Work on Ascension Backport

This commit is contained in:
andrew6180
2024-05-17 15:08:08 -07:00
parent 5de2a04b8c
commit bb7e0d2c27
325 changed files with 26995 additions and 41741 deletions
+7 -7
View File
@@ -379,7 +379,7 @@ detailsFramework.EditorMixin = {
}
for side, texture in pairs(self.moverGuideLines) do
texture:SetColorTexture(.8, .8, .8, 0.1)
texture:SetTexture(.8, .8, .8, 0.1)
texture:SetSize(1, 1)
texture:SetDrawLayer("overlay", 7)
texture:Hide()
@@ -456,7 +456,7 @@ detailsFramework.EditorMixin = {
editorFrame.AnchorFrames:SetNotInUseForAllAnchors()
--change the color of the anchor point to show it's selected
anchorFrame.Texture:SetColorTexture(1, 0, 0, 0.5)
anchorFrame.Texture:SetTexture(1, 0, 0, 0.5)
--get the object being edited in the editor
local object = editorFrame:GetEditingObject()
@@ -502,11 +502,11 @@ detailsFramework.EditorMixin = {
end,
SetNotInUse = function(self, anchorFrame)
anchorFrame.Texture:SetColorTexture(1, 1, 1, 0.5)
anchorFrame.Texture:SetTexture(1, 1, 1, 0.5)
end,
SetInUse = function(self, anchorFrame)
anchorFrame.Texture:SetColorTexture(1, 0, 0, 0.5)
anchorFrame.Texture:SetTexture(1, 0, 0, 0.5)
end,
CreateNineAnchors = function(self)
@@ -527,7 +527,7 @@ detailsFramework.EditorMixin = {
self.anchorFrames[i] = anchorFrame
anchorFrame.Texture = anchorFrame:CreateTexture("$parentTexture", "border")
anchorFrame.Texture:SetColorTexture(1, 1, 1, 0.5)
anchorFrame.Texture:SetTexture(1, 1, 1, 0.5)
anchorFrame.Texture:SetAllPoints(anchorFrame)
end
end,
@@ -671,7 +671,7 @@ detailsFramework.EditorMixin = {
end
movers.ObjectBackgroundTexture = movers[1]:CreateTexture("$parentMoverObjectBackground", "artwork")
movers.ObjectBackgroundTexture:SetColorTexture(1, 1, 1, 0.25)
movers.ObjectBackgroundTexture:SetTexture(1, 1, 1, 0.25)
return movers
end,
@@ -1226,7 +1226,7 @@ detailsFramework.EditorMixin = {
detailsFramework:ReskinSlider(selectObjectScrollBox)
local selectionTexture = selectObjectScrollBox:CreateTexture(nil, "overlay")
selectionTexture:SetColorTexture(1, 1, 0, 0.2)
selectionTexture:SetTexture(1, 1, 0, 0.2)
selectObjectScrollBox.SelectionTexture = selectionTexture
function selectObjectScrollBox:RefreshMe()