- Added keybinds to reset segments and scroll up/down.
- Added Spell Customization options where icon and the name of a spell can be changed. - Added option to change the micro displays side, now it can be shown on the window top side. - Added options to change the transparency when out of combat and out of a group. - Added and Still under development the panel for create data captures for charts. - Fixed a issue with flat skin where the close button was just too big. - New API: _detalhes:InstanceCall (function, params ...) runs a function into all opened instances. - New Framework: gump:NewSpellEntry() create a textfield for choose a spell. - New Framework: gump:NewSpecialLuaEditorEntry() create a textbox with lua syntaxes highlight. - New FrameWork: gump:NewFillPanel() create a panel with rows.
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@@ -78,7 +78,14 @@
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--> functions to set the three statusbar places: left, center and right
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function _detalhes.StatusBar:SetCenterPlugin (instance, childObject, fromStartup)
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childObject.frame:Show()
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childObject.frame:SetPoint ("center", instance.baseframe.rodape.StatusBarCenterAnchor, "center")
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childObject.frame:ClearAllPoints()
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if (instance.micro_displays_side == 2) then --> default - bottom
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childObject.frame:SetPoint ("center", instance.baseframe.rodape.StatusBarCenterAnchor, "center")
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elseif (instance.micro_displays_side == 1) then --> top side
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childObject.frame:SetPoint ("center", instance.baseframe.cabecalho.StatusBarCenterAnchor, "center")
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end
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_detalhes.StatusBar:AlignPluginText (childObject, 2)
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instance.StatusBar.center = childObject
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@@ -102,7 +109,14 @@
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end
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childObject.frame:Show()
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childObject.frame:SetPoint ("left", instance.baseframe.rodape.StatusBarLeftAnchor, "left")
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childObject.frame:ClearAllPoints()
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if (instance.micro_displays_side == 2) then --> default - bottom
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childObject.frame:SetPoint ("left", instance.baseframe.rodape.StatusBarLeftAnchor, "left")
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elseif (instance.micro_displays_side == 1) then --> top side
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childObject.frame:SetPoint ("left", instance.baseframe.cabecalho.StatusBarLeftAnchor, "left")
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end
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_detalhes.StatusBar:AlignPluginText (childObject, 1)
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instance.StatusBar.left = childObject
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@@ -121,7 +135,14 @@
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function _detalhes.StatusBar:SetRightPlugin (instance, childObject, fromStartup)
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childObject.frame:Show()
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childObject.frame:SetPoint ("right", instance.baseframe.rodape.direita, "right", -20, 10)
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childObject.frame:ClearAllPoints()
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if (instance.micro_displays_side == 2) then --> default - bottom
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childObject.frame:SetPoint ("right", instance.baseframe.rodape.direita, "right", -20, 10)
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elseif (instance.micro_displays_side == 1) then --> top side
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childObject.frame:SetPoint ("right", instance.baseframe.cabecalho.StatusBarRightAnchor, "right")
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end
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_detalhes.StatusBar:AlignPluginText (childObject, 3)
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instance.StatusBar.right = childObject
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