Work on Ascension Backport
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@@ -805,7 +805,7 @@
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end)
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local flashTexture = editbox:CreateTexture(nil, "overlay")
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flashTexture:SetColorTexture(1, 1, 1)
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flashTexture:SetTexture(1, 1, 1)
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flashTexture:SetAllPoints()
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flashTexture:SetAlpha(0)
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@@ -1709,7 +1709,7 @@
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codeEditor:SetBackdrop({edgeFile = [[Interface\Buttons\WHITE8X8]], edgeSize = 1})
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codeEditor:SetBackdropBorderColor(0, 0, 0, 1)
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codeEditor.__background:SetColorTexture(0.2317647, 0.2317647, 0.2317647)
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codeEditor.__background:SetTexture(0.2317647, 0.2317647, 0.2317647)
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codeEditor.__background:SetVertexColor(0.27, 0.27, 0.27)
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codeEditor.__background:SetAlpha(0.8)
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codeEditor.__background:SetVertTile(true)
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