- Player Detail Window now follows number format chosen on options panel.

- ElvUI skin for Player Detail Window won't use anymore raid members portrait.
- fix for ticket #43 'lua error occured in KoKR client'.
- fix for ticket #42 'It seems to be absent image file in spec changed notification'.
- fix for ticket #41 'An error occurs in Archimonde encounter (koKR)'.
This commit is contained in:
Tercio
2015-07-05 14:09:21 -03:00
parent 47861286d4
commit ba1fdfb94e
7 changed files with 38 additions and 23 deletions
+3 -1
View File
@@ -512,7 +512,9 @@ do
g.PhaseTextures = {}
local phase_alpha = 0.5
local phase_colors = {{0.2, 1, 0.2, phase_alpha}, {1, 1, 0.2, phase_alpha}, {1, 0.2, 0.2, phase_alpha}, {0.2, 1, 1, phase_alpha}, {0.2, 0.2, 1, phase_alpha}}
local phase_colors = {{0.2, 1, 0.2, phase_alpha}, {1, 1, 0.2, phase_alpha}, {1, 0.2, 0.2, phase_alpha}, {0.2, 1, 1, phase_alpha}, {0.2, 0.2, 1, phase_alpha},
[1.5] = {0.25, 0.95, 0.25, phase_alpha}, [2.5] = {0.95, 0.95, 0.25, phase_alpha}, [3.5] = {0.95, 0.25, 0.25, phase_alpha}
}
local phase_panel = CreateFrame ("frame", "EncounterDetailsPhasePanel", g)
phase_panel:SetFrameStrata ("TOOLTIP")