SetSize (340, 75)
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DF.LoadingAuraAlertFrame:SetPoint ("center")
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DF.LoadingAuraAlertFrame:SetFrameStrata ("TOOLTIP")
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DF:ApplyStandardBackdrop (DF.LoadingAuraAlertFrame)
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DF.LoadingAuraAlertFrame:SetBackdropBorderColor (1, 0.8, 0.1)
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DF.LoadingAuraAlertFrame.IsLoadingLabel1 = DF:CreateLabel (DF.LoadingAuraAlertFrame, "We are currently loading spell names and spell IDs")
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DF.LoadingAuraAlertFrame.IsLoadingLabel2 = DF:CreateLabel (DF.LoadingAuraAlertFrame, "This may take only a few seconds")
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DF.LoadingAuraAlertFrame.IsLoadingImage1 = DF:CreateImage (DF.LoadingAuraAlertFrame, [[Interface\DialogFrame\UI-Dialog-Icon-AlertOther]], 32, 32)
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DF.LoadingAuraAlertFrame.IsLoadingLabel1.align = "center"
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DF.LoadingAuraAlertFrame.IsLoadingLabel2.align = "center"
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DF.LoadingAuraAlertFrame.IsLoadingLabel1:SetPoint ("center", 16, 10)
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DF.LoadingAuraAlertFrame.IsLoadingLabel2:SetPoint ("center", 16, -5)
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DF.LoadingAuraAlertFrame.IsLoadingImage1:SetPoint ("left", 10, 0)
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end
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DF.LoadingAuraAlertFrame:Show()
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C_Timer.After (0.1, function()
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if (hashMap and not indexTable) then
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for i = 1, CONST_MAX_SPELLS do
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local spellName = GetSpellInfo (i)
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if (spellName) then
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hashMap [lower (spellName)] = i
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end
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end
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elseif (not hashMap and indexTable) then
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for i = 1, CONST_MAX_SPELLS do
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local spellName = GetSpellInfo (i)
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if (spellName) then
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indexTable [#indexTable+1] = lower (spellName)
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end
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end
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elseif (hashMap and indexTable) then
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for i = 1, CONST_MAX_SPELLS do
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local spellName = GetSpellInfo (i)
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if (spellName) then
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indexTable [#indexTable+1] = lower (spellName)
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hashMap [indexTable [#indexTable]] = i
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end
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end
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end
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DF.LoadingAuraAlertFrame:Hide()
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end)
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end
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local cleanfunction = function() end
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do
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@@ -32,10 +124,13 @@ local on_profile_changed = function (self, newdb)
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--automatic
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self.buff_ignored:SetData (newdb.aura_tracker.buff_banned)
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self.debuff_ignored:SetData (newdb.aura_tracker.debuff_banned)
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self.buff_available:Refresh()
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self.buff_tracked:SetData (newdb.aura_tracker.buff_tracked)
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self.debuff_tracked:SetData (newdb.aura_tracker.debuff_tracked)
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self.buff_ignored:Refresh()
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self.debuff_available:Refresh()
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self.debuff_ignored:Refresh()
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self.buff_tracked:Refresh()
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self.debuff_tracked:Refresh()
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--manual
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self.buffs_added:SetData (newdb.aura_tracker.buff)
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@@ -47,18 +142,29 @@ local on_profile_changed = function (self, newdb)
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if (newdb.aura_tracker.track_method == 0x1) then
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self.f_auto:Show()
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self.f_manual:Hide()
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self.AutomaticTrackingCheckbox:SetValue (true)
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self.ManualTrackingCheckbox:SetValue (false)
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self.desc_label.text = texts.AUTOMATIC_DESC
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elseif (newdb.aura_tracker.track_method == 0x2) then
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self.f_auto:Hide()
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self.f_manual:Show()
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self.AutomaticTrackingCheckbox:SetValue (false)
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self.ManualTrackingCheckbox:SetValue (true)
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self.desc_label.text = texts.MANUAL_DESC
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end
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end
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local aura_panel_defaultoptions = {
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height = 400,
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row_height = 16,
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row_height = 18,
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width = 230,
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button_text_template = "OPTIONS_FONT_TEMPLATE"
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}
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function DF:CreateAuraConfigPanel (parent, name, db, method_change_callback, options)
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function DF:CreateAuraConfigPanel (parent, name, db, change_callback, options, texts)
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local options_text_template = DF:GetTemplate ("font", "OPTIONS_FONT_TEMPLATE")
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local options_dropdown_template = DF:GetTemplate ("dropdown", "OPTIONS_DROPDOWN_TEMPLATE")
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@@ -81,155 +187,412 @@ function DF:CreateAuraConfigPanel (parent, name, db, method_change_callback, opt
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f.f_auto = f_auto
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f.f_manual = f_manual
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local on_select_tracking_option = function (_, _, method)
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--check if the texts table is valid and also deploy default values into the table in case some value is nil
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texts = (type (texts == "table") and texts) or default_text_for_aura_frame
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DF.table.deploy (texts, default_text_for_aura_frame)
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-------------
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local on_switch_tracking_method = function (self)
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local method = self.Method
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f.db.aura_tracker.track_method = method
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if (method_change_callback) then
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method_change_callback (self, method)
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if (change_callback) then
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DF:QuickDispatch (change_callback)
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end
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if (method == 0x1) then
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f_auto:Show()
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f_manual:Hide()
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f.desc_label.text = "Auras are being tracked automatically, the addon controls what to show. You may entry an aura to ignore.\nCast spells to fill the Buff and Buff available boxes."
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f.desc_label:SetPoint ("topleft", f.tracking_method, "topright", 10, 8)
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f.AutomaticTrackingCheckbox:SetValue (true)
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f.ManualTrackingCheckbox:SetValue (false)
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f.desc_label.text = texts.AUTOMATIC_DESC
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elseif (method == 0x2) then
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f_auto:Hide()
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f_manual:Show()
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f.desc_label.text = "Auras are being tracked manually, the addon only check for auras you entered below."
