Update to version 8192
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+4
-2
@@ -4534,7 +4534,7 @@ local SPELL_POWER_PAIN = SPELL_POWER_PAIN or (PowerEnum and PowerEnum.Pain) or 1
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end
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_current_encounter_id = encounterID
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Details:Msg("encounter started:", encounterID, encounterName)
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--Details:Msg("encounter started:", encounterID, encounterName)
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_detalhes.boss1_health_percent = 1
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local dbm_mod, dbm_time = _detalhes.encounter_table.DBM_Mod, _detalhes.encounter_table.DBM_ModTime
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@@ -4546,7 +4546,7 @@ local SPELL_POWER_PAIN = SPELL_POWER_PAIN or (PowerEnum and PowerEnum.Pain) or 1
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_detalhes.encounter_table.phase = 1
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--store the encounter time inside the encounter table for the encounter plugin
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_detalhes.encounter_table ["start"] = _GetTime()
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_detalhes.encounter_table.start = GetTime()
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_detalhes.encounter_table ["end"] = nil
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-- local encounterID = Details.encounter_table.id
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_detalhes.encounter_table.id = encounterID
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@@ -4585,6 +4585,8 @@ local SPELL_POWER_PAIN = SPELL_POWER_PAIN or (PowerEnum and PowerEnum.Pain) or 1
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end
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_detalhes:SendEvent ("COMBAT_ENCOUNTER_START", nil, ...)
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--print ("encounter staerted at:", _detalhes.encounter_table.start)
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end
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function _detalhes.parser_functions:ENCOUNTER_END (...)
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