- Fixed some issues with spec detection and LibGroupInSpecT-1.1 has need enabled back again.
- Fixed an issue with micro displays not loading settings after a logon. - Another wave of workarounds to prevent the client image cache bug.
This commit is contained in:
+144
-7
@@ -592,7 +592,8 @@ function DetailsFrameworkDropDownOnMouseDown (button)
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local name = button:GetName() .. "Row" .. i
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local parent = scrollChild
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_this_row = CreateFrame ("Button", name, parent, "DetailsFrameworkDropDownOptionTemplate")
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--_this_row = CreateFrame ("Button", name, parent, "DetailsFrameworkDropDownOptionTemplate")
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_this_row = DF:CreateDropdownButton (parent, name)
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local anchor_i = i-1
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_this_row:SetPoint ("topleft", parent, "topleft", 5, (-anchor_i*20)-5)
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_this_row:SetPoint ("topright", parent, "topright", -5, (-anchor_i*20)-5)
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@@ -600,6 +601,9 @@ function DetailsFrameworkDropDownOnMouseDown (button)
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object.menus [i] = _this_row
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end
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_this_row:SetFrameStrata (_this_row:GetParent():GetFrameStrata())
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_this_row:SetFrameLevel (_this_row:GetParent():GetFrameLevel()+10)
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_this_row.icon:SetTexture (_table.icon)
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if (_table.icon) then
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@@ -697,8 +701,8 @@ function DetailsFrameworkDropDownOnMouseDown (button)
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scrollFrame:SetWidth (frame_witdh+20)
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scrollChild:SetWidth (frame_witdh+20)
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--height
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scrollBorder:SetHeight (size+20)
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scrollFrame:SetHeight (size)
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scrollBorder:SetHeight (size+2)
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scrollFrame:SetHeight (size+2)
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scrollChild:SetHeight ((showing*20)+20)
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--mouse over texture
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mouseOverTexture:SetWidth (frame_witdh-7)
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@@ -718,8 +722,8 @@ function DetailsFrameworkDropDownOnMouseDown (button)
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scrollFrame:SetWidth (frame_witdh)
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scrollChild:SetWidth (frame_witdh)
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--height
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scrollBorder:SetHeight ((showing*20) + 25)
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scrollFrame:SetHeight ((showing*20) + 25)
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scrollBorder:SetHeight ((showing*20) + 10)
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scrollFrame:SetHeight ((showing*20) + 10)
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--mouse over texture
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mouseOverTexture:SetWidth (frame_witdh-10)
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--selected
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@@ -933,7 +937,9 @@ function DF:NewDropDown (parent, container, name, member, w, h, func, default, t
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--> misc
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DropDownObject.container = container
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DropDownObject.dropdown = CreateFrame ("Button", name, parent, "DetailsFrameworkDropDownTemplate")
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--DropDownObject.dropdown = CreateFrame ("Button", name, parent, "DetailsFrameworkDropDownTemplate")
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DropDownObject.dropdown = DF:CreateNewDropdownFrame (parent, name)
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DropDownObject.widget = DropDownObject.dropdown
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DropDownObject.__it = {nil, nil}
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@@ -1022,4 +1028,135 @@ function DF:NewDropDown (parent, container, name, member, w, h, func, default, t
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return DropDownObject
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end
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end
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local default_backdrop = {bgFile = [[Interface\DialogFrame\UI-DialogBox-Background]], edgeFile = [[Interface\DialogFrame\UI-DialogBox-Border]],
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edgeSize = 1, tile = true, tileSize = 16, insets = {left = 1, right = 1, top = 0, bottom = 1}}
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local border_backdrop = {edgeFile = [[Interface\Buttons\WHITE8X8]], edgeSize = 1, insets = {left = 0, right = 0, top = 0, bottom = 0}}
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local child_backdrop = {bgFile = [[Interface\Tooltips\UI-Tooltip-Background]], tileSize = 256, insets = {left = 0, right = 0, top = 0, bottom = 0}}
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function DF:CreateNewDropdownFrame (parent, name)
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local f = CreateFrame ("button", name, parent)
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f:SetBackdrop (default_backdrop)
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f:SetSize (150, 20)
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local statusbar = f:CreateTexture ("$parent_StatusBarTexture", "BACKGROUND")
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statusbar:SetPoint ("topleft", f, "topleft", 3, -3)
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statusbar:SetPoint ("bottomright", f, "bottomright", -3, 3)
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f.statusbar = statusbar
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local icon = f:CreateTexture ("$parent_IconTexture", "ARTWORK")
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icon:SetPoint ("left", f, "left", 2, 0)
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icon:SetSize (20, 20)
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icon:SetTexture ([[Interface\COMMON\UI-ModelControlPanel]])
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icon:SetTexCoord (0.625, 0.78125, 0.328125, 0.390625)
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icon:SetVertexColor (1, 1, 1, 0.4)
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f.icon = icon
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local text = f:CreateFontString ("$parent_Text", "ARTWORK", "GameFontHighlightSmall")
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text:SetPoint ("left", icon, "right", 5, 0)
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text:SetJustifyH ("left")
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text:SetText ("no option selected")
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text:SetTextColor (1, 1, 1, 0.4)