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f.desc_label:SetPoint ("topleft", f.tracking_method, "topright", 10, 1)
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f.AutomaticTrackingCheckbox:SetValue (false)
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f.ManualTrackingCheckbox:SetValue (true)
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f.desc_label.text = texts.MANUAL_DESC
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end
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end
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local tracking_options = function()
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return {
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{label = "Automatic", value = 0x1, onclick = on_select_tracking_option, desc = "Show all your auras by default, you can exclude those you don't want to show."},
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{label = "Manual", value = 0x2, onclick = on_select_tracking_option, desc = "Do not show any aura by default, you need to manually add each aura you want to track."},
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}
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end
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local background_method_selection = CreateFrame ("frame", nil, f)
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background_method_selection:SetHeight (82)
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background_method_selection:SetPoint ("topleft", f, "topleft", 0, 0)
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background_method_selection:SetPoint ("topright", f, "topright", 0, 0)
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DF:ApplyStandardBackdrop (background_method_selection)
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local tracking_method_label = self:CreateLabel (f, "Tracking Aura Method:", 12, "orange")
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local tracking_method = self:CreateDropDown (f, tracking_options, f.db.aura_tracker.track_method, 120, 20, "dropdown_tracking_method", _, self:GetTemplate ("dropdown", "OPTIONS_DROPDOWN_TEMPLATE"))
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tracking_method_label:SetPoint ("topleft", f, "topleft", 10, -10)
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tracking_method:SetPoint ("left", tracking_method_label, "right", 2, 0)
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tracking_method:SetFrameStrata ("tooltip")
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tracking_method.tooltip = "Choose which aura tracking method you want to use."
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f.tracking_method = tracking_method
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f.desc_label = self:CreateLabel (f, "", 10, "silver")
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f.desc_label:SetSize (400, 40)
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f.desc_label:SetPoint ("topleft", tracking_method, "topright", 10, 8)
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f.desc_label:SetJustifyV ("top")
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local tracking_method_label = self:CreateLabel (background_method_selection, texts.METHOD, 12, "orange")
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tracking_method_label:SetPoint ("topleft", background_method_selection, "topleft", 6, -4)
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--------automatic
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f.desc_label = self:CreateLabel (background_method_selection, "", 10, "silver")
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f.desc_label:SetPoint ("left", background_method_selection, "left", 130, 0)
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f.desc_label:SetJustifyV ("top")
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local automatic_tracking_checkbox = DF:CreateSwitch (background_method_selection, on_switch_tracking_method, f.db.aura_tracker.track_method == 0x1, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, DF:GetTemplate ("switch", "OPTIONS_CHECKBOX_BRIGHT_TEMPLATE"))
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automatic_tracking_checkbox.Method = 0x1
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automatic_tracking_checkbox:SetAsCheckBox()
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automatic_tracking_checkbox:SetSize (24, 24)
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f.AutomaticTrackingCheckbox = automatic_tracking_checkbox
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local automatic_tracking_label = DF:CreateLabel (background_method_selection, "Automatic")
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automatic_tracking_label:SetPoint ("left", automatic_tracking_checkbox, "right", 2, 0)
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local manual_tracking_checkbox = DF:CreateSwitch (background_method_selection, on_switch_tracking_method, f.db.aura_tracker.track_method == 0x2, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, DF:GetTemplate ("switch", "OPTIONS_CHECKBOX_BRIGHT_TEMPLATE"))
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manual_tracking_checkbox.Method = 0x2
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manual_tracking_checkbox:SetAsCheckBox()
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manual_tracking_checkbox:SetSize (24, 24)
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f.ManualTrackingCheckbox = manual_tracking_checkbox
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local manual_tracking_label = DF:CreateLabel (background_method_selection, "Manual")
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manual_tracking_label:SetPoint ("left", manual_tracking_checkbox, "right", 2, 0)
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automatic_tracking_checkbox:SetPoint ("topleft", tracking_method_label, "bottomleft", 0, -6)
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manual_tracking_checkbox:SetPoint ("topleft", automatic_tracking_checkbox, "bottomleft", 0, -6)
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-------- anchors points
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local y = -110
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local xLocation = 230
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-------- automatic
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--manual add the buff and ebuff names
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local AllSpellsMap = {}
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local AllSpellNames = {}
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local load_all_spells = function (self, capsule)
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if (not next (AllSpellsMap)) then
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DF:LoadAllSpells (AllSpellsMap, AllSpellNames)
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f_auto.AddBuffBlacklistTextBox.SpellAutoCompleteList = AllSpellNames
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f_auto.AddDebuffBlacklistTextBox.SpellAutoCompleteList = AllSpellNames
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f_auto.AddBuffTracklistTextBox.SpellAutoCompleteList = AllSpellNames
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f_auto.AddDebuffTracklistTextBox.SpellAutoCompleteList = AllSpellNames
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f_manual.NewBuffTextBox.SpellAutoCompleteList = AllSpellNames
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f_manual.NewDebuffTextBox.SpellAutoCompleteList = AllSpellNames
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--
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f_auto.AddBuffBlacklistTextBox:SetAsAutoComplete ("SpellAutoCompleteList")
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f_auto.AddDebuffBlacklistTextBox:SetAsAutoComplete ("SpellAutoCompleteList")
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f_auto.AddBuffTracklistTextBox:SetAsAutoComplete ("SpellAutoCompleteList")
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f_auto.AddDebuffTracklistTextBox:SetAsAutoComplete ("SpellAutoCompleteList")
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f_manual.NewBuffTextBox:SetAsAutoComplete ("SpellAutoCompleteList")
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f_manual.NewDebuffTextBox:SetAsAutoComplete ("SpellAutoCompleteList")
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--
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f_auto.AddBuffBlacklistTextBox.ShouldOptimizeAutoComplete = true
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f_auto.AddDebuffBlacklistTextBox.ShouldOptimizeAutoComplete = true
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f_auto.AddBuffTracklistTextBox.ShouldOptimizeAutoComplete = true
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f_auto.AddDebuffTracklistTextBox.ShouldOptimizeAutoComplete = true
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f_manual.NewBuffTextBox.ShouldOptimizeAutoComplete = true
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f_manual.NewDebuffTextBox.ShouldOptimizeAutoComplete = true
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end
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end
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local background_add_blacklist = CreateFrame ("frame", nil, f_auto)
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background_add_blacklist:SetSize (220, 135)
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DF:ApplyStandardBackdrop (background_add_blacklist)
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local background_add_tracklist = CreateFrame ("frame", nil, f_auto)
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background_add_tracklist:SetSize (220, 135)
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DF:ApplyStandardBackdrop (background_add_tracklist)
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--black list
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local buff_blacklist_label = self:CreateLabel (background_add_blacklist, texts.MANUAL_ADD_BLACKLIST_BUFF, DF:GetTemplate ("font", "OPTIONS_FONT_TEMPLATE"))
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local debuff_blacklist_label = self:CreateLabel (background_add_blacklist, texts.MANUAL_ADD_BLACKLIST_DEBUFF, DF:GetTemplate ("font", "OPTIONS_FONT_TEMPLATE"))
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local buff_name_blacklist_entry = self:CreateTextEntry (background_add_blacklist, function()end, 200, 20, "AddBuffBlacklistTextBox", _, _, options_dropdown_template)
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buff_name_blacklist_entry:SetHook ("OnEditFocusGained", load_all_spells)
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buff_name_blacklist_entry:SetJustifyH ("left")
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buff_name_blacklist_entry.tooltip = "Enter the buff name using lower case letters."
