Fixed an error while trying to move the window by clicking and holding on a window line
This commit is contained in:
+130
-130
@@ -405,7 +405,7 @@ DF.LayoutFrame = {
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-- clear
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function PanelMetaFunctions:HideWidgets()
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for widgetName, widgetSelf in pairs (self) do
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for widgetName, widgetSelf in pairs(self) do
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if (type(widgetSelf) == "table" and widgetSelf.dframework) then
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widgetSelf:Hide()
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end
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@@ -484,11 +484,11 @@ DF.LayoutFrame = {
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function PanelMetaFunctions:SetFrameStrata()
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return self.widget:GetFrameStrata()
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end
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function PanelMetaFunctions:SetFrameStrata (strata)
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function PanelMetaFunctions:SetFrameStrata(strata)
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if (_type(strata) == "table") then
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self.widget:SetFrameStrata (strata:GetFrameStrata())
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self.widget:SetFrameStrata(strata:GetFrameStrata())
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else
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self.widget:SetFrameStrata (strata)
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self.widget:SetFrameStrata(strata)
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end
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end
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@@ -507,7 +507,7 @@ DF.LayoutFrame = {
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GameCooltip2:SetType ("tooltip")
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GameCooltip2:SetColor ("main", "transparent")
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GameCooltip2:AddLine (frame.MyObject.have_tooltip)
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GameCooltip2:SetOwner (frame)
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GameCooltip2:SetOwner(frame)
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GameCooltip2:ShowCooltip()
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end
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end
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@@ -520,7 +520,7 @@ DF.LayoutFrame = {
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end
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if (frame.MyObject.have_tooltip) then
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GameCooltip2:ShowMe (false)
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GameCooltip2:ShowMe(false)
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end
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end
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@@ -643,7 +643,7 @@ function DF:NewPanel (parent, container, name, member, w, h, backdrop, backdropc
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if (not APIFrameFunctions) then
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APIFrameFunctions = {}
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local idx = getmetatable (PanelObject.frame).__index
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for funcName, funcAddress in pairs (idx) do
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for funcName, funcAddress in pairs(idx) do
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if (not PanelMetaFunctions [funcName]) then
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PanelMetaFunctions [funcName] = function(object, ...)
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local x = loadstring ( "return _G['"..object.frame:GetName().."']:"..funcName.."(...)")
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@@ -731,8 +731,8 @@ local add_row = function(self, t, need_update)
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text:SetPoint("left", thisrow, "left", 2, 0)
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text:SetText(t.name)
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tinsert (self._raw_rows, t)
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tinsert (self.rows, thisrow)
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tinsert(self._raw_rows, t)
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tinsert(self.rows, thisrow)
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if (need_update) then
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self:AlignRows()
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@@ -765,12 +765,12 @@ local align_rows = function(self)
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row.width = row_width
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end
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row:SetPoint("topleft", self, "topleft", cur_width, -1)
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tinsert (self._anchors, cur_width)
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tinsert(self._anchors, cur_width)
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cur_width = cur_width + row_width + 1
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else
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row:SetPoint("topleft", self, "topleft", cur_width, -1)
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row.width = self._raw_rows [index].width
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tinsert (self._anchors, cur_width)
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tinsert(self._anchors, cur_width)
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cur_width = cur_width + self._raw_rows [index].width + 1
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end
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@@ -786,7 +786,7 @@ local align_rows = function(self)
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self:CreateRowText (line)
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text = tremove (line.text_available)
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end
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tinsert (line.text_inuse, text)
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tinsert(line.text_inuse, text)
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text:SetPoint("left", line, "left", self._anchors [#self._anchors], 0)
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text:SetWidth(row.width)
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@@ -801,7 +801,7 @@ local align_rows = function(self)
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self:CreateRowEntry (line)
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entry = tremove (line.entry_available)
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end
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tinsert (line.entry_inuse, entry)
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tinsert(line.entry_inuse, entry)
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entry:SetPoint("left", line, "left", self._anchors [#self._anchors], 0)
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if (sindex == rows_shown) then
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entry:SetWidth(row.width - 25)
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@@ -830,7 +830,7 @@ local align_rows = function(self)
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checkbox = tremove (line.checkbox_available)
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end
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tinsert (line.checkbox_inuse, checkbox)
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tinsert(line.checkbox_inuse, checkbox)
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checkbox:SetPoint("left", line, "left", self._anchors [#self._anchors] + ((row.width - 20) / 2), 0)
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if (sindex == rows_shown) then
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@@ -852,7 +852,7 @@ local align_rows = function(self)
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self:CreateRowButton (line)
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button = tremove (line.button_available)
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end
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tinsert (line.button_inuse, button)
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tinsert(line.button_inuse, button)
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button:SetPoint("left", line, "left", self._anchors [#self._anchors], 0)
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if (sindex == rows_shown) then
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button:SetWidth(row.width - 25)
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@@ -898,7 +898,7 @@ local align_rows = function(self)
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self:CreateRowIcon (line)
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icon = tremove (line.icon_available)
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end
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tinsert (line.icon_inuse, icon)
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tinsert(line.icon_inuse, icon)
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icon:SetPoint("left", line, "left", self._anchors [#self._anchors] + ( ((row.width or 22) - 22) / 2), 0)
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icon.func = row.func
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end
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@@ -911,7 +911,7 @@ local align_rows = function(self)
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self:CreateRowTexture (line)
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texture = tremove (line.texture_available)
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end
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tinsert (line.texture_inuse, texture)
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tinsert(line.texture_inuse, texture)
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texture:SetPoint("left", line, "left", self._anchors [#self._anchors] + ( ((row.width or 22) - 22) / 2), 0)
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end
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@@ -974,42 +974,42 @@ local update_rows = function(self, updated_rows)
