Work on Ascension Backport

This commit is contained in:
andrew6180
2024-05-17 15:08:08 -07:00
parent 5de2a04b8c
commit bb7e0d2c27
325 changed files with 26995 additions and 41741 deletions
+24 -109
View File
@@ -34,38 +34,20 @@ function Details:CreateTestBars (alphabet, isArena)
local pclass = select(2, UnitClass("player"))
local actors_name = {
{"Spiro", "EVOKER", 1467},
{"Spiro", "EVOKER", 1467},
{"Spiro", "EVOKER", 1467},
{"Spiro", "EVOKER", 1467},
{"Spiro", "EVOKER", 1468},
{"Spiro", "EVOKER", 1468},
{"Spiro", "EVOKER", 1468},
{"Spiro", "EVOKER", 1468},
{"Drakaris", "EVOKER", 1468},
{"Ragnaros", "MAGE", 63},
{"The Lich King", "DEATHKNIGHT", },
{"Your Neighbor", "SHAMAN", },
{"Your Raid Leader", "MONK", },
{"Huffer", "HUNTER", },
{"Your Internet Girlfriend", "SHAMAN", },
{"Mr. President", "WARRIOR", },
{"Ragnaros", "MAGE", 86},
{"The Lich King", "DEATHKNIGHT", },
{"Antonidas", "MAGE"},
{"Your Math Teacher", "SHAMAN", },
{"King Djoffrey", "PALADIN", },
{UnitName ("player") .. " Snow", pclass, },
{"A Drunk Dawrf", "MONK", },
{"Low Dps Guy", "MONK", },
{"Helvis Phresley", "DEATHKNIGHT", },
{"Stormwind Guard", "WARRIOR", },
{"A PvP Player", "ROGUE", 260},
{"Stormwind Guard", "WARRIOR", },
{"Bolvar Fordragon", "PALADIN", },
{"Malygos", "MAGE", },
{"Akama", "ROGUE", },
{"Nozdormu", "MAGE", },
{"Lady Blaumeux", "DEATHKNIGHT", },
{"Cairne Bloodhoof", "WARRIOR", },
{"Borivar", "ROGUE", 260},
{"Borivar", "ROGUE", 75},
{"C'Thun", "WARLOCK", },
{"Drek'Thar", "DEATHKNIGHT", },
{"Durotan", "WARRIOR", },
@@ -76,15 +58,14 @@ function Details:CreateTestBars (alphabet, isArena)
{"Fritz Fizzlesprocket", "HUNTER", },
{"Lisa Gallywix", "ROGUE", },
{"M'uru", "WARLOCK", },
{"Priestess MacDonnell", "PRIEST", },
{"Elune", "PRIEST", },
{"Nazgrel", "WARRIOR", },
{"Ner'zhul", "WARLOCK", },
{"Saria Nightwatcher", "PALADIN", },
{"Kael'thas Sunstrider", "MAGE", 63},
{"Kael'thas Sunstrider", "MAGE", 86},
{"Velen", "PRIEST"},
{"Tyrande Whisperwind", "PRIEST", 257},
{"Sargeras", "WARLOCK", 267},
{"Tyrande Whisperwind", "PRIEST", 77},
{"Sargeras", "WARLOCK", 89},
{"Arthas", "PALADIN", },
{"Orman of Stromgarde", "WARRIOR", },
{"General Rajaxx", "WARRIOR", },
@@ -92,10 +73,11 @@ function Details:CreateTestBars (alphabet, isArena)
{"Roland", "MAGE", },
{"Archmage Trelane", "MAGE", },
{"Lilian Voss", "ROGUE", },
{"Dutch", "HERO", },
}
local russian_actors_name = { --arial narrow
{"Экспортировать", "MAGE", 63},
{"Экспортировать", "MAGE", 86},
{"Готово", "DEATHKNIGHT", },
{"Создать", "SHAMAN", },
{"Текущий", "MONK", },
@@ -125,8 +107,8 @@ function Details:CreateTestBars (alphabet, isArena)
local cn_actor_name = { --GBK
{"打断", "PRIEST"},
{"恢复", "PRIEST", 257},
{"自动射击", "WARLOCK", 267},
{"恢复", "PRIEST", 77},
{"自动射击", "WARLOCK", 89},
{"平均", "PALADIN", },
{"团队", "WARRIOR", },
{"当前", "WARRIOR", },
@@ -199,47 +181,13 @@ function Details:CreateTestBars (alphabet, isArena)
robot.enemy = true
end
end
if (who[3]) then
robot:SetSpecId(who[3])
elseif (robot.classe == "DEATHKNIGHT") then
local specs = {250, 251, 252}
robot:SetSpecId(specs [math.random(1, #specs)])
elseif (robot.classe == "DRUID") then
local specs = {102, 103, 104, 105}
robot:SetSpecId(specs [math.random(1, #specs)])
elseif (robot.classe == "HUNTER") then
local specs = {253, 254, 255}
robot:SetSpecId(specs [math.random(1, #specs)])
