Work on Ascension Backport

This commit is contained in:
andrew6180
2024-05-17 15:08:08 -07:00
parent 5de2a04b8c
commit bb7e0d2c27
325 changed files with 26995 additions and 41741 deletions
+2 -2
View File
@@ -231,8 +231,8 @@ function Details:ScrollDamage()
local combatLogReader = CreateFrame("frame")
local playerSerial = UnitGUID("player")
combatLogReader:SetScript("OnEvent", function(self)
local timew, token, hidding, sourceSerial, sourceName, sourceFlag, sourceFlag2, targetSerial, targetName, targetFlag, targetFlag2, spellID, spellName, spellType, amount, overKill, school, resisted, blocked, absorbed, isCritical = CombatLogGetCurrentEventInfo()
combatLogReader:SetScript("OnEvent", function(self, event, ...)
local timew, token, hidding, sourceSerial, sourceName, sourceFlag, sourceFlag2, targetSerial, targetName, targetFlag, targetFlag2, spellID, spellName, spellType, amount, overKill, school, resisted, blocked, absorbed, isCritical = CombatLogGetCurrentEventInfo(...)
if (sourceSerial == playerSerial) then
if (token == "SPELL_DAMAGE" or token == "SPELL_PERIODIC_DAMAGE" or token == "RANGE_DAMAGE" or token == "DAMAGE_SHIELD") then
if (not DetailsScrollDamage.Data.Started) then