png -> blp

This commit is contained in:
andrew6180
2024-08-26 10:10:41 -07:00
parent c4793587f7
commit dc2758ccbe
11 changed files with 5 additions and 5 deletions
+3 -3
View File
@@ -1341,7 +1341,7 @@
end
local bgColor, borderColor = {0, 0, 0, 0.8}, {0, 0, 0, 0.5} --{0.37, 0.37, 0.37, .75}, {.30, .30, .30, .3}
local backdrop = {bgFile = [[Interface\AddOns\Details\images\background83.png]], edgeFile = [[Interface\Buttons\WHITE8X8]], tile=true,
local backdrop = {bgFile = [[Interface\AddOns\Details\images\background83]], edgeFile = [[Interface\Buttons\WHITE8X8]], tile=true,
edgeSize = 1, tileSize = 64, insets = {left = 0, right = 0, top = 0, bottom = 0}}
function Details:FormatCooltipForSpells()
@@ -1351,7 +1351,7 @@
GameCooltip:SetType("tooltip")
GameCooltip:SetOption("StatusBarTexture", [[Interface\AddOns\Details\images\bar_background_dark_withline]])
--GameCooltip:SetOption("StatusBarTexture", [[Interface\AddOns\Details\images\bar_textures\bar_rounded.png]])
--GameCooltip:SetOption("StatusBarTexture", [[Interface\AddOns\Details\images\bar_textures\bar_rounded]])
GameCooltip:SetOption("TextSize", Details.tooltip.fontsize)
GameCooltip:SetOption("TextFont", Details.tooltip.fontface)
@@ -1466,7 +1466,7 @@
if (not Details.GameCooltipFrame1Shadow) then
Details.GameCooltipFrame1Shadow = GameCooltipFrame1:CreateTexture(nil, "background")
Details.GameCooltipFrame1Shadow:SetTexture([[Interface\AddOns\Details\images\shadow_square.png]], nil, nil, "TRILINEAR")
Details.GameCooltipFrame1Shadow:SetTexture([[Interface\AddOns\Details\images\shadow_square]], nil, nil, "TRILINEAR")
local offset = 4
Details.GameCooltipFrame1Shadow:SetPoint("topleft", GameCooltipFrame1, "topleft", -offset, offset)
Details.GameCooltipFrame1Shadow:SetPoint("bottomright", GameCooltipFrame1, "bottomright", offset, -offset)