Fixed an error while trying to move the window by clicking and holding on a window line

This commit is contained in:
Tercio Jose
2022-10-09 20:48:47 -03:00
parent 944178f76f
commit b588d5e30c
95 changed files with 1630 additions and 1662 deletions
+7 -7
View File
@@ -243,7 +243,7 @@ do
allDisplaysFrame.check_text_size (button.text)
button.texture:SetTexture(Details.sub_atributos [attribute].icones [i] [1])
button.texture:SetTexCoord (unpack (Details.sub_atributos [attribute].icones [i] [2]))
tinsert (allDisplaysFrame.buttons [attribute], button)
tinsert(allDisplaysFrame.buttons [attribute], button)
y = y - 17
end
@@ -301,7 +301,7 @@ do
local button = allDisplaysFrame.buttons [custom_index] [button_index]
if (not button) then
button = create_all_switch_button (custom_index, i, allDisplaysFrame.x, allDisplaysFrame.y)
tinsert (allDisplaysFrame.buttons [custom_index], button)
tinsert(allDisplaysFrame.buttons [custom_index], button)
allDisplaysFrame.y = allDisplaysFrame.y - 17
end
@@ -341,7 +341,7 @@ do
local button = allDisplaysFrame.buttons [script_index] [button_index]
if (not button) then
button = create_all_switch_button(script_index, button_index, allDisplaysFrame.x, allDisplaysFrame.y)
tinsert (allDisplaysFrame.buttons [script_index], button)
tinsert(allDisplaysFrame.buttons [script_index], button)
allDisplaysFrame.y = allDisplaysFrame.y - 17
end
@@ -490,7 +490,7 @@ function Details.switch:ShowMe(instancia)
if (not Details.switch.segments_blocks) then
local segment_switch = function(self, button, segment)
if (button == "LeftButton") then
Details.switch.current_instancia:TrocaTabela (segment)
Details.switch.current_instancia:TrocaTabela(segment)
Details.switch.CloseMe()
elseif (button == "RightButton") then
Details.switch.CloseMe()
@@ -535,7 +535,7 @@ function Details.switch:ShowMe(instancia)
local button = gump:CreateButton (Details.switch.frame, segment_switch, 100, 20, "", index)
button:SetPoint("topleft", s, "topleft", -17, 0)
button:SetPoint("bottomright", s, "bottomright", 0, 0)
button:SetClickFunction (segment_switch, nil, nil, "right")
button:SetClickFunction(segment_switch, nil, nil, "right")
local boss_texture = gump:CreateImage (button, nil, 16, 16)
boss_texture:SetPoint("right", s, "left", -2, 0)
@@ -560,7 +560,7 @@ function Details.switch:ShowMe(instancia)
s.HideMe = hide_label
s.ShowMe = show_label
tinsert (Details.switch.segments_blocks, s)
tinsert(Details.switch.segments_blocks, s)
return s
end
@@ -886,7 +886,7 @@ end
function Details.switch:InitSwitch()
local instancia = Details.tabela_instancias[1]
Details.switch:ShowMe (instancia)
Details.switch:ShowMe(instancia)
Details.switch:CloseMe()
end