elseif (robot.classe == "MAGE") then
local specs = {62, 63, 64}
robot:SetSpecId(specs [math.random(1, #specs)])
elseif (robot.classe == "MONK") then
local specs = {268, 269, 270}
robot:SetSpecId(specs [math.random(1, #specs)])
elseif (robot.classe == "PALADIN") then
local specs = {65, 66, 70}
robot:SetSpecId(specs [math.random(1, #specs)])
elseif (robot.classe == "PRIEST") then
local specs = {256, 257, 258}
robot:SetSpecId(specs [math.random(1, #specs)])
elseif (robot.classe == "ROGUE") then
local specs = {259, 260, 261}
robot:SetSpecId(specs [math.random(1, #specs)])
elseif (robot.classe == "SHAMAN") then
local specs = {262, 263, 264}
robot:SetSpecId(specs [math.random(1, #specs)])
elseif (robot.classe == "WARLOCK") then
local specs = {265, 266, 267}
robot:SetSpecId(specs [math.random(1, #specs)])
elseif (robot.classe == "WARRIOR") then
local specs = {71, 72, 73}
robot:SetSpecId(specs [math.random(1, #specs)])
robot.total = math.random(10000000, 20000000)
if robot.nome == "Dutch" then
robot.total = robot.total * 3 -- real
end
robot.total = math.random(10000000, 60000000)
robot.damage_taken = math.random(10000000, 60000000)
robot.friendlyfire_total = math.random(10000000, 60000000)
robot.damage_taken = math.random(10000000, 20000000)
robot.friendlyfire_total = math.random(10000000, 20000000)
total_damage = total_damage + robot.total
@@ -262,47 +210,14 @@ function Details:CreateTestBars (alphabet, isArena)
robot.grupo = true
robot.classe = who[2]
if (who[3]) then
robot:SetSpecId(who[3])
elseif (robot.classe == "DEATHKNIGHT") then
local specs = {250, 251, 252}
robot:SetSpecId(specs [math.random(1, #specs)])
elseif (robot.classe == "DRUID") then
local specs = {102, 103, 104, 105}
robot:SetSpecId(specs [math.random(1, #specs)])
elseif (robot.classe == "HUNTER") then
local specs = {253, 254, 255}
robot:SetSpecId(specs [math.random(1, #specs)])
elseif (robot.classe == "MAGE") then
local specs = {62, 63, 64}
robot:SetSpecId(specs [math.random(1, #specs)])
elseif (robot.classe == "MONK") then
local specs = {268, 269, 270}
robot:SetSpecId(specs [math.random(1, #specs)])
elseif (robot.classe == "PALADIN") then
local specs = {65, 66, 70}
robot:SetSpecId(specs [math.random(1, #specs)])
elseif (robot.classe == "PRIEST") then
local specs = {256, 257, 258}
robot:SetSpecId(specs [math.random(1, #specs)])
elseif (robot.classe == "ROGUE") then
local specs = {259, 260, 261}
robot:SetSpecId(specs [math.random(1, #specs)])
elseif (robot.classe == "SHAMAN") then
local specs = {262, 263, 264}
robot:SetSpecId(specs [math.random(1, #specs)])
elseif (robot.classe == "WARLOCK") then
local specs = {265, 266, 267}
robot:SetSpecId(specs [math.random(1, #specs)])
elseif (robot.classe == "WARRIOR") then
local specs = {71, 72, 73}
robot:SetSpecId(specs [math.random(1, #specs)])
robot.total = math.random(10000000, 20000000)
if robot.nome == "Dutch" then
robot.total = robot.total * 3 -- real
end
robot.total = math.random(10000000, 60000000)
robot.totalover = math.random(10000000, 60000000)
robot.totalabsorb = math.random(10000000, 60000000)
robot.healing_taken = math.random(10000000, 60000000)
robot.totalover = math.random(10000000, 20000000)
robot.totalabsorb = math.random(10000000, 20000000)
robot.healing_taken = math.random(10000000, 20000000)
total_heal = total_heal + robot.total