diff --git a/core/parser.lua b/core/parser.lua index 3db1cd27..ea266c23 100755 --- a/core/parser.lua +++ b/core/parser.lua @@ -607,9 +607,9 @@ if (not _in_combat) then --~startcombat ~combatstart if ( token ~= "SPELL_PERIODIC_DAMAGE" and ( - (sourceFlags and bitBand(sourceFlags, AFFILIATION_GROUP) ~= 0 and UnitAffectingCombat(Details:Ambiguate(sourceName))) --error here, need to remove the realm from sourceName + (sourceFlags and bitBand(sourceFlags, AFFILIATION_GROUP) ~= 0 and UnitAffectingCombat(sourceName)) --error here, need to remove the realm from sourceName or - (targetFlags and bitBand(targetFlags, AFFILIATION_GROUP) ~= 0 and UnitAffectingCombat(Details:Ambiguate(targetName))) + (targetFlags and bitBand(targetFlags, AFFILIATION_GROUP) ~= 0 and UnitAffectingCombat(targetName)) or (not Details.in_group and sourceFlags and bitBand(sourceFlags, AFFILIATION_GROUP) ~= 0) ) @@ -876,7 +876,7 @@ cacheAnything.arenaHealth[targetName] = thisEvent[5] else - thisEvent[5] = UnitHealth(Details:Ambiguate(targetName)) + thisEvent[5] = UnitHealth(targetName) end thisEvent[6] = sourceName --source name @@ -977,7 +977,7 @@ thisEvent[2] = spellId --spellid || false if this is a battle ress line thisEvent[3] = amount --amount of damage or healing thisEvent[4] = time --parser time - thisEvent[5] = UnitHealth(Details:Ambiguate(targetName)) --current unit heal + thisEvent[5] = UnitHealth(targetName) --current unit heal thisEvent[6] = sourceName --source name thisEvent[7] = absorbed thisEvent[8] = spellType or school @@ -1223,7 +1223,7 @@ this_event [2] = spellId --spellid || false if this is a battle ress line this_event [3] = amount --amount of damage or healing this_event [4] = time --parser time - this_event [5] = UnitHealth(Details:Ambiguate(sourceName)) --current unit heal + this_event [5] = UnitHealth(sourceName) --current unit heal this_event [6] = sourceName --source name this_event [7] = absorbed this_event [8] = school @@ -1318,7 +1318,7 @@ this_event [2] = spellid --spellid || false if this is a battle ress line this_event [3] = amount --amount of damage or healing this_event [4] = time --parser time - this_event [5] = UnitHealth(Details:Ambiguate(who_name)) --current unit heal + this_event [5] = UnitHealth(who_name) --current unit heal this_event [6] = who_name --source name this_event [7] = absorbed this_event [8] = school @@ -1438,7 +1438,7 @@ this_event [2] = spellid --spellid || false if this is a battle ress line this_event [3] = amount --amount of damage or healing this_event [4] = time --parser time - this_event [5] = UnitHealth(Details:Ambiguate(alvo_name)) --current unit heal + this_event [5] = UnitHealth(alvo_name) --current unit heal this_event [6] = who_name --source name this_event [7] = absorbed this_event [8] = spelltype or school @@ -2139,7 +2139,7 @@ end previousEvent[7] = previousEvent[7] or bIsShield previousEvent[1] = false --true if this is a damage || false for healing - previousEvent[5] = UnitHealth(Details:Ambiguate(targetName)) + previousEvent[5] = UnitHealth(targetName) previousEvent[11] = (previousEvent[11] or 0) + 1 --attempt to perform arithmetic on a boolean value (during battlegrounds - fix 02 Nov 2023) else local thisEvent = t[i] @@ -2163,7 +2163,7 @@ thisEvent[5] = 0 end else - thisEvent[5] = UnitHealth(Details:Ambiguate(targetName)) + thisEvent[5] = UnitHealth(targetName) end thisEvent[6] = sourceName @@ -2304,7 +2304,7 @@ this_event [2] = spellid --spellid || false if this