From d5bfd1cd62b07c93b12b1aa1886f65db892fccb9 Mon Sep 17 00:00:00 2001 From: Flamanis Date: Tue, 25 Jan 2022 00:43:11 -0600 Subject: [PATCH] Fix for Attribute menu on top screen Fixes the position of the attribute menu overlapping the buttons when the direction is changed because too close to the edge of the screen --- frames/window_main.lua | 6 ++---- 1 file changed, 2 insertions(+), 4 deletions(-) diff --git a/frames/window_main.lua b/frames/window_main.lua index 0a2553ac..8a4103dd 100644 --- a/frames/window_main.lua +++ b/frames/window_main.lua @@ -8980,11 +8980,9 @@ local atributo_on_enter = function (self, motion, forced, from_click) _detalhes:FormatCooltipBackdrop() _detalhes:SetMenuOwner (self, instancia) - if (instancia.toolbar_side == 2) then --bottom - GameCooltip:SetOption ("HeightAnchorMod", 0) - end - GameCooltip:ShowCooltip (self) + + GameCooltip:ShowCooltip () end local atributo_on_leave = function (self, motion, forced, from_click)