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for index, row in ipairs(self.scrollframe.lines) do
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for i = #row.text_inuse, 1, -1 do
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tinsert (row.text_available, tremove (row.text_inuse, i))
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tinsert(row.text_available, tremove (row.text_inuse, i))
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end
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for i = 1, #row.text_available do
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row.text_available[i]:Hide()
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end
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for i = #row.entry_inuse, 1, -1 do
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tinsert (row.entry_available, tremove (row.entry_inuse, i))
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tinsert(row.entry_available, tremove (row.entry_inuse, i))
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end
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for i = 1, #row.entry_available do
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row.entry_available[i]:Hide()
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end
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for i = #row.button_inuse, 1, -1 do
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tinsert (row.button_available, tremove (row.button_inuse, i))
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tinsert(row.button_available, tremove (row.button_inuse, i))
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end
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for i = 1, #row.button_available do
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row.button_available[i]:Hide()
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end
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for i = #row.checkbox_inuse, 1, -1 do
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tinsert (row.checkbox_available, tremove (row.checkbox_inuse, i))
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tinsert(row.checkbox_available, tremove (row.checkbox_inuse, i))
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end
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for i = 1, #row.checkbox_available do
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row.checkbox_available[i]:Hide()
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end
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for i = #row.icon_inuse, 1, -1 do
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tinsert (row.icon_available, tremove (row.icon_inuse, i))
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tinsert(row.icon_available, tremove (row.icon_inuse, i))
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end
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for i = 1, #row.icon_available do
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row.icon_available[i]:Hide()
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end
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for i = #row.texture_inuse, 1, -1 do
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tinsert (row.texture_available, tremove (row.texture_inuse, i))
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tinsert(row.texture_available, tremove (row.texture_inuse, i))
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end
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for i = 1, #row.texture_available do
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row.texture_available[i]:Hide()
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@@ -1025,7 +1025,7 @@ end
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local create_panel_text = function(self, row)
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row.text_total = row.text_total + 1
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local text = DF:NewLabel(row, nil, self._name .. "$parentLabel" .. row.text_total, "text" .. row.text_total)
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tinsert (row.text_available, text)
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tinsert(row.text_available, text)
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end
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local create_panel_entry = function(self, row)
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@@ -1056,7 +1056,7 @@ local create_panel_entry = function(self, row)
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editbox:SetTemplate (DF:GetTemplate ("dropdown", "OPTIONS_DROPDOWN_TEMPLATE"))
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editbox:SetBackdropColor(.2, .2, .2, 0.7)
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tinsert (row.entry_available, editbox)
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tinsert(row.entry_available, editbox)
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end
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local create_panel_checkbox = function(self, row)
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@@ -1067,12 +1067,12 @@ local create_panel_checkbox = function(self, row)
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switch:SetAsCheckBox()
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switch:SetTemplate(DF:GetTemplate ("switch", "OPTIONS_CHECKBOX_TEMPLATE"))
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tinsert (row.checkbox_available, switch)
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tinsert(row.checkbox_available, switch)
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end
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local create_panel_button = function(self, row)
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row.button_total = row.button_total + 1
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local button = DF:NewButton (row, nil, "$parentButton" .. row.button_total, "button" .. row.button_total, 120, 20)
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local button = DF:NewButton(row, nil, "$parentButton" .. row.button_total, "button" .. row.button_total, 120, 20)
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--create icon and the text
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local icon = DF:NewImage (button, nil, 20, 20)
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@@ -1084,7 +1084,7 @@ local create_panel_button = function(self, row)
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button:SetHook("OnEnter", button_on_enter)
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button:SetHook("OnLeave", button_on_leave)
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tinsert (row.button_available, button)
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tinsert(row.button_available, button)
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end
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local icon_onclick = function(texture, iconbutton)
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@@ -1094,7 +1094,7 @@ end
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local create_panel_icon = function(self, row)
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row.icon_total = row.icon_total + 1
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local iconbutton = DF:NewButton (row, nil, "$parentIconButton" .. row.icon_total, "iconbutton", 22, 20)
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local iconbutton = DF:NewButton(row, nil, "$parentIconButton" .. row.icon_total, "iconbutton", 22, 20)
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iconbutton:SetHook("OnEnter", button_on_enter)
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iconbutton:SetHook("OnLeave", button_on_leave)
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@@ -1109,13 +1109,13 @@ local create_panel_icon = function(self, row)
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icon:SetPoint("center", iconbutton, "center", 0, 0)
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tinsert (row.icon_available, iconbutton)
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tinsert(row.icon_available, iconbutton)
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end
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local create_panel_texture = function(self, row)
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row.texture_total = row.texture_total + 1
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local texture = DF:NewImage (row, nil, 20, 20, "artwork", nil, "_icon" .. row.texture_total, "$parentIcon" .. row.texture_total)
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tinsert (row.texture_available, texture)
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tinsert(row.texture_available, texture)
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end
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local set_fill_function = function(self, func)
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@@ -1260,13 +1260,13 @@ function DF:NewFillPanel(parent, rows, name, member, w, h, total_lines, fill_row
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t.func (real_index, results [index].value)
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panel:Refresh()
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end
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buttonwidget:SetClickFunction (func)
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buttonwidget:SetClickFunction(func)
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else
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local func = function()
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t.func (real_index, index)
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panel:Refresh()
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end
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buttonwidget:SetClickFunction (func)
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buttonwidget:SetClickFunction(func)
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end
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buttonwidget.id = results [index].id
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@@ -1278,7 +1278,7 @@ function DF:NewFillPanel(parent, rows, name, member, w, h, total_lines, fill_row
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t.func (real_index, index)
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panel:Refresh()
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end
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buttonwidget:SetClickFunction (func)
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buttonwidget:SetClickFunction(func)
