- Added keybinds to reset segments and scroll up/down.
- Added Spell Customization options where icon and the name of a spell can be changed. - Added option to change the micro displays side, now it can be shown on the window top side. - Added options to change the transparency when out of combat and out of a group. - Added and Still under development the panel for create data captures for charts. - Fixed a issue with flat skin where the close button was just too big. - New API: _detalhes:InstanceCall (function, params ...) runs a function into all opened instances. - New Framework: gump:NewSpellEntry() create a textfield for choose a spell. - New Framework: gump:NewSpecialLuaEditorEntry() create a textbox with lua syntaxes highlight. - New FrameWork: gump:NewFillPanel() create a panel with rows.
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@@ -269,6 +269,10 @@ function gump:NewImage (parent, texture, w, h, layer, coords, member, name)
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end
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end
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if (coords and type (coords) == "table" and coords [4]) then
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ImageObject.image:SetTexCoord (unpack (coords))
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end
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setmetatable (ImageObject, ImageMetaFunctions)
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return ImageObject
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