- Finished another cosmetic revamp on options panel.

- Rewrite on Raid Plugins Support, now can open more then 1 plugins at once on diferent windows.
- Functions inside custom right text now receives the actor object as first parameter.
- Added a large text editor for make changes on custom texts.
- Added cosmetic menus for report and erase segments button.
- Added new option for add borders on the bars.
- Added Death Barrier as a absorb spell.
- Speed improvaments on bar animations.
- Fixed a bug on overheal tooltip where was showing the Hps instead of overheal.
- Fixed few issues when ignoring combats with 5 seconds or less.
- Fixed bug when reloging inside a raid or dungeon instance was erasing pet owner database.
- Fixed Data Broker text where was passing the total damage/healing instead of Dps/Hps.

- Fixed a issue with _detalhes:Hex(): where wasn't correctly formating number below 16.
- New Api: _detalhes:SetBarBackdropSettings (enabled, size, color, texture): set row border settings.
- New Api: _detalhes:GetInstanceAttributeText(): return the text to show on the title text.
- New Api: _detalhes.RaidTables:DisableRaidMode (instance): turn off the raid mode in the instance.
- New Api: _detalhes:RaidPluginInstalled (plugin_name): return is the plugin is installed.
- New Api: _detalhes.RaidTables:EnableRaidMode (instance, plugin_name): enable the raid mode on the instance.
- New Api: _detalhes.RaidTables:GetAvailablePlugins(): return all plugins which is installed, enabled and not in use.
- New Api: _detalhes.RaidTables:IsAvailable (plugin_name, instance): return if the plugin is available for use.
- New Api: _detalhes.RaidTables:SetInUse (absolute_name, instance_number): declare a plugin as in use by a instance.
- New Api: _detalhes.RaidTables:switch (_, plugin_name, instance): change the plugin shown on the instance.
This commit is contained in:
tercio
2014-05-23 20:58:57 -03:00
parent e2e13288c0
commit b74b58ada6
41 changed files with 2080 additions and 1524 deletions
+9 -11
View File
@@ -176,25 +176,22 @@
if (_detalhes.segments_amount_to_save and _detalhes.segments_amount_to_save < _detalhes.segments_amount) then
for i = _detalhes.segments_amount, _detalhes.segments_amount_to_save+1, -1 do
if (_detalhes.tabela_historico.tabelas [i]) then
--_detalhes.tabela_historico.tabelas [i] = nil
table.remove (_detalhes.tabela_historico.tabelas, i)
end
end
end
--local tabela_overall = _detalhes.tabela_overall
_detalhes.tabela_overall = nil
--tabela do combate atual
local tabela_atual = _detalhes.tabela_vigente or _detalhes.combate:NovaTabela (_, _detalhes.tabela_overall)
local tabela_atual = _detalhes.tabela_vigente or {}
--limpa a tabela overall
_detalhes.tabela_overall = nil
for _, _tabela in _ipairs (historico_tabelas) do
tabelas_de_combate [#tabelas_de_combate+1] = _tabela
end
--tabelas_de_combate [#tabelas_de_combate+1] = tabela_atual --não salva mais a atual
--tabelas_de_combate [#tabelas_de_combate+1] = tabela_overall --não salva mais a overall
--> make sure details database exists
--verifica se a database existe mesmo
_detalhes_database = _detalhes_database or {}
for tabela_index, _combate in _ipairs (tabelas_de_combate) do
@@ -238,9 +235,6 @@
if (_iter.data.grupo or _iter.data.boss or _iter.data.boss_fight_component or IsBossEncounter) then
can_erase = false
--if (class_type == 1) then
-- print ("SAVE ", _iter.data.nome, tabela_index)
--end
else
local owner = _iter.data.owner
if (owner) then
@@ -563,6 +557,10 @@
esta_instancia.lastIcon = nil
esta_instancia.menu_attribute_string = nil
esta_instancia.wait_for_plugin_created = nil
esta_instancia.waiting_raid_plugin = nil
esta_instancia.waiting_pid = nil
end