- Finished another cosmetic revamp on options panel.
- Rewrite on Raid Plugins Support, now can open more then 1 plugins at once on diferent windows. - Functions inside custom right text now receives the actor object as first parameter. - Added a large text editor for make changes on custom texts. - Added cosmetic menus for report and erase segments button. - Added new option for add borders on the bars. - Added Death Barrier as a absorb spell. - Speed improvaments on bar animations. - Fixed a bug on overheal tooltip where was showing the Hps instead of overheal. - Fixed few issues when ignoring combats with 5 seconds or less. - Fixed bug when reloging inside a raid or dungeon instance was erasing pet owner database. - Fixed Data Broker text where was passing the total damage/healing instead of Dps/Hps. - Fixed a issue with _detalhes:Hex(): where wasn't correctly formating number below 16. - New Api: _detalhes:SetBarBackdropSettings (enabled, size, color, texture): set row border settings. - New Api: _detalhes:GetInstanceAttributeText(): return the text to show on the title text. - New Api: _detalhes.RaidTables:DisableRaidMode (instance): turn off the raid mode in the instance. - New Api: _detalhes:RaidPluginInstalled (plugin_name): return is the plugin is installed. - New Api: _detalhes.RaidTables:EnableRaidMode (instance, plugin_name): enable the raid mode on the instance. - New Api: _detalhes.RaidTables:GetAvailablePlugins(): return all plugins which is installed, enabled and not in use. - New Api: _detalhes.RaidTables:IsAvailable (plugin_name, instance): return if the plugin is available for use. - New Api: _detalhes.RaidTables:SetInUse (absolute_name, instance_number): declare a plugin as in use by a instance. - New Api: _detalhes.RaidTables:switch (_, plugin_name, instance): change the plugin shown on the instance.
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@@ -5,15 +5,15 @@
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<EditBox name="DetailsEditBoxTemplate2" virtual="true">
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<Size x="232" y="20"/>
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<Backdrop bgFile="Interface\\ChatFrame\\ChatFrameBackground" edgeFile="Interface\\ChatFrame\\ChatFrameBackground" tile="true">
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<Backdrop bgFile="Interface\DialogFrame\UI-DialogBox-Background" edgeFile="Interface\DialogFrame\UI-DialogBox-Border" tile="true">
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<EdgeSize>
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<AbsValue val="1"/>
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<AbsValue val="10"/>
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</EdgeSize>
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<TileSize>
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<AbsValue val="16"/>
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</TileSize>
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<BackgroundInsets>
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<AbsInset left="0" right="0" top="0" bottom="0"/>
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<AbsInset left="1" right="1" top="0" bottom="1"/>
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</BackgroundInsets>
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</Backdrop>
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