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DF:SetFontSize (text, 10)
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f.text = text
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local arrow = f:CreateTexture ("$parent_ArrowTexture2", "OVERLAY")
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arrow:SetPoint ("right", f, "right", 5, -1)
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arrow:SetBlendMode ("ADD")
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arrow:SetTexture ([[Interface\Buttons\UI-ScrollBar-ScrollDownButton-Highlight]])
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arrow:Hide()
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arrow:SetSize (32, 28)
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f.arrowTexture2 = arrow
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local buttonTexture = f:CreateTexture ("$parent_ArrowTexture", "OVERLAY")
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buttonTexture:SetPoint ("right", f, "right", 5, -1)
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buttonTexture:SetTexture ([[Interface\Buttons\UI-ScrollBar-ScrollDownButton-Up]])
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buttonTexture:SetSize (32, 28)
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f.arrowTexture = buttonTexture
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--scripts
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f:SetScript ("OnSizeChanged", DetailsFrameworkDropDownOnSizeChanged)
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f:SetScript ("OnMouseDown", DetailsFrameworkDropDownOnMouseDown)
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--on load
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f:SetBackdropColor (1, 1, 1, .5)
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f.arrowTexture:SetDrawLayer ("OVERLAY", 1)
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f.arrowTexture2:SetDrawLayer ("OVERLAY", 2)
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--dropdown
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local border = CreateFrame ("frame", "$Parent_Border", f)
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border:Hide()
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border:SetFrameStrata ("FULLSCREEN")
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border:SetSize (150, 150)
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border:SetPoint ("topleft", f, "bottomleft")
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border:SetBackdrop (border_backdrop)
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border:SetScript ("OnHide", DetailsFrameworkDropDownOptionsFrameOnHide)
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border:SetBackdropColor (0, 0, 0, 0.92)
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border:SetBackdropBorderColor (0, 0, 0, 1)
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f.dropdownborder = border
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local scroll = CreateFrame ("ScrollFrame", "$Parent_ScrollFrame", f)
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scroll:Hide()
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scroll:SetFrameStrata ("FULLSCREEN")
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scroll:SetSize (150, 150)
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scroll:SetPoint ("topleft", f, "bottomleft", 0, 0)
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f.dropdownframe = scroll
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local child = CreateFrame ("frame", "$Parent_ScrollChild", scroll)
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child:SetSize (150, 150)
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child:SetPoint ("topleft", scroll, "topleft", 0, 0)
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child:SetBackdrop (child_backdrop)
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child:SetBackdropColor (0, 0, 0, 1)
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local selected = child:CreateTexture ("$parent_SelectedTexture", "BACKGROUND")
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selected:SetSize (150, 16)
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selected:Hide()
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selected:SetPoint ("left", child, "left", 2, 0)
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selected:SetTexture ([[Interface\RAIDFRAME\Raid-Bar-Hp-Fill]])
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child.selected = selected
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local mouseover = child:CreateTexture ("$parent_MouseOverTexture", "ARTWORK")
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mouseover:SetBlendMode ("ADD")
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mouseover:Hide()
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mouseover:SetTexture ([[Interface\Buttons\UI-Listbox-Highlight]])
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mouseover:SetSize (150, 15)
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mouseover:SetPoint ("left", child, "left", 2, 0)
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child.mouseover = mouseover
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scroll:SetScrollChild (child)
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tinsert (UISpecialFrames, f.dropdownborder:GetName())
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tinsert (UISpecialFrames, f.dropdownframe:GetName())
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return f
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end
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function DF:CreateDropdownButton (parent, name)
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local f = CreateFrame ("button", name, parent)
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f:SetSize (150, 20)
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local statusbar = f:CreateTexture ("$parent_StatusBarTexture", "ARTWORK")
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statusbar:SetPoint ("left", f, "left", 1, 0)
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statusbar:SetPoint ("right", f, "right", -10, 0)
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statusbar:SetSize (150, 20)
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f.statusbar = statusbar
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local icon = f:CreateTexture ("$parent_IconTexture", "OVERLAY")
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icon:SetPoint ("left", f, "left", 2, 0)
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icon:SetSize (20, 20)
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icon:SetTexture ([[Interface\ICONS\Spell_ChargePositive]])
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f.icon = icon
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local text = f:CreateFontString ("$parent_Text", "OVERLAY", "GameFontHighlightSmall")
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text:SetPoint ("left", icon, "right", 5, 0)
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text:SetJustifyH ("left")
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DF:SetFontSize (text, 10)
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f.label = text
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f:SetScript ("OnMouseDown", DetailsFrameworkDropDownOptionClick)
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f:SetScript ("OnEnter", DetailsFrameworkDropDownOptionOnEnter)
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f:SetScript ("OnLeave", DetailsFrameworkDropDownOptionOnLeave)
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return f
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end
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