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f_auto.AddBuffBlacklistTextBox = buff_name_blacklist_entry
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local debuff_name_blacklist_entry = self:CreateTextEntry (background_add_blacklist, function()end, 200, 20, "AddDebuffBlacklistTextBox", _, _, options_dropdown_template)
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debuff_name_blacklist_entry:SetHook ("OnEditFocusGained", load_all_spells)
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debuff_name_blacklist_entry:SetJustifyH ("left")
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debuff_name_blacklist_entry.tooltip = "Enter the debuff name using lower case letters."
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f_auto.AddDebuffBlacklistTextBox = debuff_name_blacklist_entry
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local add_blacklist_buff_button = self:CreateButton (background_add_blacklist, function()
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local text = buff_name_blacklist_entry.text
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buff_name_blacklist_entry:SetText ("")
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buff_name_blacklist_entry:ClearFocus()
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if (text ~= "") then
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text = lower (text)
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--get the spellId
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local spellId = AllSpellsMap [text]
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if (not spellId) then
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print ("spell not found")
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return
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end
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--add the spellId to the blacklist
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f.db.aura_tracker.buff_banned [spellId] = true
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--refresh the buff blacklist frame
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_G [f_auto:GetName() .. "BuffIgnored"]:Refresh()
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DF:QuickDispatch (change_callback)
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end
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end, 100, 20, "Add to Blacklist", nil, nil, nil, nil, nil, nil, DF:GetTemplate ("button", "OPTIONS_BUTTON_TEMPLATE"), DF:GetTemplate ("font", options.button_text_template))
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local add_blacklist_debuff_button = self:CreateButton (background_add_blacklist, function()
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local text = debuff_name_blacklist_entry.text
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debuff_name_blacklist_entry:SetText ("")
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debuff_name_blacklist_entry:ClearFocus()
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if (text ~= "") then
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text = lower (text)
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--get the spellId
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local spellId = AllSpellsMap [text]
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if (not spellId) then
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print ("spell not found")
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return
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end
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--add the spellId to the blacklist
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f.db.aura_tracker.debuff_banned [spellId] = true
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--refresh the buff blacklist frame
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_G [f_auto:GetName() .. "DebuffIgnored"]:Refresh()
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DF:QuickDispatch (change_callback)
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end
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end, 100, 20, "Add to Blacklist", nil, nil, nil, nil, nil, nil, DF:GetTemplate ("button", "OPTIONS_BUTTON_TEMPLATE"), DF:GetTemplate ("font", options.button_text_template))
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--track list
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local buff_tracklist_label = self:CreateLabel (background_add_tracklist, texts.MANUAL_ADD_TRACKLIST_BUFF, DF:GetTemplate ("font", "OPTIONS_FONT_TEMPLATE"))
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local debuff_tracklist_label = self:CreateLabel (background_add_tracklist, texts.MANUAL_ADD_TRACKLIST_DEBUFF, DF:GetTemplate ("font", "OPTIONS_FONT_TEMPLATE"))
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local buff_name_tracklist_entry = self:CreateTextEntry (background_add_tracklist, function()end, 200, 20, "AddBuffTracklistTextBox", _, _, options_dropdown_template)
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buff_name_tracklist_entry:SetHook ("OnEditFocusGained", load_all_spells)
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buff_name_tracklist_entry:SetJustifyH ("left")
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buff_name_tracklist_entry.tooltip = "Enter the buff name using lower case letters."
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f_auto.AddBuffTracklistTextBox = buff_name_tracklist_entry
