Couple more divide by zeros
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@@ -115,7 +115,7 @@ local onEnterSpellTarget = function(targetFrame)
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end
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---@type number the top value of targets
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local topValue = targets[1] and targets[1][2] or 0
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local topValue = math.max(targets[1] and targets[1][2] or 0, 0.001)
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local cooltip = GameCooltip
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cooltip:Preset(2)
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@@ -148,7 +148,7 @@ local updateTargetBar = function(targetBar, index, combatObject, scrollFrame, he
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textIndex = textIndex + 1
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elseif (header.name == "percent") then
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targetBar.percent = value / totalValue * 100 --totalValue is nil
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targetBar.percent = value / math.max(totalValue, 0.001) * 100 --totalValue is nil
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---@type string
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local percentFormatted = string.format("%.1f", targetBar.percent) .. "%"
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text:SetText(percentFormatted)
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