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buttonwidget:SetText(results [index])
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end
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@@ -1412,7 +1412,7 @@ function DF:NewFillPanel(parent, rows, name, member, w, h, total_lines, fill_row
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row:SetPoint("topleft", scrollframe, "topleft", 0, (i-1) * size * -1)
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row:SetPoint("topright", scrollframe, "topright", 0, (i-1) * size * -1)
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tinsert (scrollframe.lines, row)
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tinsert(scrollframe.lines, row)
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row.text_available = {}
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row.text_inuse = {}
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@@ -1477,7 +1477,7 @@ function DF:ColorPick (frame, r, g, b, alpha, callback)
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ColorPickerFrame.previousValues = {r, g, b}
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ColorPickerFrame:SetParent(UIParent)
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ColorPickerFrame:SetFrameStrata ("tooltip")
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ColorPickerFrame:SetFrameStrata("tooltip")
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ColorPickerFrame:SetColorRGB (r, g, b)
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ColorPickerFrame:Show()
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@@ -1491,8 +1491,8 @@ function DF:IconPick (callback, close_when_select, param1, param2)
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local string_lower = string.lower
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DF.IconPickFrame = CreateFrame("frame", "DetailsFrameworkIconPickFrame", UIParent, "BackdropTemplate")
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tinsert (UISpecialFrames, "DetailsFrameworkIconPickFrame")
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DF.IconPickFrame:SetFrameStrata ("FULLSCREEN")
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tinsert(UISpecialFrames, "DetailsFrameworkIconPickFrame")
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DF.IconPickFrame:SetFrameStrata("FULLSCREEN")
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DF.IconPickFrame:SetPoint("center", UIParent, "center")
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DF.IconPickFrame:SetWidth(416)
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@@ -1525,7 +1525,7 @@ function DF:IconPick (callback, close_when_select, param1, param2)
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DF.IconPickFrame.callback = DF.IconPickFrame.emptyFunction
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DF.IconPickFrame.preview = CreateFrame("frame", nil, UIParent, "BackdropTemplate")
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DF.IconPickFrame.preview:SetFrameStrata ("tooltip")
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DF.IconPickFrame.preview:SetFrameStrata("tooltip")
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DF.IconPickFrame.preview:SetFrameLevel (6001)
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DF.IconPickFrame.preview:SetSize(76, 76)
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@@ -1997,7 +1997,7 @@ function DF:CreateSimplePanel (parent, w, h, title, name, panel_options, db)
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local f = CreateFrame("frame", name, UIParent,"BackdropTemplate")
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f:SetSize(w or 400, h or 250)
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f:SetPoint("center", UIParent, "center", 0, 0)
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f:SetFrameStrata ("FULLSCREEN")
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f:SetFrameStrata("FULLSCREEN")
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f:EnableMouse()
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f:SetMovable (true)
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f:SetBackdrop(SimplePanel_frame_backdrop)
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@@ -2007,7 +2007,7 @@ function DF:CreateSimplePanel (parent, w, h, title, name, panel_options, db)
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f.DontRightClickClose = panel_options.DontRightClickClose
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if (not panel_options.NoTUISpecialFrame) then
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tinsert (UISpecialFrames, name)
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tinsert(UISpecialFrames, name)
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end
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local title_bar = CreateFrame("frame", name .. "TitleBar", f,"BackdropTemplate")
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@@ -2174,13 +2174,13 @@ local Panel1PxHasPosition = function(self)
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end
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end
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function DF:Create1PxPanel (parent, w, h, title, name, config, title_anchor, no_special_frame)
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function DF:Create1PxPanel(parent, w, h, title, name, config, title_anchor, no_special_frame)
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local f = CreateFrame("frame", name, parent or UIParent, "BackdropTemplate")
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f:SetSize(w or 100, h or 75)
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f:SetPoint("center", UIParent, "center")
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if (name and not no_special_frame) then
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tinsert (UISpecialFrames, name)
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tinsert(UISpecialFrames, name)
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end
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f:SetScript("OnMouseDown", simple_panel_mouse_down)
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@@ -2265,12 +2265,12 @@ function DF:ShowPromptPanel (message, func_true, func_false, no_repeated, width)
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if (not DetailsFrameworkPromptSimple) then
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local f = CreateFrame("frame", "DetailsFrameworkPromptSimple", UIParent, "BackdropTemplate")
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f:SetSize(400, 80)
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f:SetFrameStrata ("DIALOG")
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f:SetFrameStrata("DIALOG")
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f:SetPoint("center", UIParent, "center", 0, 300)
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f:SetBackdrop({edgeFile = [[Interface\Buttons\WHITE8X8]], edgeSize = 1, bgFile = [[Interface\Tooltips\UI-Tooltip-Background]], tileSize = 64, tile = true})
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f:SetBackdropColor(0, 0, 0, 0.8)
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f:SetBackdropBorderColor(0, 0, 0, 1)
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tinsert (UISpecialFrames, "DetailsFrameworkPromptSimple")
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tinsert(UISpecialFrames, "DetailsFrameworkPromptSimple")
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DF:CreateTitleBar (f, "Prompt!")
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DF:ApplyStandardBackdrop (f)
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@@ -2291,7 +2291,7 @@ function DF:ShowPromptPanel (message, func_true, func_false, no_repeated, width)
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button_false:SetPoint("bottomleft", f, "bottomleft", 5, 5)
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f.button_false = button_false
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button_true:SetClickFunction (function()
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button_true:SetClickFunction(function()
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local my_func = button_true.true_function
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if (my_func) then
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local okey, errormessage = pcall (my_func, true)
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@@ -2302,7 +2302,7 @@ function DF:ShowPromptPanel (message, func_true, func_false, no_repeated, width)
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end
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end)
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button_false:SetClickFunction (function()
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button_false:SetClickFunction(function()
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local my_func = button_false.false_function
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if (my_func) then
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local okey, errormessage = pcall (my_func, true)
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@@ -2366,7 +2366,7 @@ function DF:ShowTextPromptPanel (message, callback)
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local f = CreateFrame("frame", "DetailsFrameworkPrompt", UIParent, "BackdropTemplate")
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f:SetSize(400, 120)
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f:SetFrameStrata ("FULLSCREEN")
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f:SetFrameStrata("FULLSCREEN")
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f:SetPoint("center", UIParent, "center", 0, 100)
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f:EnableMouse (true)
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f:SetMovable (true)
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@@ -2374,7 +2374,7 @@ function DF:ShowTextPromptPanel (message, callback)
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f:SetScript("OnDragStart", function() f:StartMoving() end)
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f:SetScript("OnDragStop", function() f:StopMovingOrSizing() end)
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f:SetScript("OnMouseDown", function(self, button) if (button == "RightButton") then f.EntryBox:ClearFocus() f:Hide() end end)
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tinsert (UISpecialFrames, "DetailsFrameworkPrompt")
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tinsert(UISpecialFrames, "DetailsFrameworkPrompt")
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DF:CreateTitleBar (f, "Prompt!")