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local debuff_name_tracklist_entry = self:CreateTextEntry (background_add_tracklist, function()end, 200, 20, "AddDebuffTracklistTextBox", _, _, options_dropdown_template)
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debuff_name_tracklist_entry:SetHook ("OnEditFocusGained", load_all_spells)
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debuff_name_tracklist_entry:SetJustifyH ("left")
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debuff_name_tracklist_entry.tooltip = "Enter the debuff name using lower case letters."
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f_auto.AddDebuffTracklistTextBox = debuff_name_tracklist_entry
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local add_tracklist_buff_button = self:CreateButton (background_add_tracklist, function()
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local text = buff_name_tracklist_entry.text
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buff_name_tracklist_entry:SetText ("")
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buff_name_tracklist_entry:ClearFocus()
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if (text ~= "") then
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text = lower (text)
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||||
--get the spellId
|
||||
local spellId = AllSpellsMap [text]
|
||||
if (not spellId) then
|
||||
print ("spell not found")
|
||||
return
|
||||
end
|
||||
|
||||
--add the spellId to the blacklist
|
||||
f.db.aura_tracker.buff_tracked [spellId] = true
|
||||
|
||||
--refresh the buff blacklist frame
|
||||
_G [f_auto:GetName() .. "BuffTracked"]:Refresh()
|
||||
|
||||
DF:QuickDispatch (change_callback)
|
||||
end
|
||||
|
||||
end, 100, 20, "Add to Tracklist", nil, nil, nil, nil, nil, nil, DF:GetTemplate ("button", "OPTIONS_BUTTON_TEMPLATE"), DF:GetTemplate ("font", options.button_text_template))
|
||||
|
||||
local add_tracklist_debuff_button = self:CreateButton (background_add_tracklist, function()
|
||||
local text = debuff_name_tracklist_entry.text
|
||||
debuff_name_tracklist_entry:SetText ("")
|
||||
debuff_name_tracklist_entry:ClearFocus()
|
||||
|
||||
if (text ~= "") then
|
||||
text = lower (text)
|
||||
|
||||
--get the spellId
|
||||
local spellId = AllSpellsMap [text]
|
||||
if (not spellId) then
|
||||
print ("spell not found")
|
||||
return
|
||||
end
|
||||
|
||||
--add the spellId to the blacklist
|
||||
f.db.aura_tracker.debuff_tracked [spellId] = true
|
||||
|
||||
--refresh the buff blacklist frame
|
||||
_G [f_auto:GetName() .. "DebuffTracked"]:Refresh()
|
||||
|
||||
DF:QuickDispatch (change_callback)
|
||||
end
|
||||
end, 100, 20, "Add to Tracklist", nil, nil, nil, nil, nil, nil, DF:GetTemplate ("button", "OPTIONS_BUTTON_TEMPLATE"), DF:GetTemplate ("font", options.button_text_template))
|
||||
|
||||
--anchors:
|
||||
background_add_blacklist:SetPoint ("topleft", f_auto, "topleft", 0, y)
|
||||
background_add_tracklist:SetPoint ("topleft", background_add_blacklist, "bottomleft", 0, -10)
|
||||
|
||||
--debuff blacklist
|
||||
debuff_name_blacklist_entry:SetPoint ("topleft", background_add_blacklist, "topleft", 4, -20)
|
||||
debuff_blacklist_label:SetPoint ("bottomleft", debuff_name_blacklist_entry, "topleft", 0, 2)
|
||||
add_blacklist_debuff_button:SetPoint ("topleft", debuff_name_blacklist_entry, "bottomleft", 0, -2)
|
||||
|
||||
--buff blacklist
|
||||
buff_blacklist_label:SetPoint ("topleft", add_blacklist_debuff_button.widget, "bottomleft", 0, -10)
|
||||
buff_name_blacklist_entry:SetPoint ("topleft", buff_blacklist_label, "bottomleft", 0, -2)
|
||||
add_blacklist_buff_button:SetPoint ("topleft", buff_name_blacklist_entry, "bottomleft", 0, -2)
|
||||
|
||||
|
||||
--debuff tracklist
|
||||
debuff_name_tracklist_entry:SetPoint ("topleft", background_add_tracklist, "topleft", 4, -20)
|
||||
debuff_tracklist_label:SetPoint ("bottomleft", debuff_name_tracklist_entry, "topleft", 0, 2)
|
||||
add_tracklist_debuff_button:SetPoint ("topleft", debuff_name_tracklist_entry, "bottomleft", 0, -2)
|
||||
|
||||
--buff tracklist
|
||||
buff_tracklist_label:SetPoint ("topleft", add_tracklist_debuff_button.widget, "bottomleft", 0, -10)
|
||||
buff_name_tracklist_entry:SetPoint ("topleft", buff_tracklist_label, "bottomleft", 0, -2)
|
||||
add_tracklist_buff_button:SetPoint ("topleft", buff_name_tracklist_entry, "bottomleft", 0, -2)
|
||||
|
||||
local ALL_BUFFS = {}
|
||||
local ALL_DEBUFFS = {}
|
||||
|
||||
--options passed to the create aura panel
|
||||
local width, height, row_height = options.width, options.height, options.row_height
|
||||
|
||||
local buff_ignored = self:CreateSimpleListBox (f_auto, "$parentBuffIgnored", "Buffs Ignored", "The list is empty, select a spell from the buff list to ignore it.", f.db.aura_tracker.buff_banned,
|
||||
function (spellid)
|
||||
f.db.aura_tracker.buff_banned [spellid] = nil;
|
||||
end,
|
||||
{
|
||||
icon = function(spellid) return select (3, GetSpellInfo (spellid)) end,
|
||||
text = function(spellid) return select (1, GetSpellInfo (spellid)) end,
|
||||
height = height,
|
||||
row_height = row_height,
|
||||
width = width,
|
||||
onenter = function(self, capsule, value) GameTooltip:SetOwner (self, "ANCHOR_RIGHT"); GameTooltip:SetSpellByID(value); GameTooltip:AddLine (" "); GameTooltip:AddLine ("Click to un-ignore this aura", .2, 1, .2); GameTooltip:Show() end,
|
||||
})
|
||||
|
||||
