Change logs and cleanup

This commit is contained in:
Tercio Jose
2021-05-17 16:49:46 -03:00
parent 05ac1bcfe2
commit db916fe43c
4 changed files with 25 additions and 34 deletions
+8 -8
View File
@@ -362,7 +362,7 @@ local function OnEnterMainWindow (instancia, self)
--> stretch button
if (not _detalhes.disable_stretch_button) then
Details.FadeHandler.Fader (instancia.baseframe.button_stretch, "ALPHA", 0.6)
Details.FadeHandler.Fader (instancia.baseframe.button_stretch, "ALPHA", 0.4)
end
elseif (instancia.modo ~= _detalhes._detalhes_props["MODO_ALONE"] and instancia.baseframe.isLocked) then
@@ -381,7 +381,7 @@ local function OnEnterMainWindow (instancia, self)
end
if (not _detalhes.disable_stretch_button) then
Details.FadeHandler.Fader (instancia.baseframe.button_stretch, "ALPHA", 0.6)
Details.FadeHandler.Fader (instancia.baseframe.button_stretch, "ALPHA", 0.4)
end
end
end
@@ -582,9 +582,9 @@ local movement_onupdate = function (self, elapsed)
if (tempo_movendo and tempo_movendo < 0) then
if (precisa_ativar) then --> se a instncia estiver fechada
Details.FadeHandler.Fader (instancia_alvo.baseframe, "ALPHA", 0.2)
Details.FadeHandler.Fader (instancia_alvo.baseframe.cabecalho.ball, "ALPHA", 0.2)
Details.FadeHandler.Fader (instancia_alvo.baseframe.cabecalho.atributo_icon, "ALPHA", 0.2)
Details.FadeHandler.Fader (instancia_alvo.baseframe, "ALPHA", 0.15)
Details.FadeHandler.Fader (instancia_alvo.baseframe.cabecalho.ball, "ALPHA", 0.15)
Details.FadeHandler.Fader (instancia_alvo.baseframe.cabecalho.atributo_icon, "ALPHA", 0.15)
instancia_alvo:SaveMainWindowPosition()
instancia_alvo:RestoreMainWindowPosition()
precisa_ativar = false
@@ -939,9 +939,9 @@ local function move_janela (baseframe, iniciando, instancia, just_updating)
if (not esta_instancia:IsAtiva() and esta_instancia.iniciada) then
esta_instancia:ResetaGump()
Details.FadeHandler.Fader (esta_instancia.baseframe, "in", 0.2)
Details.FadeHandler.Fader (esta_instancia.baseframe.cabecalho.ball, "in", 0.2)
Details.FadeHandler.Fader (esta_instancia.baseframe.cabecalho.atributo_icon, "in", 0.2)
Details.FadeHandler.Fader (esta_instancia.baseframe, "in", 0.15)
Details.FadeHandler.Fader (esta_instancia.baseframe.cabecalho.ball, "in", 0.15)
Details.FadeHandler.Fader (esta_instancia.baseframe.cabecalho.atributo_icon, "in", 0.15)
if (esta_instancia.modo == modo_raid) then
_detalhes.raid = nil