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DF:ApplyStandardBackdrop (f)
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@@ -2412,7 +2412,7 @@ function DF:ShowTextPromptPanel (message, callback)
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end
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end
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||||
|
||||
button_true:SetClickFunction (function()
|
||||
button_true:SetClickFunction(function()
|
||||
executeCallback()
|
||||
end)
|
||||
|
||||
@@ -2451,7 +2451,7 @@ function DF:CreateOptionsButton (parent, callback, name)
|
||||
b:SetScript("OnEnter", function(self)
|
||||
GameCooltip2:Reset()
|
||||
GameCooltip2:AddLine ("Options")
|
||||
GameCooltip2:ShowCooltip (self, "tooltip")
|
||||
GameCooltip2:ShowCooltip(self, "tooltip")
|
||||
end)
|
||||
b:SetScript("OnLeave", function(self)
|
||||
GameCooltip2:Hide()
|
||||
@@ -2471,7 +2471,7 @@ function DF:CreateFeedbackButton (parent, callback, name)
|
||||
b:SetScript("OnEnter", function(self)
|
||||
GameCooltip2:Reset()
|
||||
GameCooltip2:AddLine ("Send Feedback")
|
||||
GameCooltip2:ShowCooltip (self, "tooltip")
|
||||
GameCooltip2:ShowCooltip(self, "tooltip")
|
||||
end)
|
||||
b:SetScript("OnLeave", function(self)
|
||||
GameCooltip2:Hide()
|
||||
@@ -2604,7 +2604,7 @@ local on_enter_addon = function(self)
|
||||
GameCooltip2:AddLine ("|cFFFFFF00" .. self.name .. "|r")
|
||||
GameCooltip2:AddLine ("")
|
||||
GameCooltip2:AddLine (self.tooltip)
|
||||
GameCooltip2:ShowCooltip (self, "tooltip")
|
||||
GameCooltip2:ShowCooltip(self, "tooltip")
|
||||
end
|
||||
self.icon:SetBlendMode("ADD")
|
||||
end
|
||||
@@ -2722,8 +2722,8 @@ function DF:ShowFeedbackPanel (addon_name, version, feedback_methods, more_addon
|
||||
local f = _G.AddonFeedbackPanel
|
||||
|
||||
if (not f) then
|
||||
f = DF:Create1PxPanel (UIParent, 400, 100, addon_name .. " Feedback", "AddonFeedbackPanel", nil)
|
||||
f:SetFrameStrata ("FULLSCREEN")
|
||||
f = DF:Create1PxPanel(UIParent, 400, 100, addon_name .. " Feedback", "AddonFeedbackPanel", nil)
|
||||
f:SetFrameStrata("FULLSCREEN")
|
||||
f:SetPoint("center", UIParent, "center")
|
||||
f:SetBackdropColor(0, 0, 0, 0.8)
|
||||
f.feedback_lines = {}
|
||||
@@ -3085,7 +3085,7 @@ local draw_overlay = function(self, this_overlay, overlayData, color)
|
||||
local this_block = this_overlay [index]
|
||||
if (not this_block) then
|
||||
this_block = self.Graphic:CreateTexture(nil, "border")
|
||||
tinsert (this_overlay, this_block)
|
||||
tinsert(this_overlay, this_block)
|
||||
end
|
||||
this_block:SetHeight(self.Graphic:GetHeight())
|
||||
|
||||
@@ -3118,12 +3118,12 @@ local chart_panel_add_overlay = function(self, overlayData, color, name, icon)
|
||||
local this_overlay = self.Overlays [self.OverlaysAmount]
|
||||
if (not this_overlay) then
|
||||
this_overlay = {}
|
||||
tinsert (self.Overlays, this_overlay)
|
||||
tinsert(self.Overlays, this_overlay)
|
||||
end
|
||||
|
||||
draw_overlay (self, this_overlay, overlayData, color)
|
||||
|
||||
tinsert (self.OData, {overlayData, color or line_default_color})
|
||||
tinsert(self.OData, {overlayData, color or line_default_color})
|
||||
if (name and self.HeaderShowOverlays) then
|
||||
self:AddLabel (color or line_default_color, name, "overlay", #self.OData)
|
||||
end
|
||||
@@ -3274,10 +3274,10 @@ local chart_panel_add_data = function(self, graphicData, color, name, elapsed_ti
|
||||
local scaleW = 1/self:GetWidth()
|
||||
|
||||
local content = graphicData
|
||||
tinsert (content, 1, 0)
|
||||
tinsert (content, 1, 0)
|
||||
tinsert (content, #content+1, 0)
|
||||
tinsert (content, #content+1, 0)
|
||||
tinsert(content, 1, 0)
|
||||
tinsert(content, 1, 0)
|
||||
tinsert(content, #content+1, 0)
|
||||
tinsert(content, #content+1, 0)
|
||||
|
||||
local _i = 3
|
||||
|
||||
@@ -3363,7 +3363,7 @@ local chart_panel_add_data = function(self, graphicData, color, name, elapsed_ti
|
||||
|
||||
end
|
||||
|
||||
tinsert (f.GData, {_data, color or line_default_color, lineTexture, max_value, elapsed_time})
|
||||
tinsert(f.GData, {_data, color or line_default_color, lineTexture, max_value, elapsed_time})
|
||||
if (name) then
|
||||
f:AddLabel (color or line_default_color, name, "graphic", #f.GData)
|
||||
end
|
||||
@@ -3684,7 +3684,7 @@ local gframe_reset = function(self)
|
||||
if (self.GraphLib_Lines_Used) then
|
||||
for i = #self.GraphLib_Lines_Used, 1, -1 do
|
||||
local line = tremove (self.GraphLib_Lines_Used)
|
||||
tinsert (self.GraphLib_Lines, line)
|
||||
tinsert(self.GraphLib_Lines, line)
|
||||
line:Hide()