local buff_available = self:CreateSimpleListBox (f_auto, "$parentBuffAvailable", "Buffs Available", "The list is empty, cast spells to fill it", ALL_BUFFS, function (spellid)
|
||||
f.db.aura_tracker.buff_banned [spellid] = true; buff_ignored:Refresh()
|
||||
end,
|
||||
{
|
||||
icon = function(spellid) return select (3, GetSpellInfo (spellid)) end,
|
||||
text = function(spellid) return select (1, GetSpellInfo (spellid)) end,
|
||||
height = height,
|
||||
row_height = row_height,
|
||||
width = width,
|
||||
onenter = function(self, capsule, value) GameTooltip:SetOwner (self, "ANCHOR_RIGHT"); GameTooltip:SetSpellByID(value); GameTooltip:AddLine (" "); GameTooltip:AddLine ("Click to ignore this aura", .2, 1, .2); GameTooltip:Show() end,
|
||||
})
|
||||
|
||||
local debuff_ignored = self:CreateSimpleListBox (f_auto, "$parentDebuffIgnored", "Debuffs Ignored", "The list is empty, select a spell from the debuff list to ignore it.", f.db.aura_tracker.debuff_banned, function (spellid)
|
||||
f.db.aura_tracker.debuff_banned [spellid] = nil;
|
||||
end,
|
||||
{
|
||||
icon = function(spellid) return select (3, GetSpellInfo (spellid)) end,
|
||||
text = function(spellid) return select (1, GetSpellInfo (spellid)) end,
|
||||
height = height,
|
||||
row_height = row_height,
|
||||
width = width,
|
||||
onenter = function(self, capsule, value) GameTooltip:SetOwner (self, "ANCHOR_RIGHT"); GameTooltip:SetSpellByID(value); GameTooltip:AddLine (" "); GameTooltip:AddLine ("Click to un-ignore this aura", .2, 1, .2); GameTooltip:Show() end,
|
||||
})
|
||||
|
||||
local debuff_available = self:CreateSimpleListBox (f_auto, "$parentDebuffAvailable", "Debuffs Available", "The list is empty, cast spells to fill it", ALL_DEBUFFS, function (spellid)
|
||||
f.db.aura_tracker.debuff_banned [spellid] = true; debuff_ignored:Refresh()
|
||||
end, {
|
||||
icon = function(spellid) return select (3, GetSpellInfo (spellid)) end,
|
||||
text = function(spellid) return select (1, GetSpellInfo (spellid)) end,
|
||||
height = height,
|
||||
row_height = row_height,
|
||||
width = width,
|
||||
onenter = function(self, capsule, value) GameTooltip:SetOwner (self, "ANCHOR_RIGHT"); GameTooltip:SetSpellByID(value); GameTooltip:AddLine (" "); GameTooltip:AddLine ("Click to ignore this aura", .2, 1, .2); GameTooltip:Show() end,
|
||||
})
|
||||
|
||||
--como ira preencher ela no inicio e como ficara o lance dos profiles
|
||||
--Debuffs on the black list
|
||||
local debuff_ignored = self:CreateSimpleListBox (f_auto, "$parentDebuffIgnored", texts.DEBUFFS_IGNORED, "the list is empty", f.db.aura_tracker.debuff_banned, function (spellid)
|
||||
--f.db.aura_tracker.debuff_banned [spellid] = nil; DF:QuickDispatch (change_callback);
|
||||
end,
|
||||
{
|
||||
icon = function(spellid) return select (3, GetSpellInfo (spellid)) end,
|
||||
text = function(spellid) return select (1, GetSpellInfo (spellid)) end,
|
||||
height = height,
|
||||
row_height = row_height,
|
||||
width = width,
|
||||
backdrop_color = {.8, .8, .8, 0.2},
|
||||
panel_border_color = {.01, 0, 0, 1},
|
||||
iconcoords = {.1, .9, .1, .9},
|
||||
onenter = function(self, capsule, value) GameTooltip:SetOwner (self, "ANCHOR_RIGHT"); GameTooltip:SetSpellByID(value); GameTooltip:AddLine (" "); GameTooltip:Show() end,
|
||||
show_x_button = true,
|
||||
x_button_func = function (spellId)
|
||||
f.db.aura_tracker.debuff_banned [spellId] = nil; DF:QuickDispatch (change_callback);
|
||||
end,
|
||||
})
|
||||
|
||||
--Buffs on the black list
|
||||
local buff_ignored = self:CreateSimpleListBox (f_auto, "$parentBuffIgnored", texts.BUFFS_IGNORED, "the list is empty", f.db.aura_tracker.buff_banned,
|
||||
function (spellid)
|
||||
--f.db.aura_tracker.buff_banned [spellid] = nil; DF:QuickDispatch (change_callback);
|
||||
end,
|
||||
{
|
||||
icon = function(spellid) return select (3, GetSpellInfo (spellid)) end,
|
||||
text = function(spellid) return select (1, GetSpellInfo (spellid)) end,
|
||||
height = height,
|
||||
row_height = row_height,
|
||||
width = width,
|
||||
backdrop_color = {.8, .8, .8, 0.2},
|
||||
panel_border_color = {.02, 0, 0, 1},
|
||||
iconcoords = {.1, .9, .1, .9},
|
||||
onenter = function(self, capsule, value) GameTooltip:SetOwner (self, "ANCHOR_RIGHT"); GameTooltip:SetSpellByID(value); GameTooltip:AddLine (" "); GameTooltip:Show() end,
|
||||
show_x_button = true,
|
||||
x_button_func = function (spellId)
|
||||
f.db.aura_tracker.buff_banned [spellId] = nil; DF:QuickDispatch (change_callback);
|
||||
end,
|
||||
})
|
||||
|
||||
--Debuffs on the track list
|
||||
local debuff_tracked = self:CreateSimpleListBox (f_auto, "$parentDebuffTracked", texts.DEBUFFS_TRACKED, "the list is empty", f.db.aura_tracker.debuff_tracked, function (spellid)
|
||||
--f.db.aura_tracker.debuff_tracked [spellid] = nil; DF:QuickDispatch (change_callback);
|
||||
end,
|
||||
{
|
||||
icon = function(spellid) return select (3, GetSpellInfo (spellid)) end,
|
||||
text = function(spellid) return select (1, GetSpellInfo (spellid)) end,
|
||||
height = height,
|
||||
row_height = row_height,
|
||||
width = width,
|
||||
backdrop_color = {.8, .8, .8, 0.2},
|
||||
panel_border_color = {0, .02, 0, 1},
|
||||
iconcoords = {.1, .9, .1, .9},
|
||||
onenter = function(self, capsule, value) GameTooltip:SetOwner (self, "ANCHOR_RIGHT"); GameTooltip:SetSpellByID(value); GameTooltip:AddLine (" "); GameTooltip:Show() end,
|
||||
show_x_button = true,
|
||||
x_button_func = function (spellId)
|
||||
