- Added keybinds to reset segments and scroll up/down.
- Added Spell Customization options where icon and the name of a spell can be changed. - Added option to change the micro displays side, now it can be shown on the window top side. - Added options to change the transparency when out of combat and out of a group. - Added and Still under development the panel for create data captures for charts. - Fixed a issue with flat skin where the close button was just too big. - New API: _detalhes:InstanceCall (function, params ...) runs a function into all opened instances. - New Framework: gump:NewSpellEntry() create a textfield for choose a spell. - New Framework: gump:NewSpecialLuaEditorEntry() create a textbox with lua syntaxes highlight. - New FrameWork: gump:NewFillPanel() create a panel with rows.
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@@ -258,7 +258,7 @@
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--> is in combat yet?
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function _detalhes:EstaEmCombate()
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_detalhes.tabela_vigente.TimeData:Record()
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_detalhes:TimeDataTick()
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if (_detalhes.zone_type == "pvp" or _InCombatLockdown()) then
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return true
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