- Added keybinds to reset segments and scroll up/down.

- Added Spell Customization options where icon and the name of a spell can be changed.
- Added option to change the micro displays side, now it can be shown on the window top side.
- Added options to change the transparency when out of combat and out of a group.
- Added and Still under development the panel for create data captures for charts.
- Fixed a issue with flat skin where the close button was just too big.

- New API: _detalhes:InstanceCall (function, params ...) runs a function into all opened instances.
- New Framework: gump:NewSpellEntry() create a textfield for choose a spell.
- New Framework: gump:NewSpecialLuaEditorEntry() create a textbox with lua syntaxes highlight.
- New FrameWork: gump:NewFillPanel() create a panel with rows.
This commit is contained in:
tercio
2014-04-30 21:55:56 -03:00
parent 432eccb1b0
commit bc1d7965eb
36 changed files with 3446 additions and 420 deletions
+10 -5
View File
@@ -5,10 +5,10 @@
-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
--> global name declaration
_ = nil
_detalhes = LibStub("AceAddon-3.0"):NewAddon("_detalhes", "AceTimer-3.0", "AceComm-3.0", "AceSerializer-3.0", "NickTag-1.0", "LibHotCorners")
_detalhes.userversion = "v1.13.1"
_detalhes.userversion = "v1.13.5" --options iniciando junto
_detalhes.version = "Alpha 017"
_detalhes.realversion = 17
@@ -34,8 +34,6 @@ do
_detalhes.parser_frame:Hide()
--> armazena os escudos - Shields information for absorbs
_detalhes.escudos = {}
--> armazena os overwirtes de spells pelo usuario
_detalhes.SpellOverwriteUser = {}
--> armazena as funções dos frames - Frames functions
_detalhes.gump = {}
--> armazena as funções para inicialização dos dados - Metatable functions
@@ -260,6 +258,13 @@ do
_detalhes:Msg ("|cffb0b0b0you can always reset the addon running the command '/details reinstall' if it does fail to load after being updated.|r")
end
_detalhes:ScheduleTimer ("WelcomeMsgLogon", 8)
--> key binds
--> header
_G ["BINDING_HEADER_Details"] = "Details!"
--> keys
_G ["BINDING_NAME_DETAILS_RESET_SEGMENTS"] = "Reset Segments"
_G ["BINDING_NAME_DETAILS_SCROLL_UP"] = "Scroll Up All Windows"
_G ["BINDING_NAME_DETAILS_SCROLL_DOWN"] = "Scroll Down All Windows"
end