- Fixed some issues with spec detection and LibGroupInSpecT-1.1 has need enabled back again.
- Fixed an issue with micro displays not loading settings after a logon. - Another wave of workarounds to prevent the client image cache bug.
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@@ -2523,7 +2523,7 @@ local draw_overlay = function (self, this_overlay, overlayData, color)
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local pixel = self.Graphic:GetWidth() / self.TimeScale
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local index = 1
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local r, g, b = unpack (color)
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local r, g, b = unpack (color or line_default_color)
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for i = 1, #overlayData, 2 do
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local aura_start = overlayData [i]
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