diff --git a/plugins/Details_Compare2/Details_Compare2.lua b/plugins/Details_Compare2/Details_Compare2.lua index 1aa019e7..77be2d67 100644 --- a/plugins/Details_Compare2/Details_Compare2.lua +++ b/plugins/Details_Compare2/Details_Compare2.lua @@ -1390,26 +1390,24 @@ do set = function()end, param = "player", get = function() return compareTwo.db.compare_type == CONST_COMPARETYPE_SPEC end, - texture = [[Interface\AddOns\Details\images\icons2.png]], + texture = [[Interface\Icons\icon_petfamily_humanoid]], width = 32, height = 32, text_size = 20, - texcoord = {0, 64/512, 211/512, 275/512}, + texcoord = {0, 1, 0, 1}, callback = selectCompareMode, - mask = [[Interface\COMMON\common-iconmask]], }, { name = "Compare Segments", --localize-me set = function()end, param = "segment", get = function() return compareTwo.db.compare_type == CONST_COMPARETYPE_SEGMENT end, - texture = [[Interface\AddOns\Details\images\icons2.png]], - texcoord = {65/512, 128/512, 211/512, 275/512}, + texture = [[Interface\Icons\icon_petfamily_mechanical]], + texcoord = {0, 1, 0, 1}, width = 32, height = 32, text_size = 20, callback = selectCompareMode, - mask = [[Interface\COMMON\common-iconmask]], } } @@ -1485,8 +1483,6 @@ do local amountOfComparisonsSlider = detailsFramework:CreateSlider(comparePlugin, 160, 20, minValue, maxValue, scrollStep, currentValue, bIsDecimals) amountOfComparisonsSlider:SetPoint("bottomright", comparePlugin, "bottomright", -30, 14) amountOfComparisonsSlider:SetTemplate("MODERN_SLIDER_TEMPLATE") - local bObeyStep = true - amountOfComparisonsSlider:SetObeyStepOnDrag(bObeyStep) amountOfComparisonsSlider:SetHook("OnValueChanged", function(self, fixedValue, value) if (value == compareTwo.db.max_compares) then return @@ -1519,7 +1515,6 @@ do local spellIcon = line:CreateTexture("$parentIcon", "overlay") spellIcon:SetSize(lineHeight -2 , lineHeight - 2) - detailsFramework:SetMask(spellIcon, [[Interface\COMMON\common-iconmask]]) spellIcon:SetAlpha(comparisonFrameSettings.spellIconAlpha) local spellName = line:CreateFontString("$parentName", "overlay", "GameFontNormal")