is a battle ress line this_event [3] = amount --amount of damage or healing this_event [4] = time --parser time - this_event [5] = UnitHealth(Details:Ambiguate(alvo_name)) --current unit heal + this_event [5] = UnitHealth(alvo_name) --current unit heal this_event [6] = who_name --source name this_event [7] = is_shield this_event [8] = absorbed @@ -2409,7 +2409,7 @@ thisEvent[2] = spellId --spellid thisEvent[3] = 1 thisEvent[4] = time --parser time - thisEvent[5] = UnitHealth(Details:Ambiguate(targetName)) --current unit heal + thisEvent[5] = UnitHealth(targetName) --current unit heal thisEvent[6] = sourceName --source name thisEvent[7] = false thisEvent[8] = false @@ -2890,7 +2890,7 @@ thisEvent[2] = spellId --spellid thisEvent[3] = 1 thisEvent[4] = time --parser time - thisEvent[5] = UnitHealth(Details:Ambiguate(targetName)) --current unit heal + thisEvent[5] = UnitHealth(targetName) --current unit heal thisEvent[6] = sourceName --source name thisEvent[7] = false thisEvent[8] = false @@ -2950,7 +2950,7 @@ thisEvent[2] = spellId --spellid thisEvent[3] = stackSize or 1 thisEvent[4] = time --parser time - thisEvent[5] = UnitHealth(Details:Ambiguate(targetName)) --current unit heal + thisEvent[5] = UnitHealth(targetName) --current unit heal thisEvent[6] = sourceName --source name thisEvent[7] = false thisEvent[8] = false @@ -3425,7 +3425,7 @@ local SPELL_POWER_PAIN = SPELL_POWER_PAIN or (PowerEnum and PowerEnum.Pain) or 1 thisEvent[2] = spellId --spellid || false if this is a battle ress line thisEvent[3] = 1 --amount of damage or healing thisEvent[4] = time - thisEvent[5] = UnitHealth(Details:Ambiguate(sourceName)) + thisEvent[5] = UnitHealth(sourceName) thisEvent[6] = sourceName i = i + 1 @@ -3888,7 +3888,7 @@ local SPELL_POWER_PAIN = SPELL_POWER_PAIN or (PowerEnum and PowerEnum.Pain) or 1 spellId, 1, time, - UnitHealth(Details:Ambiguate(targetName)), + UnitHealth(targetName), sourceName }) break @@ -4031,7 +4031,7 @@ local SPELL_POWER_PAIN = SPELL_POWER_PAIN or (PowerEnum and PowerEnum.Pain) or 1 _current_combat.frags_need_refresh = true --player death - elseif (not UnitIsFeignDeath(Details:Ambiguate(targetName))) then + elseif (not UnitIsFeignDeath(targetName)) then if ( --player in your group (bitBand(targetFlags, AFFILIATION_GROUP) ~= 0 or (damageActor and damageActor.grupo)) and @@ -4240,7 +4240,7 @@ local SPELL_POWER_PAIN = SPELL_POWER_PAIN or (PowerEnum and PowerEnum.Pain) or 1 maxHealth = 0 end else - maxHealth = UnitHealthMax(Details:Ambiguate(thisPlayer.nome)) + maxHealth = UnitHealthMax(thisPlayer.nome) end local playerDeathTable @@ -6600,7 +6600,7 @@ local SPELL_POWER_PAIN = SPELL_POWER_PAIN or (PowerEnum and PowerEnum.Pain) or 1 actor.classe = classToken or "UNKNOW" elseif (name ~= "Unknown" and type(name) == "string" and string.len(name) > 1) then - local guid = UnitGUID(Details:Ambiguate(name)) + local guid = UnitGUID(name) if (guid) then local flag if (Details.faction_id == faction) then --is from the same faction diff --git a/startup.lua b/startup.lua index f38a57f1..458d1991 100644 --- a/startup.lua +++ b/startup.lua @@ -90,7 +90,7 @@ function Details222.StartUp.StartMeUp() if (Details.ocd_tracker.show_options) then Details:InitializeCDTrackerWindow() else - Details:InitializeCDTrackerWindow() --enabled for v11 beta, debug openraid + --Details:InitializeCDTrackerWindow() --enabled for v11 beta, debug openraid end --/run Details.ocd_tracker.show_options = true; ReloadUI() --custom window