- Fixed some colors issues with enemies bars.
- Fixed some translations between ptBR -> enUS. - More fixes with target damage and debuff uptime on overall segment. - Major rewrite on CC Breaks, now it's working properly. - Non player or pet Enemies will be flagged with .monster member. - New member for combat object: start_time, end_time = combat_object:GetDate() - Added new sub attribute for damage: Voidzones & Auras. - First implementation of Hooks for plugins capture parser events in realtime. - Added API: _detalhes:InstallHook (hooktype, func). func receive parameters: token, time, who_serial, who_name, who_flags, alvo_serial, alvo_name, alvo_flags, spellid, spellname - Added Global: DETAILS_HOOK_COOLDOWN - Added API: _detalhes:StatusBarAlert (text, icon, color, time) - Added API: _detalhes:InstallSkin (skin_name, skin_table) More information on skin table, see the file functions/skins.lua
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@@ -17,6 +17,7 @@ do
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"damage", --friendly fire
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"miscdata", --frags
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"damage", --enemy damage
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"aura", --auras
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"heal", --healing done
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"heal", --hps
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@@ -48,7 +49,7 @@ do
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--[[ DAMAGE ]]
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dano = 1, --> identifier
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[1] = 6, --> sub attributes
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[1] = 7, --> sub attributes
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--[[ HEALING ]]
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cura = 2, --> identifier
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@@ -87,13 +88,15 @@ do
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friendly_fire = 4,
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frags = 5,
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enemies = 6,
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voidzones = 7,
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lista = { --[[ String Names ]]
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Loc ["STRING_ATTRIBUTE_DAMAGE_DONE"],
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Loc ["STRING_ATTRIBUTE_DAMAGE_DPS"],
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Loc ["STRING_ATTRIBUTE_DAMAGE_TAKEN"],
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Loc ["STRING_ATTRIBUTE_DAMAGE_FRIENDLYFIRE"],
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Loc ["STRING_ATTRIBUTE_DAMAGE_FRAGS"],
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Loc ["STRING_ATTRIBUTE_DAMAGE_ENEMIES"]
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Loc ["STRING_ATTRIBUTE_DAMAGE_ENEMIES"],
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Loc ["STRING_ATTRIBUTE_DAMAGE_DEBUFFS"],
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},
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icones = {
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{"Interface\\AddOns\\Details\\images\\atributos_icones_damage", {0, .125, 0, 1}},
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@@ -101,9 +104,10 @@ do
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{"Interface\\AddOns\\Details\\images\\atributos_icones_damage", {.25, .375, 0, 1}},
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{"Interface\\AddOns\\Details\\images\\atributos_icones_damage", {.375, .5, 0, 1}},
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{"Interface\\AddOns\\Details\\images\\atributos_icones_damage", {.5, 0.625, 0, 1}},
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{"Interface\\AddOns\\Details\\images\\atributos_icones_damage", {0.625, .75, 0, 1}}
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{"Interface\\AddOns\\Details\\images\\atributos_icones_damage", {0.625, .75, 0, 1}},
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{"Interface\\AddOns\\Details\\images\\atributos_icones_damage", {.75, 0.875, 0, 1}}
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},
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internal = {"total", "last_dps", "damage_taken", "friendlyfire_total", "frags", "enemies"}
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internal = {"total", "last_dps", "damage_taken", "friendlyfire_total", "frags", "enemies", "voidzones"}
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},
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{
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