|
||||
end
|
||||
end
|
||||
@@ -3981,8 +3981,8 @@ function DF:CreateTabContainer (parent, title, frame_name, frameList, options_ta
|
||||
f:SetScript("OnMouseDown", DF.TabContainerFunctions.OnMouseDown)
|
||||
f:SetScript("OnMouseUp", DF.TabContainerFunctions.OnMouseUp)
|
||||
|
||||
tinsert (mainFrame.AllFrames, f)
|
||||
tinsert (mainFrame.AllButtons, tabButton)
|
||||
tinsert(mainFrame.AllFrames, f)
|
||||
tinsert(mainFrame.AllButtons, tabButton)
|
||||
end
|
||||
|
||||
--order buttons
|
||||
@@ -4071,7 +4071,7 @@ local simple_list_box_GetOrCreateWidget = function(self)
|
||||
widget.XButton:Hide()
|
||||
end
|
||||
|
||||
tinsert (self.widgets, widget)
|
||||
tinsert(self.widgets, widget)
|
||||
end
|
||||
self.nextWidget = self.nextWidget + 1
|
||||
return widget
|
||||
@@ -4080,15 +4080,15 @@ end
|
||||
local simple_list_box_RefreshWidgets = function(self)
|
||||
self:ResetWidgets()
|
||||
local amt = 0
|
||||
for value, _ in pairs (self.list_table) do
|
||||
for value, _ in pairs(self.list_table) do
|
||||
local widget = self:GetOrCreateWidget()
|
||||
widget:SetPoint("topleft", self, "topleft", 1, -self.options.row_height * (self.nextWidget-2) - 4)
|
||||
widget:SetPoint("topright", self, "topright", -1, -self.options.row_height * (self.nextWidget-2) - 4)
|
||||
|
||||
widget:SetClickFunction (self.func, value)
|
||||
widget:SetClickFunction(self.func, value)
|
||||
|
||||
if (self.options.show_x_button) then
|
||||
widget.XButton:SetClickFunction (self.options.x_button_func, value)
|
||||
widget.XButton:SetClickFunction(self.options.x_button_func, value)
|
||||
widget.XButton.value = value
|
||||
widget.XButton:Show()
|
||||
else
|
||||
@@ -4426,7 +4426,7 @@ function DF:CreateKeybindBox (parent, name, data, callback, width, height, line_
|
||||
local button = new_keybind_frame ["SpecButton" .. index]
|
||||
local spec_id, spec_name, spec_description, spec_icon, spec_background, spec_role, spec_class = DetailsFramework.GetSpecializationInfoByID (specId)
|
||||
button.text = spec_name
|
||||
button:SetClickFunction (switch_spec, specId)
|
||||
button:SetClickFunction(switch_spec, specId)
|
||||
button:SetIcon (spec_icon)
|
||||
button.specID = specId
|
||||
|
||||
@@ -4438,7 +4438,7 @@ function DF:CreateKeybindBox (parent, name, data, callback, width, height, line_
|
||||
end
|
||||
button.selectedTexture = selectedTexture
|
||||
|
||||
tinsert (allSpecButtons, button)
|
||||
tinsert(allSpecButtons, button)
|
||||
i = i + 1
|
||||
end
|
||||
|
||||
@@ -4455,7 +4455,7 @@ function DF:CreateKeybindBox (parent, name, data, callback, width, height, line_
|
||||
end
|
||||
|
||||
local enter_the_key = CreateFrame("frame", nil, new_keybind_frame, "BackdropTemplate")
|
||||
enter_the_key:SetFrameStrata ("tooltip")
|
||||
enter_the_key:SetFrameStrata("tooltip")
|
||||
enter_the_key:SetSize(200, 60)
|
||||
enter_the_key:SetBackdrop({bgFile = "Interface\\Tooltips\\UI-Tooltip-Background", tile = true, tileSize = 16, edgeFile = [[Interface\Buttons\WHITE8X8]], edgeSize = 1})
|
||||
enter_the_key:SetBackdropColor(0, 0, 0, 1)
|
||||
@@ -4505,7 +4505,7 @@ function DF:CreateKeybindBox (parent, name, data, callback, width, height, line_
|
||||
end
|
||||
|
||||
local new_key_bind = function(self, button, specID)
|
||||
tinsert (new_keybind_frame.CurrentKeybindEditingSet, {key = "-none-", action = "_target", actiontext = ""})
|
||||
tinsert(new_keybind_frame.CurrentKeybindEditingSet, {key = "-none-", action = "_target", actiontext = ""})
|
||||
FauxScrollFrame_SetOffset (new_keybind_frame.keybindScroll, max (#new_keybind_frame.CurrentKeybindEditingSet-SCROLL_ROLL_AMOUNT, 0))
|
||||
new_keybind_frame.keybindScroll:UpdateScroll()
|
||||
end
|
||||
@@ -4548,7 +4548,7 @@ function DF:CreateKeybindBox (parent, name, data, callback, width, height, line_
|
||||
|
||||
if (type(dispel) == "table") then
|
||||
local dispelString = "\n"
|
||||
for specID, spellid in pairs (dispel) do
|
||||
for specID, spellid in pairs(dispel) do
|
||||
local specid, specName = DetailsFramework.GetSpecializationInfoByID (specID)
|
||||
local spellName = GetSpellInfo(spellid)
|
||||
dispelString = dispelString .. "|cFFE5E5E5" .. (specName or "") .. "|r: |cFFFFFFFF" .. spellName .. "\n"
|
||||
@@ -4570,11 +4570,11 @@ function DF:CreateKeybindBox (parent, name, data, callback, width, height, line_
|
||||
|
||||
local copy_keybind = function(self, button, keybindIndex)
|
||||
local keybind = new_keybind_frame.CurrentKeybindEditingSet [keybindIndex]
|
||||
for specID, t in pairs (new_keybind_frame.Data) do
|
||||
for specID, t in pairs(new_keybind_frame.Data) do
