- Added keybinds to reset segments and scroll up/down.
- Added Spell Customization options where icon and the name of a spell can be changed. - Added option to change the micro displays side, now it can be shown on the window top side. - Added options to change the transparency when out of combat and out of a group. - Added and Still under development the panel for create data captures for charts. - Fixed a issue with flat skin where the close button was just too big. - New API: _detalhes:InstanceCall (function, params ...) runs a function into all opened instances. - New Framework: gump:NewSpellEntry() create a textfield for choose a spell. - New Framework: gump:NewSpecialLuaEditorEntry() create a textbox with lua syntaxes highlight. - New FrameWork: gump:NewFillPanel() create a panel with rows.
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+5
-6
@@ -323,9 +323,8 @@
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--> hide / alpha in combat
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for index, instancia in ipairs (_detalhes.tabela_instancias) do
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if (instancia.ativa) then
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if (instancia.hide_in_combat) then
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instancia:SetWindowAlphaForCombat (true)
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end
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instancia:SetCombatAlpha (nil, nil, true)
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if (instancia.auto_switch_to) then
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--salva o estado atual
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@@ -572,9 +571,9 @@
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--> hide / alpha in combat
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for index, instancia in ipairs (_detalhes.tabela_instancias) do
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if (instancia.ativa) then
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if (instancia.hide_in_combat) then
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instancia:SetWindowAlphaForCombat (false)
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end
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instancia:SetCombatAlpha (nil, nil, true)
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if (instancia.auto_switch_to_old) then
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instancia:SwitchBack()
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end
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