Api update with Details:GetActorFromCache(unitName or GUID) only work during combat, very fast way to get a danage actorObject

This commit is contained in:
Tercio Jose
2022-12-30 17:35:11 -03:00
parent 3bd7350321
commit c6d0a16af8
4 changed files with 53 additions and 24 deletions
+3 -1
View File
@@ -6838,8 +6838,10 @@ detailsFramework.StatusBarFunctions = {
self.barTextureMask:SetTexture([[Interface\CHATFRAME\CHATFRAMEBACKGROUND]])
--border texture
self.barBorderTextureForMask = self:CreateTexture(nil, "artwork", nil, 7)
self.barBorderTextureForMask = self:CreateTexture(nil, "overlay", nil, 7)
self.barBorderTextureForMask:SetAllPoints()
--self.barBorderTextureForMask:SetPoint("topleft", self, "topleft", -1, 1)
--self.barBorderTextureForMask:SetPoint("bottomright", self, "bottomright", 1, -1)
self.barBorderTextureForMask:Hide()
barTexture:AddMaskTexture(self.barTextureMask)