Added support for Combat Log Event Recording (in game)

Further versions will support ingame time line analysis using the combat log event records, at the moment it is available for early adopters.
To enable, edit the line '_is_storing_cleu' to true in Parser.lua.

Also on this version: added early implementation of damage chart in the Player Detail Breakdown window, it is disabled by default for users.
This commit is contained in:
Tercioo
2019-04-16 13:20:28 -03:00
parent d18fa8c138
commit be966f7436
6 changed files with 196 additions and 30 deletions
+6
View File
@@ -378,6 +378,7 @@
--> start/end time (duration)
esta_tabela.data_fim = 0
esta_tabela.data_inicio = 0
esta_tabela.tempo_start = _tempo
--> record deaths
esta_tabela.last_events_tables = {}
@@ -404,6 +405,11 @@
esta_tabela.aura_timeline = {}
esta_tabela.cleu_timeline = {}
--> cleu events
esta_tabela.cleu_events = {
n = 1 --event counter
}
--> Skill cache (not used)
esta_tabela.CombatSkillCache = {}