f.db.aura_tracker.debuff_tracked [spellId] = nil; DF:QuickDispatch (change_callback);
|
||||
end,
|
||||
})
|
||||
|
||||
--Buffs on the track list
|
||||
local buff_tracked = self:CreateSimpleListBox (f_auto, "$parentBuffTracked", texts.BUFFS_TRACKED, "the list is empty", f.db.aura_tracker.buff_tracked, function (spellid)
|
||||
--f.db.aura_tracker.buff_tracked [spellid] = nil; DF:QuickDispatch (change_callback);
|
||||
end,
|
||||
{
|
||||
icon = function(spellid) return select (3, GetSpellInfo (spellid)) end,
|
||||
text = function(spellid) return select (1, GetSpellInfo (spellid)) end,
|
||||
height = height,
|
||||
row_height = row_height,
|
||||
width = width,
|
||||
backdrop_color = {.8, .8, .8, 0.2},
|
||||
panel_border_color = {0, .01, 0, 1},
|
||||
iconcoords = {.1, .9, .1, .9},
|
||||
onenter = function(self, capsule, value) GameTooltip:SetOwner (self, "ANCHOR_RIGHT"); GameTooltip:SetSpellByID(value); GameTooltip:AddLine (" "); GameTooltip:Show() end,
|
||||
show_x_button = true,
|
||||
x_button_func = function (spellId)
|
||||
f.db.aura_tracker.buff_tracked [spellId] = nil; DF:QuickDispatch (change_callback);
|
||||
end,
|
||||
})
|
||||
|
||||
debuff_ignored:SetPoint ("topleft", f_auto, "topleft", 0 + xLocation, y)
|
||||
buff_ignored:SetPoint ("topleft", f_auto, "topleft", 8 + width + xLocation, y)
|
||||
debuff_tracked:SetPoint ("topleft", f_auto, "topleft", 16 + (width*2) + xLocation, y)
|
||||
buff_tracked:SetPoint ("topleft", f_auto, "topleft", 24 + (width*3) + xLocation, y)
|
||||
|
||||
local y = -40
|
||||
buff_available:SetPoint ("topleft", f_auto, "topleft", 0, y)
|
||||
buff_ignored:SetPoint ("topleft", f_auto, "topleft", 6 + width, y)
|
||||
debuff_available:SetPoint ("topleft", f_auto, "topleft", 12 + (width*2), y)
|
||||
debuff_ignored:SetPoint ("topleft", f_auto, "topleft", 18 + (width*3), y)
|
||||
|
||||
f.buff_available = buff_available
|
||||
f.buff_ignored = buff_ignored
|
||||
f.debuff_available = debuff_available
|
||||
f.debuff_ignored = debuff_ignored
|
||||
f.buff_tracked = buff_tracked
|
||||
f.debuff_tracked = debuff_tracked
|
||||
|
||||
local readCombatLog = CreateFrame ("frame", nil, f_auto)
|
||||
readCombatLog:SetScript ("OnEvent", function (self, event, time, token, hidding, sourceGUID, sourceName, sourceFlag, sourceFlag2, targetGUID, targetName, targetFlag, targetFlag2, spellid, spellname, spellschool, auraType, amount)
|
||||
if (auraType == "BUFF" and sourceGUID == readCombatLog.playerGUID) then
|
||||
if (not ALL_BUFFS [spellid]) then
|
||||
ALL_BUFFS [spellid] = true
|
||||
buff_available:Refresh()
|
||||
end
|
||||
elseif (auraType == "DEBUFF" and sourceGUID == readCombatLog.playerGUID) then
|
||||
if (not ALL_DEBUFFS [spellid]) then
|
||||
ALL_DEBUFFS [spellid] = true
|
||||
debuff_available:Refresh()
|
||||
end
|
||||
end
|
||||
end)
|
||||
|
||||
f_auto:SetScript ("OnShow", function()
|
||||
for i = 1, BUFF_MAX_DISPLAY do
|
||||
local name, rank, texture, count, debuffType, duration, expirationTime, caster, _, nameplateShowPersonal, spellId, _, _, _, nameplateShowAll = UnitAura ("player", i, "HELPFUL")
|
||||
local name, texture, count, debuffType, duration, expirationTime, caster, _, nameplateShowPersonal, spellId, _, _, _, nameplateShowAll = UnitAura ("player", i, "HELPFUL")
|
||||
if (name) then
|
||||
ALL_BUFFS [spellId] = true
|
||||
end
|
||||
local name, rank, texture, count, debuffType, duration, expirationTime, caster, _, nameplateShowPersonal, spellId, _, _, _, nameplateShowAll = UnitAura ("player", i, "HARMFUL")
|
||||
local name, texture, count, debuffType, duration, expirationTime, caster, _, nameplateShowPersonal, spellId, _, _, _, nameplateShowAll = UnitAura ("player", i, "HARMFUL")
|
||||
if (name) then
|
||||
ALL_DEBUFFS [spellId] = true
|
||||
end
|
||||
end
|
||||
|
||||
buff_available:Refresh()
|
||||
buff_ignored:Refresh()
|
||||
debuff_available:Refresh()
|
||||
buff_tracked:Refresh()
|
||||
debuff_tracked:Refresh()
|
||||
buff_ignored:Refresh()
|
||||
debuff_ignored:Refresh()
|
||||
|
||||
readCombatLog.playerGUID = UnitGUID ("player")
|
||||
readCombatLog:RegisterEvent ("COMBAT_LOG_EVENT_UNFILTERED")
|
||||
end)
|
||||
f_auto:SetScript ("OnHide", function()
|
||||
readCombatLog:UnregisterEvent ("COMBAT_LOG_EVENT_UNFILTERED")
|
||||
--
|
||||
end)
|
||||
|
||||
|
||||
--show the frame selecton on the f.db
|
||||
on_select_tracking_option (_, _, f.db.aura_tracker.track_method)
|
||||
|
||||
if (f.db.aura_tracker.track_method == 0x1) then
|
||||
on_switch_tracking_method (automatic_tracking_checkbox)
|
||||
elseif (f.db.aura_tracker.track_method == 0x2) then
|
||||
on_switch_tracking_method (manual_tracking_checkbox)
|
||||
end
|
||||
|
||||
-------manual
|
||||
|
||||
@@ -250,7 +613,6 @@ function DF:CreateAuraConfigPanel (parent, name, db, method_change_callback, opt
|
||||
GameTooltip:SetOwner (self, "ANCHOR_RIGHT");
|
||||
GameTooltip:SetSpellByID (spellid)
|
||||
GameTooltip:AddLine (" ")
|
||||
GameTooltip:AddLine ("Click to untrack this aura", .2, 1, .2)
|
||||
GameTooltip:Show()
|
||||
end
|
||||
end
|
||||
@@ -259,9 +621,10 @@ function DF:CreateAuraConfigPanel (parent, name, db, method_change_callback, opt
|
||||
self:SetBackdropColor (unpack (backdrop_color))
|
||||
GameTooltip:Hide()
|
||||
end
|
||||
local line_onclick = function (self)
|
||||
local spell = self.value
|
||||
local data = self:GetParent():GetData()
|
||||
|
||||
local onclick_remove_button = function (self)
|
||||
local spell = self:GetParent().value
