- Improvements on Weakauras creation from Encounter Details plugin.

- Fixed report for custom display Crowd Control.
- Fixed role icons on custom displays.
- Fixed item level of timewarped items.
- Fixed title text width when auto-hide menu buttons is enabled.
- Fixed background alpha after stretching which wasn't correctly coming back to original color.
- Fixed an issue with dropdown boxes where wasn't showing all options.
This commit is contained in:
Tercio
2015-08-17 00:41:16 -03:00
parent 48f0f2ec26
commit c10dcc50b0
14 changed files with 1338 additions and 327 deletions
+17 -21
View File
@@ -999,26 +999,6 @@ function SlashCmdList.DETAILS (msg, editbox)
end
end
elseif (msg == "ilvl") then
local item_amount = 0
local item_level = 0
for equip_id = 1, 17 do
if (equip_id ~= 4) then --shirt slot
local item = GetInventoryItemLink ("player", equip_id)
if (item) then
local name, link, quality, iLevel, reqLevel, class, subclass, maxStack, equipSlot, texture, vendorPrice = GetItemInfo (item)
if (iLevel) then
item_amount = item_amount + 1
item_level = item_level + iLevel
end
end
end
end
local average = item_level / item_amount
print ("your item lvl:", average)
elseif (msg == "forge") then
_detalhes:OpenForge()
@@ -1044,7 +1024,23 @@ function SlashCmdList.DETAILS (msg, editbox)
-1, --overkill =
1 --school =
)
elseif (msg == "ilvl") then
local ilvl_frame = CreateFrame ("GameTooltip", "details_ilvl_tooltip", UIParent, "GameTooltipTemplate");
local get_ilvl = function (itemLink)
ilvl_frame:SetOwner (UIParent, "ANCHOR_NONE")
ilvl_frame:ClearLines()
ilvl_frame:SetHyperlink (itemLink)
for i = 1, 13 do
print (_G ["details_ilvl_tooltipTextLeft" .. i]:GetText())
end
end
local item = GetInventoryItemLink ("player", 1)
print ("item:", item)
get_ilvl (item)
else
--if (_detalhes.opened_windows < 1) then