- Report lines for deaths is now inverted. No need to scroll up the chat to see the cause of death anymore.
Fixed some annoyances with auto current feature where it was changing the segments even when the user were using the window.
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@@ -35,7 +35,11 @@ function historico:adicionar_overall (tabela)
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--> store the segments added to the overall data
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_detalhes.tabela_overall.segments_added = _detalhes.tabela_overall.segments_added or {}
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tinsert (_detalhes.tabela_overall.segments_added, {name = tabela:GetCombatName (true), elapsed = tabela:GetCombatTime(), clock = tabela:GetDate()[1]})
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tinsert (_detalhes.tabela_overall.segments_added, 1, {name = tabela:GetCombatName (true), elapsed = tabela:GetCombatTime(), clock = tabela:GetDate()[1]})
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if (#_detalhes.tabela_overall.segments_added > 20) then
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tremove (_detalhes.tabela_overall.segments_added, 21)
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end
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_detalhes.tabela_overall = _detalhes.tabela_overall + tabela
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tabela.overall_added = true
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@@ -291,8 +295,7 @@ function historico:adicionar (tabela)
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--> chama a função que irá atualizar as instâncias com segmentos no histórico
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_detalhes:InstanciaCallFunction (_detalhes.AtualizaSegmentos_AfterCombat, self)
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_detalhes:InstanciaCallFunction (_detalhes.AtualizarJanela)
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--_detalhes:InstanciaCallFunction (_detalhes.AtualizarJanela)
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end
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--> verifica se tem alguma instancia congelada mostrando o segmento recém liberado
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