|
||||
local data = self:GetParent():GetParent():GetData()
|
||||
|
||||
for i = 1, #data do
|
||||
if (data[i] == spell) then
|
||||
@@ -270,27 +633,36 @@ function DF:CreateAuraConfigPanel (parent, name, db, method_change_callback, opt
|
||||
end
|
||||
end
|
||||
|
||||
self:GetParent():Refresh()
|
||||
self:GetParent():GetParent():Refresh()
|
||||
end
|
||||
|
||||
local scroll_createline = function (self, index)
|
||||
local line = CreateFrame ("button", "$parentLine" .. index, self)
|
||||
line:SetPoint ("topleft", self, "topleft", 0, -((index-1)*(scroll_line_height+1)))
|
||||
line:SetSize (scroll_width, scroll_line_height)
|
||||
line:SetPoint ("topleft", self, "topleft", 1, -((index-1)*(scroll_line_height+1)) - 1)
|
||||
line:SetSize (scroll_width - 2, scroll_line_height)
|
||||
line:SetScript ("OnEnter", line_onenter)
|
||||
line:SetScript ("OnLeave", line_onleave)
|
||||
line:SetScript ("OnClick", line_onclick)
|
||||
|
||||
line:SetBackdrop ({bgFile = [[Interface\Tooltips\UI-Tooltip-Background]], tileSize = 64, tile = true})
|
||||
line:SetBackdropColor (unpack (backdrop_color))
|
||||
|
||||
local icon = line:CreateTexture ("$parentIcon", "overlay")
|
||||
icon:SetSize (scroll_line_height, scroll_line_height)
|
||||
icon:SetSize (scroll_line_height - 2, scroll_line_height - 2)
|
||||
|
||||
local name = line:CreateFontString ("$parentName", "overlay", "GameFontNormal")
|
||||
|
||||
local remove_button = CreateFrame ("button", "$parentRemoveButton", line, "UIPanelCloseButton")
|
||||
remove_button:SetSize (16, 16)
|
||||
remove_button:SetScript ("OnClick", onclick_remove_button)
|
||||
remove_button:SetPoint ("topright", line, "topright")
|
||||
remove_button:GetNormalTexture():SetDesaturated (true)
|
||||
|
||||
icon:SetPoint ("left", line, "left", 2, 0)
|
||||
name:SetPoint ("left", icon, "right", 2, 0)
|
||||
|
||||
line.icon = icon
|
||||
line.name = name
|
||||
line.removebutton = remove_button
|
||||
|
||||
return line
|
||||
end
|
||||
@@ -306,6 +678,7 @@ function DF:CreateAuraConfigPanel (parent, name, db, method_change_callback, opt
|
||||
if (name) then
|
||||
line.name:SetText (name)
|
||||
line.icon:SetTexture (icon)
|
||||
line.icon:SetTexCoord (.1, .9, .1, .9)
|
||||
else
|
||||
line.name:SetText (aura)
|
||||
line.icon:SetTexture ([[Interface\InventoryItems\WoWUnknownItem01]])
|
||||
@@ -316,18 +689,16 @@ function DF:CreateAuraConfigPanel (parent, name, db, method_change_callback, opt
|
||||
|
||||
local buffs_added = self:CreateScrollBox (f_manual, "$parentBuffsAdded", scroll_refresh, f.db.aura_tracker.buff, scroll_width, scroll_height, scroll_lines, scroll_line_height)
|
||||
buffs_added:SetPoint ("topleft", f_manual, "topleft", 0, y)
|
||||
buffs_added:SetBackdrop ({edgeFile = [[Interface\Buttons\WHITE8X8]], edgeSize = 1, bgFile = [[Interface\Tooltips\UI-Tooltip-Background]], tileSize = 64, tile = true})
|
||||
buffs_added:SetBackdropColor (0, 0, 0, 0.2)
|
||||
buffs_added:SetBackdropBorderColor (0, 0, 0, 1)
|
||||
DF:ReskinSlider (buffs_added)
|
||||
|
||||
for i = 1, scroll_lines do
|
||||
buffs_added:CreateLine (scroll_createline)
|
||||
end
|
||||
|
||||
local debuffs_added = self:CreateScrollBox (f_manual, "$parentDebuffsAdded", scroll_refresh, f.db.aura_tracker.debuff, scroll_width, scroll_height, scroll_lines, scroll_line_height)
|
||||
debuffs_added:SetPoint ("topleft", f_manual, "topleft", width+30, y)
|
||||
debuffs_added:SetBackdrop ({edgeFile = [[Interface\Buttons\WHITE8X8]], edgeSize = 1, bgFile = [[Interface\Tooltips\UI-Tooltip-Background]], tileSize = 64, tile = true})
|
||||
debuffs_added:SetBackdropColor (0, 0, 0, 0.2)
|
||||
debuffs_added:SetBackdropBorderColor (0, 0, 0, 1)
|
||||
DF:ReskinSlider (debuffs_added)
|
||||
|
||||
for i = 1, scroll_lines do
|
||||
debuffs_added:CreateLine (scroll_createline)
|
||||
end
|
||||
@@ -339,6 +710,7 @@ function DF:CreateAuraConfigPanel (parent, name, db, method_change_callback, opt
|
||||
buffs_added_name:SetTemplate (DF:GetTemplate ("font", "OPTIONS_FONT_TEMPLATE"))
|
||||
buffs_added_name:SetPoint ("bottomleft", buffs_added, "topleft", 0, 2)
|
||||
buffs_added.Title = buffs_added_name
|
||||
|
||||
local debuffs_added_name = DF:CreateLabel (debuffs_added, "Debuffs", 12, "silver")
|
||||
debuffs_added_name:SetTemplate (DF:GetTemplate ("font", "OPTIONS_FONT_TEMPLATE"))
|
||||
debuffs_added_name:SetPoint ("bottomleft", debuffs_added, "topleft", 0, 2)
|
||||
@@ -347,36 +719,55 @@ function DF:CreateAuraConfigPanel (parent, name, db, method_change_callback, opt
|
||||
--> build the text entry to type the spellname
|
||||
local new_buff_string = self:CreateLabel (f_manual, "Add Buff")
|
||||
local new_debuff_string = self:CreateLabel (f_manual, "Add Debuff")
|
||||
|
||||
local new_buff_entry = self:CreateTextEntry (f_manual, function()end, 200, 20, "NewBuffTextBox", _, _, options_dropdown_template)
|
||||
local new_debuff_entry = self:CreateTextEntry (f_manual, function()end, 200, 20, "NewDebuffTextBox", _, _, options_dropdown_template)
|
||||
|
||||
new_buff_entry:SetHook ("OnEditFocusGained", load_all_spells)
|
||||
new_debuff_entry:SetHook ("OnEditFocusGained", load_all_spells)
|
||||
new_buff_entry.tooltip = "Enter the buff name using lower case letters.\n\nYou can add several spells at once using |cFFFFFF00;|r to separate each spell name."
|
||||
new_debuff_entry.tooltip = "Enter the debuff name using lower case letters.\n\nYou can add several spells at once using |cFFFFFF00;|r to separate each spell name."
