Framework update
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@@ -322,11 +322,12 @@ detailsFramework.FrameContainerMixin = {
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frameContainer:CheckResizeLockedState()
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frameContainer:CheckMovableLockedState()
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if (DF.IsClassicWow()) then
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if (frameContainer.SetMinResize) then --old versions of the game uses this method
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frameContainer:SetMinResize(50, 50)
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frameContainer:SetMaxResize(1000,1000)
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else
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frameContainer:SetResizeBounds(50, 50, 1000, 1000)
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frameContainer:SetResizeBounds(50, 50, 1000, 1000) --new versions has this method
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end
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end,
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+1
-1
@@ -1,6 +1,6 @@
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local dversion = 425
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local dversion = 426
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local major, minor = "DetailsFramework-1.0", dversion
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local DF, oldminor = LibStub:NewLibrary(major, minor)
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