- Fixed many issues with bar animations.
- Fixed combat encounter start if the player already is in combat when the boss is pulled. - Fixed wheel scroll when sometimes it get doesn't scroll or scroll very slow. - Added option 'Always Show Me' which when enabled always show your bar at the bottom of the window. - Added option 'First Hit' which when enabled show who did the first struck in the combat. - Added a panel to change class colors.
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@@ -174,6 +174,16 @@
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)
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) then
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--> não entra em combate se for DOT
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if (_detalhes.encounter_table.id and _detalhes.encounter_table ["start"] >= _G.time()-3 and _detalhes.announce_firsthit.enabled) then
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local link
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if (spellid <= 10) then
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link = _GetSpellInfo (spellid)
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else
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link = GetSpellLink (spellid)
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end
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_detalhes:Msg ("First hit: " .. (link or "") .. " from " .. (who_name or "Unknown"))
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end
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_detalhes:EntrarEmCombate (who_serial, who_name, who_flags, alvo_serial, alvo_name, alvo_flags)
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end
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end
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@@ -2686,7 +2696,14 @@
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return _detalhes.parser_functions:ZONE_CHANGED_NEW_AREA (...)
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end
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-- ~encounter
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function _detalhes.parser_functions:ENCOUNTER_START (...)
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if (_in_combat) then
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--print ("encounter start while in combat... finishing the combat...")
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_detalhes:SairDoCombate()
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end
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_table_wipe (_detalhes.encounter_table)
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local encounterID, encounterName, difficultyID, raidSize = _select (1, ...)
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