Fixed "Time out of combat" after mythic+ and another round of polishing frames and menus
This commit is contained in:
@@ -478,8 +478,8 @@ function mythicDungeonFrames.ShowEndOfMythicPlusPanel()
|
||||
--set to use rounded corner
|
||||
local roundedCornerTemplate = {
|
||||
roundness = 6,
|
||||
color = {.1, .1, .1, 0.98},
|
||||
border_color = {.05, .05, .05, 0.834},
|
||||
color = {.1, .1, .1, 0.5},
|
||||
--border_color = {.05, .05, .05, 0.834},
|
||||
}
|
||||
detailsFramework:AddRoundedCornersToFrame(readyFrame, roundedCornerTemplate)
|
||||
end
|
||||
@@ -867,16 +867,15 @@ function mythicDungeonFrames.ShowEndOfMythicPlusPanel()
|
||||
|
||||
readyFrame.StartTextDotAnimation()
|
||||
|
||||
--local mapID = select(8, GetInstanceInfo())
|
||||
|
||||
--fin the overall mythic dungeon combat, starting with the current combat
|
||||
local overallMythicDungeonCombat = Details:GetCurrentCombat()
|
||||
|
||||
--if the latest segment isn't the overall mythic dungeon segment, then find it
|
||||
if (overallMythicDungeonCombat:GetCombatType() ~= DETAILS_SEGMENTTYPE_MYTHICDUNGEON_OVERALL) then
|
||||
--get a table with all segments
|
||||
local segments = Details:GetCombatSegments()
|
||||
for i = 1, #segments do
|
||||
local segment = segments[i]
|
||||
local segmentsTable = Details:GetCombatSegments()
|
||||
for i = 1, #segmentsTable do
|
||||
local segment = segmentsTable[i]
|
||||
if (segment:GetCombatType() == DETAILS_SEGMENTTYPE_MYTHICDUNGEON_OVERALL) then
|
||||
overallMythicDungeonCombat = segment
|
||||
break
|
||||
@@ -884,6 +883,18 @@ function mythicDungeonFrames.ShowEndOfMythicPlusPanel()
|
||||
end
|
||||
end
|
||||
|
||||
--update the run time and time not in combat
|
||||
local elapsedTime = Details222.MythicPlus.time or 1507
|
||||
readyFrame.ElapsedTimeAmountLabel.text = DetailsFramework:IntegerToTimer(elapsedTime)
|
||||
|
||||
if (overallMythicDungeonCombat:GetCombatType() == DETAILS_SEGMENTTYPE_MYTHICDUNGEON_OVERALL) then
|
||||
local combatTime = overallMythicDungeonCombat:GetCombatTime()
|
||||
local notInCombat = elapsedTime - combatTime
|
||||
readyFrame.TimeNotInCombatAmountLabel.text = DetailsFramework:IntegerToTimer(notInCombat) .. " (" .. math.floor(notInCombat / elapsedTime * 100) .. "%)"
|
||||
else
|
||||
readyFrame.TimeNotInCombatAmountLabel.text = "Unknown for this run"
|
||||
end
|
||||
|
||||
if (not overallMythicDungeonCombat.is_mythic_dungeon) then
|
||||
return
|
||||
end
|
||||
@@ -892,21 +903,6 @@ function mythicDungeonFrames.ShowEndOfMythicPlusPanel()
|
||||
|
||||
wipe(readyFrame.playerCacheByName)
|
||||
|
||||
--update the run time and time not in combat
|
||||
local elapsedTime = Details222.MythicPlus.time or 1507
|
||||
readyFrame.ElapsedTimeAmountLabel.text = DetailsFramework:IntegerToTimer(elapsedTime)
|
||||
|
||||
C_Timer.After(2.5, function()
|
||||
--print("overall combat type:", overallMythicDungeonCombat:GetCombatType(), overallMythicDungeonCombat:GetCombatType() == DETAILS_SEGMENTTYPE_MYTHICDUNGEON_OVERALL)
|
||||
if (overallMythicDungeonCombat:GetCombatType() == DETAILS_SEGMENTTYPE_MYTHICDUNGEON_OVERALL) then
|
||||
local combatTime = overallMythicDungeonCombat:GetCombatTime()
|
||||
local notInCombat = elapsedTime - combatTime
|
||||
readyFrame.TimeNotInCombatAmountLabel.text = DetailsFramework:IntegerToTimer(notInCombat) .. " (" .. math.floor(notInCombat / elapsedTime * 100) .. "%)"
|
||||
else
|
||||
readyFrame.TimeNotInCombatAmountLabel.text = "Unknown for this run"
|
||||
end
|
||||
end)
|
||||
|
||||
if (Details222.MythicPlus.OnTime) then
|
||||
readyFrame.YouBeatTheTimerLabel:SetFormattedText(CHALLENGE_MODE_COMPLETE_BEAT_TIMER .. " | " .. CHALLENGE_MODE_COMPLETE_KEYSTONE_UPGRADED, Details222.MythicPlus.KeystoneUpgradeLevels) --"You beat the timer!"
|
||||
readyFrame.YouBeatTheTimerLabel.textcolor = "limegreen"
|
||||
|
||||
Reference in New Issue
Block a user