- fixed issue with panic mode where sometimes his effects isn't triggered.
- added new small tutorial bubles for common tasks. - tutorials now are account wide and not trigger on new characters. - small improvements on details framework. - added new hook type: HOOK_BUFF, triggered with buff or debuff parser. - new skin: simple gray. - added a minimap button and a button on addons interface panel. new Api: instance:LockInstance (boolean)
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@@ -191,6 +191,9 @@
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--|TTexturePath: size X: size Y: point offset Y X : texture size : coordx1 L : coordx2 R : coordy1 T : coordy2 B |t
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-- left click: 0.0019531:0.1484375:0.4257813:0.6210938 right click: 0.0019531:0.1484375:0.6269531:0.8222656
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_detalhes.OnEnterMainWindow (frame.child.instance)
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local passou = 0
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frame:SetScript ("OnUpdate", function (self, elapsed)
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passou = passou + elapsed
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@@ -211,6 +214,9 @@
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--> on leave
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local OnLeave = function (frame)
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_detalhes.OnLeaveMainWindow (frame.child.instance)
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if (_detalhes.popup.active) then
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local passou = 0
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frame:SetScript ("OnUpdate", function (self, elapsed)
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