- Finished another cosmetic revamp on options panel.

- Rewrite on Raid Plugins Support, now can open more then 1 plugins at once on diferent windows.
- Functions inside custom right text now receives the actor object as first parameter.
- Added a large text editor for make changes on custom texts.
- Added cosmetic menus for report and erase segments button.
- Added new option for add borders on the bars.
- Added Death Barrier as a absorb spell.
- Speed improvaments on bar animations.
- Fixed a bug on overheal tooltip where was showing the Hps instead of overheal.
- Fixed few issues when ignoring combats with 5 seconds or less.
- Fixed bug when reloging inside a raid or dungeon instance was erasing pet owner database.
- Fixed Data Broker text where was passing the total damage/healing instead of Dps/Hps.

- Fixed a issue with _detalhes:Hex(): where wasn't correctly formating number below 16.
- New Api: _detalhes:SetBarBackdropSettings (enabled, size, color, texture): set row border settings.
- New Api: _detalhes:GetInstanceAttributeText(): return the text to show on the title text.
- New Api: _detalhes.RaidTables:DisableRaidMode (instance): turn off the raid mode in the instance.
- New Api: _detalhes:RaidPluginInstalled (plugin_name): return is the plugin is installed.
- New Api: _detalhes.RaidTables:EnableRaidMode (instance, plugin_name): enable the raid mode on the instance.
- New Api: _detalhes.RaidTables:GetAvailablePlugins(): return all plugins which is installed, enabled and not in use.
- New Api: _detalhes.RaidTables:IsAvailable (plugin_name, instance): return if the plugin is available for use.
- New Api: _detalhes.RaidTables:SetInUse (absolute_name, instance_number): declare a plugin as in use by a instance.
- New Api: _detalhes.RaidTables:switch (_, plugin_name, instance): change the plugin shown on the instance.
This commit is contained in:
tercio
2014-05-23 20:58:57 -03:00
parent e2e13288c0
commit b74b58ada6
41 changed files with 2080 additions and 1524 deletions
+15 -7
View File
@@ -435,6 +435,12 @@ function _detalhes:SaveConfig()
_detalhes_database.tabela_instancias = _detalhes.tabela_instancias
_detalhes_database.tabela_historico = _detalhes.tabela_historico
local name, ttype, difficulty, difficultyName, maxPlayers, playerDifficulty, isDynamicInstance, mapID, instanceGroupSize = GetInstanceInfo()
if (ttype == "party" or ttype == "raid") then
--> salvar container de pet
_detalhes_database.tabela_pets = _detalhes.tabela_pets.pets
end
_detalhes:TimeDataCleanUpTemporary()
--> buffs
@@ -462,13 +468,15 @@ function _detalhes:SaveConfig()
_detalhes_database.SoloTablesSaved.LastSelected = _detalhes.SoloTables.Plugins [_detalhes.SoloTables.Mode].real_name
end
end
if (_detalhes.RaidTables.Mode) then
_detalhes_database.RaidTablesSaved = {}
_detalhes_database.RaidTablesSaved.Mode = _detalhes.RaidTables.Mode
if (_detalhes.RaidTables.Plugins [_detalhes.RaidTables.Mode]) then
_detalhes_database.RaidTablesSaved.LastSelected = _detalhes.RaidTables.Plugins [_detalhes.RaidTables.Mode].real_name
end
end
--if (_detalhes.RaidTables.Mode) then
-- _detalhes_database.RaidTablesSaved = {}
-- _detalhes_database.RaidTablesSaved.Mode = _detalhes.RaidTables.Mode
-- if (_detalhes.RaidTables.Plugins [_detalhes.RaidTables.Mode]) then
-- _detalhes_database.RaidTablesSaved.LastSelected = _detalhes.RaidTables.Plugins [_detalhes.RaidTables.Mode].real_name
-- end
--end
_detalhes_database.RaidTablesSaved = nil
--> salva switch tables
_detalhes_database.switchSaved.slots = _detalhes.switch.slots