- Added keybinds to reset segments and scroll up/down.
- Added Spell Customization options where icon and the name of a spell can be changed. - Added option to change the micro displays side, now it can be shown on the window top side. - Added options to change the transparency when out of combat and out of a group. - Added and Still under development the panel for create data captures for charts. - Fixed a issue with flat skin where the close button was just too big. - New API: _detalhes:InstanceCall (function, params ...) runs a function into all opened instances. - New Framework: gump:NewSpellEntry() create a textfield for choose a spell. - New Framework: gump:NewSpecialLuaEditorEntry() create a textbox with lua syntaxes highlight. - New FrameWork: gump:NewFillPanel() create a panel with rows.
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@@ -138,7 +138,7 @@ local _
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-- the four anchors:
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icon_point_anchor = {-37, 0},
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left_corner_anchor = {-107, 0},
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close_button_anchor = {5, -6},
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close_button_anchor = {3, -5},
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right_corner_anchor = {96, 0},
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icon_point_anchor_bottom = {-37, 12},
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@@ -146,8 +146,12 @@ local _
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close_button_anchor_bottom = {5, 6},
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right_corner_anchor_bottom = {96, 0},
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close_button_size = {32, 32},
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close_button_size = {26, 26},
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instance_cprops = {
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resetbutton_info = {always_small = true},
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instance_button_anchor = {-19, 1},
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}
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})
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-- 0.00048828125
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