Major cleanup on breakdown main file
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@@ -57,8 +57,8 @@
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end
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local lineOnClick = function(self)
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if (self.playerObject ~= Details:GetPlayerObjectFromBreakdownWindow()) then
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Details:OpenPlayerBreakdown(Details:GetActiveWindowFromBreakdownWindow(), self.playerObject)
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if (self.playerObject ~= Details:GetActorObjectFromBreakdownWindow()) then
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Details:OpenBreakdownWindow(Details:GetActiveWindowFromBreakdownWindow(), self.playerObject)
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f.playerScrollBox:Refresh()
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end
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end
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@@ -80,7 +80,7 @@
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end
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local updatePlayerLine = function(self, topResult, encounterId, difficultyId) --~update
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local playerSelected = Details:GetPlayerObjectFromBreakdownWindow()
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local playerSelected = Details:GetActorObjectFromBreakdownWindow()
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if (playerSelected and playerSelected == self.playerObject) then
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self:SetBackdropColor(unpack(scrollbox_line_backdrop_color_selected))
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self.isSelected = true
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