Fixed an error during Battlegrounds

Stacked heals feature wasn't checking if the previous deathlog event was a healing event as well.
This commit is contained in:
Tercio Jose
2023-11-02 13:59:17 -03:00
parent 21f30af11f
commit d11f8a1ccd
5 changed files with 9 additions and 10 deletions
@@ -1182,7 +1182,7 @@ local refreshSpellsFunc = function(scrollFrame, scrollData, offset, totalLines)
nameToUse = bkSpellData.actorName
end
---@debug both calls are equal but the traceback will be different in case of an error
--both calls are equal but the traceback will be different in case of an error
if (bIsActorHeader) then
updateSpellBar(spellBar, index, nameToUse, combatObject, scrollFrame, headerTable, bkSpellData, spellTableIndex, totalValue, topValue, bIsMainLine, keyToSort, spellTablesAmount)
else