General Fixes
- Added Phial of Serenity from Kyrians to Potion Usage. - Merged all warriors whirlwind. - Cleanup on old cooldowns. - Added Rake and Binding Shot to Crowd Control. - Fixed some cases of DeathLog not showing healing.
This commit is contained in:
@@ -2117,86 +2117,6 @@ do
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}
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-- ~cooldown 1 self
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_detalhes.DefensiveCooldownSpellsNoBuff = {
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[20594] = {120, 8, 1}, --racial stoneform
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--[6262] = {120, 1, 1}, --healthstone
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--["DEATHKNIGHT"] = {},
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[48707] = {45, 5, 1}, -- Anti-Magic Shell
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[48743] = {120, 0, 1}, --Death Pact
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[51052] = {120, 3, 0}, --Anti-Magic Zone
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[152279] = {120, 6}, -- "Breath of Sindragosa"
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[48982] = {30, 0, 1}, -- "Blood T�p"
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--["DRUID"] = {},
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[740] = {480, 8, 0}, --Tranquility
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[22842] = {0, 0, 1}, --Frenzied Regeneration
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--[124988] = {90, 30, 0}, --Nature's Vigil
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[124974] = {90, 30, 0}, --Nature's Vigil
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--["HUNTER"] = {},
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[172106] = {180, 6}, -- "Aspect of the Fox"
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--["MAGE"] = {},
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[159916] = {120, 6}, -- "Amplify Magic"
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[157913] = {45, 3, 1}, -- "Evanesce"
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[110960] = {90, 20, 1}, -- greater invisibility - 110959 too
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--["MONK"] = {},
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[115295] = {30, 30, 1}, -- Guard
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[116849] = {120, 12, 0}, -- Life Cocoon (a)
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[115310] = {180, 0, 0}, -- Revival
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[119582] = {60, 0, 1}, -- Purifying Brew
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[116844] = {45, 8, 0}, --Ring of Peace
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[115308] = {0, 6, 1}, --Elusive Brew
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[122783] = {90, 6}, -- Diffuse Magic
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[122278] = {90, 45}, -- Dampen Harm
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[115176] = {180, 8, 1}, -- Zen Meditation
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[115203] = {180, 20, 1}, -- Fortifying Brew
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[157535] = {90, 10}, -- "Breath of the Serpent"
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--["PALADIN"] = {},
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[633] = {600, 0, 0}, --Lay on Hands
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[31821] = {180, 6, 0},-- Devotion Aura
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--["PRIEST"] = {},
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[62618] = {180, 10, 0}, --Power Word: Barrier
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[109964] = {60, 10, 0}, --Spirit Shell
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[64843] = {180, 8, 0}, --Divine Hymn
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--[108968] = {300, 0, 0}, --Void Shift holy disc
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--[142723] = {600, 0, 0}, --Void Shift shadow
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--["ROGUE"] = {},
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[76577] = {180, 0, 0}, --Smoke Bomb
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--["SHAMAN"] = {},
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[108270] = {60, 5, 1}, -- Stone Bulwark Totem
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[108280] = {180, 12}, -- Healing Tide Totem
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[98008] = {180, 6}, -- Spirit Link Totem
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[108281] = {120, 10}, -- Ancestral Guidance
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[165344] = {180, 15}, -- "Ascendance"
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[152256] = {300, 60}, -- "Storm Elemental Totem"
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--["WARLOCK"] = {108416, 6229},
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[108416] = {60, 20, 1}, -- Sacrificial Pact 1 = self
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--[6229] = {30, 30, 1}, -- Twilight Ward 1 = self
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--["WARRIOR"] = {},
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--[114203] = {180, 15}, -- Demoralizing Banner
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[114028] = {60, 5}, -- Mass Spell Reflection
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[97462] = {180, 10}, -- Rallying Cry
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[2565] = {12, 6, 1}, -- Shield Block
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[871] = {180, 12, 1}, -- Shield Wall
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[12975] = {180, 20, 1}, -- Last Stand
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[23920] = {25, 5, 1}, -- Spell Reflection
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[114030] = {120, 12}, -- Vigilance
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[118038] = {120, 8, 1}, -- Die by the Sword
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[112048] = {90, 6, 1}, -- Shield Barrier
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}
