- Fixed pets with the owner name showing twice in the pet name.
- Fixed tooltips not showing pets for the end segment created after a mythic dungeon.
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@@ -4010,7 +4010,6 @@ function atributo_damage:MontaInfoDamageDone()
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info:SetTopRightTexts()
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end
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--> add pets
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local ActorPets = self.pets
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--local class_color = RAID_CLASS_COLORS [self.classe] and RAID_CLASS_COLORS [self.classe].colorStr
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@@ -5014,9 +5013,10 @@ end
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function atributo_damage:r_connect_shadow (actor, no_refresh, combat_object)
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--check if there's a custom combat, if not just use the overall container
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local host_combat = combat_object or _detalhes.tabela_overall
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--> criar uma shadow desse ator se ainda n�o tiver uma
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--check if the host combat object has a shadow actor for this actor, if not, just create one new
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local overall_dano = host_combat [1]
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local shadow = overall_dano._ActorTable [overall_dano._NameIndexTable [actor.nome]]
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@@ -5036,7 +5036,7 @@ end
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shadow.end_time = time()
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end
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--> restaura a meta e indexes ao ator
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--check if need to restore meta tables and indexes for this actor
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if (not no_refresh) then
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_detalhes.refresh:r_atributo_damage (actor, shadow)
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end
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@@ -5049,7 +5049,12 @@ end
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local tempo = end_time - actor.start_time
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shadow.start_time = shadow.start_time - tempo
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--> pets (add unique pet names)
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for _, petName in _ipairs (actor.pets) do
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DetailsFramework.table.addunique (shadow.pets, petName)
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end
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--> total de dano (captura de dados)
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shadow.total = shadow.total + actor.total
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shadow.totalabsorbed = shadow.totalabsorbed + actor.totalabsorbed
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@@ -5114,7 +5119,7 @@ end
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end
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end
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end
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--> copia o container de friendly fire (captura de dados)
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for target_name, ff_table in _pairs (actor.friendlyfire) do
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--> cria ou pega a shadow
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