diff --git a/classes/class_damage.lua b/classes/class_damage.lua index 4af7a9d6..bc5c8579 100644 --- a/classes/class_damage.lua +++ b/classes/class_damage.lua @@ -605,10 +605,10 @@ end end end - end - end - end - end + end + end + end + end end table.sort (Targets, Details.Sort2) diff --git a/functions/playerclass.lua b/functions/playerclass.lua index b2932caf..6345f533 100644 --- a/functions/playerclass.lua +++ b/functions/playerclass.lua @@ -98,6 +98,11 @@ do if (spec > 600) then --hack to new spec ids on new leveling zones from level 1-10 spec = 65 end + + if (spec == 0) then + return [[Interface\AddOns\Details\images\classes_small]], unpack (_detalhes.class_coords["UNKNOW"]) + end + if (useAlpha) then return [[Interface\AddOns\Details\images\spec_icons_normal_alpha]], unpack (_detalhes.class_specs_coords [spec]) else