- fix some images with black background.
- review on DK, Rogue, POaladin spells for class detection. - few fixed on spec detection.
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@@ -42,7 +42,6 @@
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local container_enemydebufftarget_target = _detalhes.container_type.CONTAINER_ENEMYDEBUFFTARGET_CLASS
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local container_pets = {}
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local cached_specs = _detalhes.cached_specs
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--> flags
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local REACTION_HOSTILE = 0x00000040
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@@ -69,7 +68,7 @@
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function container_combatentes:GetSpellSource (spellid)
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local t = self._ActorTable
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print ("getting the source", spellid, #t)
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--print ("getting the source", spellid, #t)
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for i = 1, #t do
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if (t[i].spells._ActorTable [spellid]) then
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return t[i].nome
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@@ -144,8 +143,10 @@
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novo_objeto.spec = have_cached
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--> check is didn't changed the spec:
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_detalhes:ScheduleTimer ("ReGuessSpec", 15, {novo_objeto, self})
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--print (nome, "spec em cache:", have_cached)
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else
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_detalhes:ScheduleTimer ("GuessSpec", 3, {novo_objeto, self, 1})
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--print (nome, "nao tem")
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end
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end
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