Added tooltips for the targets container

This commit is contained in:
Tercio Jose
2023-04-30 14:35:57 -03:00
parent 9222cc1491
commit d531fc95ff
6 changed files with 205 additions and 49 deletions
+6 -3
View File
@@ -4842,7 +4842,7 @@ function atributo_damage:MontaInfoDamageDone() --I guess this fills the list of
if (targetActorObject) then
local npcId = DetailsFramework:GetNpcIdFromGuid(targetActorObject:GetGUID())
local portraitTexture = Details222.Textures.GetPortraitTextureForNpcID(npcId)
local portraitTexture -- = Details222.Textures.GetPortraitTextureForNpcID(npcId) disabled
if (portraitTexture) then
Details222.Textures.FormatPortraitAsTexture(portraitTexture, barra.icone)
else
@@ -5187,7 +5187,10 @@ end
--this build p the 6 rectangle boxes in the right side of the breakdown window summary tab
function atributo_damage:MontaDetalhesDamageDone (spellId, spellLine, instance)
function atributo_damage:MontaDetalhesDamageDone (spellId, spellLine, instance) --this should be ~deprecated with the new breakdown tab
print("MontaDetalhesDamageDone - deprecated", debugstack())
local spellTable
if (spellLine.other_actor) then
spellTable = spellLine.other_actor.spells._ActorTable [spellId]
@@ -5727,7 +5730,7 @@ function atributo_damage:MontaTooltipDamageTaken (thisLine, index)
end
function atributo_damage:MontaTooltipAlvos (thisLine, index, instancia)
function atributo_damage:MontaTooltipAlvos (thisLine, index, instancia) --~deprecated
local inimigo = thisLine.nome_inimigo
local habilidades = {}