|
||||
|
||||
new_buff_entry:SetJustifyH ("left")
|
||||
new_debuff_entry:SetJustifyH ("left")
|
||||
|
||||
DF:SetAutoCompleteWithSpells (new_buff_entry)
|
||||
DF:SetAutoCompleteWithSpells (new_debuff_entry)
|
||||
|
||||
local add_buff_button = self:CreateButton (f_manual, function()
|
||||
|
||||
local text = new_buff_entry.text
|
||||
new_buff_entry:SetText ("")
|
||||
new_buff_entry:ClearFocus()
|
||||
|
||||
if (text ~= "") then
|
||||
--> check for more than one spellname
|
||||
if (text:find (";")) then
|
||||
for _, spellname in ipairs ({strsplit (";", text)}) do
|
||||
spellname = self:trim (spellname)
|
||||
if (string.len (spellname) > 0) then
|
||||
tinsert (f.db.aura_tracker.buff, spellname)
|
||||
for _, spellName in ipairs ({strsplit (";", text)}) do
|
||||
spellName = self:trim (spellName)
|
||||
spellName = lower (spellName)
|
||||
if (string.len (spellName) > 0) then
|
||||
local spellId = AllSpellsMap [spellName]
|
||||
if (spellId) then
|
||||
tinsert (f.db.aura_tracker.buff, spellId)
|
||||
else
|
||||
print ("spellId not found for spell:", spellName)
|
||||
end
|
||||
end
|
||||
end
|
||||
else
|
||||
tinsert (f.db.aura_tracker.buff, text)
|
||||
--get the spellId
|
||||
local spellName = lower (text)
|
||||
local spellId = AllSpellsMap [spellName]
|
||||
if (not spellId) then
|
||||
print ("spellIs for spell ", spellName, "not found")
|
||||
return
|
||||
end
|
||||
|
||||
tinsert (f.db.aura_tracker.buff, spellId)
|
||||
end
|
||||
|
||||
buffs_added:Refresh()
|
||||
end
|
||||
|
||||
end, 100, 20, "Add Buff", nil, nil, nil, nil, nil, nil, DF:GetTemplate ("button", "OPTIONS_BUTTON_TEMPLATE"))
|
||||
|
||||
local add_debuff_button = self:CreateButton (f_manual, function()
|
||||
local text = new_debuff_entry.text
|
||||
new_debuff_entry:SetText ("")
|
||||
@@ -384,29 +775,47 @@ function DF:CreateAuraConfigPanel (parent, name, db, method_change_callback, opt
|
||||
if (text ~= "") then
|
||||
--> check for more than one spellname
|
||||
if (text:find (";")) then
|
||||
for _, spellname in ipairs ({strsplit (";", text)}) do
|
||||
spellname = self:trim (spellname)
|
||||
if (string.len (spellname) > 0) then
|
||||
tinsert (f.db.aura_tracker.debuff, spellname)
|
||||
for _, spellName in ipairs ({strsplit (";", text)}) do
|
||||
spellName = self:trim (spellName)
|
||||
spellName = lower (spellName)
|
||||
if (string.len (spellName) > 0) then
|
||||
local spellId = AllSpellsMap [spellName]
|
||||
if (spellId) then
|
||||
tinsert (f.db.aura_tracker.debuff, spellId)
|
||||
else
|
||||
print ("spellId not found for spell:", spellName)
|
||||
end
|
||||
end
|
||||
end
|
||||
else
|
||||
tinsert (f.db.aura_tracker.debuff, text)
|
||||
--get the spellId
|
||||
local spellName = lower (text)
|
||||
local spellId = AllSpellsMap [spellName]
|
||||
if (not spellId) then
|
||||
print ("spellIs for spell ", spellName, "not found")
|
||||
return
|
||||
end
|
||||
|
||||
tinsert (f.db.aura_tracker.debuff, spellId)
|
||||
end
|
||||
|
||||
debuffs_added:Refresh()
|
||||
end
|
||||
end, 100, 20, "Add Debuff", nil, nil, nil, nil, nil, nil, DF:GetTemplate ("button", "OPTIONS_BUTTON_TEMPLATE"))
|
||||
|
||||
local multiple_spells_label = DF:CreateLabel (buffs_added, "You can add multiple auras at once by separating them with ';'.\nExample: Fireball; Frostbolt; Flamestrike", 10, "gray")
|
||||
multiple_spells_label:SetSize (350, 60)
|
||||
multiple_spells_label:SetSize (350, 24)
|
||||
multiple_spells_label:SetJustifyV ("top")
|
||||
|
||||
local export_box = self:CreateTextEntry (f_manual, function()end, 242, 20, "ExportAuraTextBox", _, _, options_dropdown_template)
|
||||
|
||||
local export_buff_button = self:CreateButton (f_manual, function()
|
||||
local str = ""
|
||||
for _, spellname in ipairs (f.db.aura_tracker.buff) do
|
||||
str = str .. spellname .. "; "
|
||||
for _, spellId in ipairs (f.db.aura_tracker.buff) do
|
||||
local spellName = GetSpellInfo (spellId)
|
||||
if (spellName) then
|
||||
str = str .. spellName .. "; "
|
||||
end
|
||||
end
|
||||
export_box.text = str
|
||||
export_box:SetFocus (true)
|
||||
@@ -416,30 +825,34 @@ function DF:CreateAuraConfigPanel (parent, name, db, method_change_callback, opt
|
||||
|
||||
local export_debuff_button = self:CreateButton (f_manual, function()
|
||||
local str = ""
|
||||
for _, spellname in ipairs (f.db.aura_tracker.debuff) do
|
||||
str = str .. spellname .. "; "
|
||||
for _, spellId in ipairs (f.db.aura_tracker.debuff) do
|
||||
local spellName = GetSpellInfo (spellId)
|
||||
if (spellName) then
|
||||
str = str .. spellName .. "; "
|
||||
end
|
||||
end
|
||||
|
||||
export_box.text = str
|
||||
export_box:SetFocus (true)
|
||||
export_box:HighlightText()
|
||||
|
||||
end, 120, 20, "Export Debuffs", nil, nil, nil, nil, nil, nil, DF:GetTemplate ("button", "OPTIONS_BUTTON_TEMPLATE"))
|
||||
|
||||
multiple_spells_label:SetPoint ("topleft", f_manual, "topleft", 480, -120)
|
||||
|
||||
export_buff_button:SetPoint ("topleft", f_manual, "topleft", 480, -160)
|
||||
export_debuff_button:SetPoint ("left",export_buff_button, "right", 2, 0)
|
||||
export_box:SetPoint ("topleft", f_manual, "topleft", 480, -185)
|
||||
|
||||
new_buff_string:SetPoint ("topleft", f_manual, "topleft", 480, -40)
|
||||
new_buff_entry:SetPoint ("topleft", new_buff_string, "bottomleft", 0, -2)
|
||||
new_buff_entry:SetPoint ("topleft", f_manual, "topleft", 480, y)
|
||||
new_buff_string:SetPoint ("bottomleft", new_buff_entry, "topleft", 0, 2)
|
||||
add_buff_button:SetPoint ("left", new_buff_entry, "right", 2, 0)
|
||||
add_buff_button.tooltip = "Add the aura to be tracked.\n\nClick an aura on the list to remove it."
|
||||
|
||||
new_debuff_string:SetPoint ("topleft", f_manual, "topleft", 480, -80)
|
||||
new_debuff_string:SetPoint ("topleft", new_buff_entry, "bottomleft", 0, -6)
|
||||
new_debuff_entry:SetPoint ("topleft", new_debuff_string, "bottomleft", 0, -2)
|
||||
add_debuff_button:SetPoint ("left", new_debuff_entry, "right", 2, 0)
|
||||
add_debuff_button.tooltip = "Add the aura to be tracked.\n\nClick an aura on the list to remove it."
|
||||
|
||||
multiple_spells_label:SetPoint ("topleft", new_debuff_entry, "bottomleft", 0, -6)
|
||||
|
||||
export_buff_button:SetPoint ("topleft", multiple_spells_label, "bottomleft", 0, -12)
|
||||
export_debuff_button:SetPoint ("left",export_buff_button, "right", 2, 0)
|
||||
export_box:SetPoint ("topleft", export_buff_button, "bottomleft", 0, -6)
|
||||
|
||||
buffs_added:Refresh()
|
||||
debuffs_added:Refresh()
|
||||
|
||||
Reference in New Issue
Block a user