Fixed custom displays ignoring actor.customColor
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@@ -842,6 +842,8 @@
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color = actor.color,
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}, classCustom.mt)
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newActor.customColor = actor.customColor
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newActor.name_complement = name_complement
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newActor.displayName = actor.displayName or (_detalhes:GetOnlyName(newActor.nome) .. (name_complement or ""))
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