|
||||
if (specID ~= new_keybind_frame.EditingSpec) then
|
||||
local key = CopyTable (keybind)
|
||||
local specid, specName = DetailsFramework.GetSpecializationInfoByID (specID)
|
||||
tinsert (new_keybind_frame.Data [specID], key)
|
||||
tinsert(new_keybind_frame.Data [specID], key)
|
||||
DF:Msg ("Keybind copied to " .. (specName or ""))
|
||||
end
|
||||
end
|
||||
@@ -4615,11 +4615,11 @@ function DF:CreateKeybindBox (parent, name, data, callback, width, height, line_
|
||||
keyBindText = keyBindText:gsub ("type3", "MiddleButton")
|
||||
|
||||
f.KeyBind.text = keyBindText
|
||||
f.KeyBind:SetClickFunction (set_keybind_key, index, nil, "left")
|
||||
f.KeyBind:SetClickFunction (set_keybind_key, index, nil, "right")
|
||||
f.KeyBind:SetClickFunction(set_keybind_key, index, nil, "left")
|
||||
f.KeyBind:SetClickFunction(set_keybind_key, index, nil, "right")
|
||||
--action
|
||||
f.ActionDrop:SetFixedParameter (index)
|
||||
f.ActionDrop:Select (data.action)
|
||||
f.ActionDrop:SetFixedParameter(index)
|
||||
f.ActionDrop:Select(data.action)
|
||||
--action text
|
||||
f.ActionText.text = data.actiontext
|
||||
f.ActionText:SetEnterFunction (set_action_text, index)
|
||||
@@ -4632,9 +4632,9 @@ function DF:CreateKeybindBox (parent, name, data, callback, width, height, line_
|
||||
end
|
||||
|
||||
--copy
|
||||
f.Copy:SetClickFunction (copy_keybind, index)
|
||||
f.Copy:SetClickFunction(copy_keybind, index)
|
||||
--delete
|
||||
f.Delete:SetClickFunction (delete_keybind, index)
|
||||
f.Delete:SetClickFunction(delete_keybind, index)
|
||||
|
||||
f:Show()
|
||||
else
|
||||
@@ -4671,7 +4671,7 @@ function DF:CreateKeybindBox (parent, name, data, callback, width, height, line_
|
||||
f:SetBackdropColor(unpack (backdropColor))
|
||||
f:SetScript("OnEnter", on_enter)
|
||||
f:SetScript("OnLeave", on_leave)
|
||||
tinsert (keybindScroll.Frames, f)
|
||||
tinsert(keybindScroll.Frames, f)
|
||||
|
||||
f.Index = DF:CreateLabel(f, "1")
|
||||
f.KeyBind = DF:CreateButton (f, set_key_bind, 100, 20, "", _, _, _, "SetNewKeybindButton", _, 0, options_button_template, options_text_template)
|
||||
@@ -4704,7 +4704,7 @@ function DF:CreateKeybindBox (parent, name, data, callback, width, height, line_
|
||||
local spellType, spellId = GetSpellBookItemInfo (index, "player")
|
||||
if (spellType == "SPELL") then
|
||||
local spellName = GetSpellInfo(spellId)
|
||||
tinsert (playerSpells, spellName)
|
||||
tinsert(playerSpells, spellName)
|
||||
end
|
||||
end
|
||||
f.ActionText.WordList = playerSpells
|
||||
@@ -6173,7 +6173,7 @@ function DF:PassLoadFilters (loadTable, encounterID)
|
||||
if (IS_WOW_PROJECT_MAINLINE and loadTable.talent.Enabled) then
|
||||
local talentsInUse = DF:GetCharacterTalents (false, true)
|
||||
local hasTalent
|
||||
for talentID, _ in pairs (talentsInUse) do
|
||||
for talentID, _ in pairs(talentsInUse) do
|
||||
if talentID and (loadTable.talent [talentID] or loadTable.talent [talentID .. ""]) then
|
||||
hasTalent = true
|
||||
break
|
||||
@@ -6188,7 +6188,7 @@ function DF:PassLoadFilters (loadTable, encounterID)
|
||||
if (IS_WOW_PROJECT_MAINLINE and loadTable.pvptalent.Enabled) then
|
||||
local talentsInUse = DF:GetCharacterPvPTalents (false, true)
|
||||
local hasTalent
|
||||
for talentID, _ in pairs (talentsInUse) do
|
||||
for talentID, _ in pairs(talentsInUse) do
|
||||
if talentID and (loadTable.pvptalent [talentID] or loadTable.pvptalent [talentID .. ""]) then
|
||||
hasTalent = true
|
||||
break
|
||||
@@ -6248,7 +6248,7 @@ function DF:PassLoadFilters (loadTable, encounterID)
|
||||
return
|
||||
end
|
||||
local hasEncounter
|
||||
for _, ID in pairs (loadTable.encounter_ids) do
|
||||
for _, ID in pairs(loadTable.encounter_ids) do
|
||||
if (ID == encounterID) then
|
||||
hasEncounter = true
|
||||
break
|
||||
@@ -6265,7 +6265,7 @@ function DF:PassLoadFilters (loadTable, encounterID)
|
||||
local uiMapID = C_Map.GetBestMapForUnit ("player")
|
||||
|
||||
local hasMapID
|
||||
for _, ID in pairs (loadTable.map_ids) do
|
||||
for _, ID in pairs(loadTable.map_ids) do
|
||||
if (ID == zoneMapID or ID == uiMapID) then
|
||||
hasMapID = true
|
||||
break
|
||||
@@ -6355,8 +6355,8 @@ function DF:OpenLoadConditionsPanel (optionsTable, callback, frameOptions)
|
||||
|
||||
--create the radio group for classes
|
||||
local classes = {}
|
||||
for _, classTable in pairs (DF:GetClassList()) do
|
||||
tinsert (classes, {
|
||||
for _, classTable in pairs(DF:GetClassList()) do
|
||||
tinsert(classes, {
|
||||
name = classTable.Name,
|
||||
set = f.OnRadioCheckboxClick,
