- Added keybinds to reset segments and scroll up/down.
- Added Spell Customization options where icon and the name of a spell can be changed. - Added option to change the micro displays side, now it can be shown on the window top side. - Added options to change the transparency when out of combat and out of a group. - Added and Still under development the panel for create data captures for charts. - Fixed a issue with flat skin where the close button was just too big. - New API: _detalhes:InstanceCall (function, params ...) runs a function into all opened instances. - New Framework: gump:NewSpellEntry() create a textfield for choose a spell. - New Framework: gump:NewSpecialLuaEditorEntry() create a textbox with lua syntaxes highlight. - New FrameWork: gump:NewFillPanel() create a panel with rows.
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@@ -1942,9 +1942,7 @@ do
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local Loc = LibStub ("AceLocale-3.0"):GetLocale ( "Details" )
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_detalhes.SpellOverwrite = {
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[124464] = {name = GetSpellInfo (124464) .. " (" .. Loc ["STRING_MASTERY"] .. ")"}, --> shadow word: pain mastery proc (priest)
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[124465] = {name = GetSpellInfo (124465) .. " (" .. Loc ["STRING_MASTERY"] .. ")"}, --> vampiric touch mastery proc (priest)
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[124468] = {name = GetSpellInfo (124468) .. " (" .. Loc ["STRING_MASTERY"] .. ")"} --> mind flay mastery proc (priest)
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--[124464] = {name = GetSpellInfo (124464) .. " (" .. Loc ["STRING_MASTERY"] .. ")"}, --> shadow word: pain mastery proc (priest)
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}
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function _detalhes:IsCooldown (spellid)
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