Api update with Details:GetActorFromCache(unitName or GUID) only work during combat, very fast way to get a danage actorObject
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+3
-1
@@ -6838,8 +6838,10 @@ detailsFramework.StatusBarFunctions = {
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self.barTextureMask:SetTexture([[Interface\CHATFRAME\CHATFRAMEBACKGROUND]])
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--border texture
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self.barBorderTextureForMask = self:CreateTexture(nil, "artwork", nil, 7)
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self.barBorderTextureForMask = self:CreateTexture(nil, "overlay", nil, 7)
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self.barBorderTextureForMask:SetAllPoints()
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--self.barBorderTextureForMask:SetPoint("topleft", self, "topleft", -1, 1)
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--self.barBorderTextureForMask:SetPoint("bottomright", self, "bottomright", 1, -1)
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self.barBorderTextureForMask:Hide()
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barTexture:AddMaskTexture(self.barTextureMask)
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