|
||||
param = classTable.FileString,
|
||||
@@ -6369,14 +6369,14 @@ function DF:OpenLoadConditionsPanel (optionsTable, callback, frameOptions)
|
||||
local classGroup = DF:CreateCheckboxGroup (f, classes, name, {width = 200, height = 200, title = "Character Class"}, {offset_x = 130, amount_per_line = 3})
|
||||
classGroup:SetPoint("topleft", f, "topleft", anchorPositions.class [1], anchorPositions.class [2])
|
||||
classGroup.DBKey = "class"
|
||||
tinsert (f.AllRadioGroups, classGroup)
|
||||
tinsert(f.AllRadioGroups, classGroup)
|
||||
|
||||
--create the radio group for character spec
|
||||
if IS_WOW_PROJECT_MAINLINE then
|
||||
local specs = {}
|
||||
for _, specID in ipairs(DF:GetClassSpecIDs (select (2, UnitClass ("player")))) do
|
||||
local specID, specName, specDescription, specIcon, specBackground, specRole, specClass = DetailsFramework.GetSpecializationInfoByID (specID)
|
||||
tinsert (specs, {
|
||||
tinsert(specs, {
|
||||
name = specName,
|
||||
set = f.OnRadioCheckboxClick,
|
||||
param = specID,
|
||||
@@ -6387,13 +6387,13 @@ function DF:OpenLoadConditionsPanel (optionsTable, callback, frameOptions)
|
||||
local specGroup = DF:CreateCheckboxGroup (f, specs, name, {width = 200, height = 200, title = "Character Spec"}, {offset_x = 130, amount_per_line = 4})
|
||||
specGroup:SetPoint("topleft", f, "topleft", anchorPositions.spec [1], anchorPositions.spec [2])
|
||||
specGroup.DBKey = "spec"
|
||||
tinsert (f.AllRadioGroups, specGroup)
|
||||
tinsert(f.AllRadioGroups, specGroup)
|
||||
end
|
||||
|
||||
--create radio group for character races
|
||||
local raceList = {}
|
||||
for _, raceTable in ipairs(DF:GetCharacterRaceList()) do
|
||||
tinsert (raceList, {
|
||||
tinsert(raceList, {
|
||||
name = raceTable.Name,
|
||||
set = f.OnRadioCheckboxClick,
|
||||
param = raceTable.FileString,
|
||||
@@ -6403,13 +6403,13 @@ function DF:OpenLoadConditionsPanel (optionsTable, callback, frameOptions)
|
||||
local raceGroup = DF:CreateCheckboxGroup (f, raceList, name, {width = 200, height = 200, title = "Character Race"})
|
||||
raceGroup:SetPoint("topleft", f, "topleft", anchorPositions.race [1], anchorPositions.race [2])
|
||||
raceGroup.DBKey = "race"
|
||||
tinsert (f.AllRadioGroups, raceGroup)
|
||||
tinsert(f.AllRadioGroups, raceGroup)
|
||||
|
||||
--create radio group for talents
|
||||
if IS_WOW_PROJECT_MAINLINE then
|
||||
local talentList = {}
|
||||
for _, talentTable in ipairs(DF:GetCharacterTalents()) do
|
||||
tinsert (talentList, {
|
||||
tinsert(talentList, {
|
||||
name = talentTable.Name,
|
||||
set = f.OnRadioCheckboxClick,
|
||||
param = talentTable.ID,
|
||||
@@ -6420,7 +6420,7 @@ function DF:OpenLoadConditionsPanel (optionsTable, callback, frameOptions)
|
||||
local talentGroup = DF:CreateCheckboxGroup (f, talentList, name, {width = 200, height = 200, title = "Characer Talents"}, {offset_x = 150, amount_per_line = 3})
|
||||
talentGroup:SetPoint("topleft", f, "topleft", anchorPositions.talent [1], anchorPositions.talent [2])
|
||||
talentGroup.DBKey = "talent"
|
||||
tinsert (f.AllRadioGroups, talentGroup)
|
||||
tinsert(f.AllRadioGroups, talentGroup)
|
||||
f.TalentGroup = talentGroup
|
||||
|
||||
do
|
||||
@@ -6442,14 +6442,14 @@ function DF:OpenLoadConditionsPanel (optionsTable, callback, frameOptions)
|
||||
local playerTalents = DF:GetCharacterTalents()
|
||||
local indexedTalents = {}
|
||||
for _, talentTable in ipairs(playerTalents) do
|
||||
tinsert (indexedTalents, talentTable.ID)
|
||||
tinsert(indexedTalents, talentTable.ID)
|
||||
end
|
||||
|
||||
--talents selected to load
|
||||
GameCooltip2:AddLine ("select a talent to remove it (added from a different spec or character)", "", 1, "orange", "orange", 9)
|
||||
GameCooltip2:AddLine ("$div", nil, nil, -1, -1)
|
||||
|
||||
for talentID, _ in pairs (f.OptionsTable.talent) do
|
||||
for talentID, _ in pairs(f.OptionsTable.talent) do
|
||||
if (type(talentID) == "number" and not DF.table.find (indexedTalents, talentID)) then
|
||||
local talentID, name, texture, selected, available = GetTalentInfoByID (talentID)
|
||||
if (name) then
|
||||
@@ -6492,9 +6492,9 @@ function DF:OpenLoadConditionsPanel (optionsTable, callback, frameOptions)
|
||||
local playerTalents = DF:GetCharacterTalents()
|
||||
local indexedTalents = {}
|
||||
for _, talentTable in ipairs(playerTalents) do
|
||||
tinsert (indexedTalents, talentTable.ID)
|
||||
tinsert(indexedTalents, talentTable.ID)
|
||||
end
|
||||
for talentID, _ in pairs (f.OptionsTable.talent) do
|
||||
for talentID, _ in pairs(f.OptionsTable.talent) do
|
||||