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local getCooldownsForClass = function(class)
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local result = {}
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for spellId, spellInfo in pairs (_G.DetailsFramework.CooldownsInfo) do
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@@ -2208,83 +2128,17 @@ do
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end
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_detalhes.DefensiveCooldownSpells = {
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--> spellid = {cooldown, duration}
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-- Death Knigh
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[55233] = {60, 10}, -- Vampiric Blood
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[49222] = {60, 300}, -- Bone Shield
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[48792] = {180, 12}, -- Icebound Fortitude
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[48743] = {120, 0}, -- Death Pact
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[49039] = {12, 10}, -- Lichborne
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["DEATHKNIGHT"] = getCooldownsForClass("DEATHKNIGHT"),
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-- Druid
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[62606] = {1.5, 6}, -- Savage Defense
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--[106922] = {180, 20}, -- Might of Ursoc
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[102342] = {60, 12}, -- Ironbark
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[61336] = {180, 12}, -- Survival Instincts
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[22812] = {60, 12}, -- Barkskin
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[155835] = {60, 3}, -- Bristling Fur
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["DRUID"] = getCooldownsForClass("DRUID"),
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-- Hunter
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[19263] = {120, 5}, -- Deterrence
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["HUNTER"] = getCooldownsForClass("HUNTER"),
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-- Mage
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[45438] = {300, 12}, -- Ice Block
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["MAGE"] = getCooldownsForClass("MAGE"),
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-- Monk
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[122470] = {90, 10}, -- Touch of Karma
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--[115213] = {180, 6}, -- Avert Harm
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["MONK"] = getCooldownsForClass("MONK"),
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-- Paladin
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[86659] = {180, 12}, -- Guardian of Ancient Kings
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[31850] = {180, 10}, -- Ardent Defender
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[498] = {60, 10}, -- Divine Protection
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[642] = {300, 8}, -- Divine Shield
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[6940] = {120, 12}, -- Hand of Sacrifice
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[1022] = {300, 10}, -- Hand of Protection
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[1038] = {120, 10}, -- Hand of Salvation
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["PALADIN"] = getCooldownsForClass("PALADIN"),
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-- Priest
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[15286] = {180, 15}, -- Vampiric Embrace
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[47788] = {180, 10}, -- Guardian Spirit
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[47585] = {120, 6}, -- Dispersion
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[33206] = {180, 8}, -- Pain Suppression
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["PRIEST"] = getCooldownsForClass("PRIEST"),
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-- Rogue
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[1966] = {1.5, 5}, -- Feint
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[31224] = {60, 5}, -- Cloak of Shadows
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[5277] = {180, 15}, -- Evasion,
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[1856] = {120 , 0}, -- Vanish
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["ROGUE"] = getCooldownsForClass("ROGUE"),
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-- Shaman
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[30823] = {60, 15}, -- Shamanistic Rage
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[108271] = {120, 6}, -- Astral Shift
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["SHAMAN"] = getCooldownsForClass("SHAMAN"),
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-- Warlock
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[104773] = {180, 8}, -- Unending Resolve
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[108359] = {120, 12}, -- Dark Regeneration
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[110913] = {180, 8}, -- Dark Bargain
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["WARLOCK"] = getCooldownsForClass("WARLOCK"),
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-- Warrior
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[871] = {180, 12}, -- Shield Wall
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[12975] = {180, 20}, -- Last Stand
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[23920] = {25, 5}, -- Spell Reflection
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[114030] = {120, 12}, -- Vigilance
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[118038] = {120, 8}, -- Die by the Sword
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[112048] = {90, 6}, -- Shield Barrier
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["WARRIOR"] = getCooldownsForClass("WARRIOR"),
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}
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_detalhes.HarmfulSpells = {
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