if (type(talentID) == "number" and not DF.table.find (indexedTalents, talentID)) then
|
||||
otherTalents:Show()
|
||||
return
|
||||
@@ -6509,7 +6509,7 @@ function DF:OpenLoadConditionsPanel (optionsTable, callback, frameOptions)
|
||||
if IS_WOW_PROJECT_MAINLINE then
|
||||
local pvpTalentList = {}
|
||||
for _, talentTable in ipairs(DF:GetCharacterPvPTalents()) do
|
||||
tinsert (pvpTalentList, {
|
||||
tinsert(pvpTalentList, {
|
||||
name = talentTable.Name,
|
||||
set = f.OnRadioCheckboxClick,
|
||||
param = talentTable.ID,
|
||||
@@ -6520,7 +6520,7 @@ function DF:OpenLoadConditionsPanel (optionsTable, callback, frameOptions)
|
||||
local pvpTalentGroup = DF:CreateCheckboxGroup (f, pvpTalentList, name, {width = 200, height = 200, title = "Characer PvP Talents"}, {offset_x = 150, amount_per_line = 3})
|
||||
pvpTalentGroup:SetPoint("topleft", f, "topleft", anchorPositions.pvptalent [1], anchorPositions.pvptalent [2])
|
||||
pvpTalentGroup.DBKey = "pvptalent"
|
||||
tinsert (f.AllRadioGroups, pvpTalentGroup)
|
||||
tinsert(f.AllRadioGroups, pvpTalentGroup)
|
||||
f.PvPTalentGroup = pvpTalentGroup
|
||||
|
||||
do
|
||||
@@ -6542,14 +6542,14 @@ function DF:OpenLoadConditionsPanel (optionsTable, callback, frameOptions)
|
||||
local playerTalents = DF:GetCharacterPvPTalents()
|
||||
local indexedTalents = {}
|
||||
for _, talentTable in ipairs(playerTalents) do
|
||||
tinsert (indexedTalents, talentTable.ID)
|
||||
tinsert(indexedTalents, talentTable.ID)
|
||||
end
|
||||
|
||||
--talents selected to load
|
||||
GameCooltip2:AddLine ("select a talent to remove it (added from a different spec or character)", "", 1, "orange", "orange", 9)
|
||||
GameCooltip2:AddLine ("$div", nil, nil, -1, -1)
|
||||
|
||||
for talentID, _ in pairs (f.OptionsTable.pvptalent) do
|
||||
for talentID, _ in pairs(f.OptionsTable.pvptalent) do
|
||||
if (type(talentID) == "number" and not DF.table.find (indexedTalents, talentID)) then
|
||||
local _, name, texture = GetPvpTalentInfoByID (talentID)
|
||||
if (name) then
|
||||
@@ -6592,9 +6592,9 @@ function DF:OpenLoadConditionsPanel (optionsTable, callback, frameOptions)
|
||||
local playerTalents = DF:GetCharacterPvPTalents()
|
||||
local indexedTalents = {}
|
||||
for _, talentTable in ipairs(playerTalents) do
|
||||
tinsert (indexedTalents, talentTable.ID)
|
||||
tinsert(indexedTalents, talentTable.ID)
|
||||
end
|
||||
for talentID, _ in pairs (f.OptionsTable.pvptalent) do
|
||||
for talentID, _ in pairs(f.OptionsTable.pvptalent) do
|
||||
if (type(talentID) == "number" and not DF.table.find (indexedTalents, talentID)) then
|
||||
otherTalents:Show()
|
||||
return
|
||||
@@ -6608,7 +6608,7 @@ function DF:OpenLoadConditionsPanel (optionsTable, callback, frameOptions)
|
||||
--create radio for group types
|
||||
local groupTypes = {}
|
||||
for _, groupTable in ipairs(DF:GetGroupTypes()) do
|
||||
tinsert (groupTypes, {
|
||||
tinsert(groupTypes, {
|
||||
name = groupTable.Name,
|
||||
set = f.OnRadioCheckboxClick,
|
||||
param = groupTable.ID,
|
||||
@@ -6618,12 +6618,12 @@ function DF:OpenLoadConditionsPanel (optionsTable, callback, frameOptions)
|
||||
local groupTypesGroup = DF:CreateCheckboxGroup (f, groupTypes, name, {width = 200, height = 200, title = "Group Types"})
|
||||
groupTypesGroup:SetPoint("topleft", f, "topleft", anchorPositions.group [1], anchorPositions.group [2])
|
||||
groupTypesGroup.DBKey = "group"
|
||||
tinsert (f.AllRadioGroups, groupTypesGroup)
|
||||
tinsert(f.AllRadioGroups, groupTypesGroup)
|
||||
|
||||
--create radio for character roles
|
||||
local roleTypes = {}
|
||||
for _, roleTable in ipairs(DF:GetRoleTypes()) do
|
||||
tinsert (roleTypes, {
|
||||
tinsert(roleTypes, {
|
||||
name = roleTable.Texture .. " " .. roleTable.Name,
|
||||
set = f.OnRadioCheckboxClick,
|
||||
param = roleTable.ID,
|
||||
@@ -6633,7 +6633,7 @@ function DF:OpenLoadConditionsPanel (optionsTable, callback, frameOptions)
|
||||
local roleTypesGroup = DF:CreateCheckboxGroup (f, roleTypes, name, {width = 200, height = 200, title = "Role Types"})
|
||||
roleTypesGroup:SetPoint("topleft", f, "topleft", anchorPositions.role [1], anchorPositions.role [2])
|
||||
roleTypesGroup.DBKey = "role"
|
||||
tinsert (f.AllRadioGroups, roleTypesGroup)
|
||||
tinsert(f.AllRadioGroups, roleTypesGroup)
|
||||
|
||||
--create radio group for mythic+ affixes
|
||||
if IS_WOW_PROJECT_MAINLINE then
|
||||
@@ -6641,7 +6641,7 @@ function DF:OpenLoadConditionsPanel (optionsTable, callback, frameOptions)
|
||||
for i = 2, 1000 do
|
||||
local affixName, desc, texture = C_ChallengeMode.GetAffixInfo (i)
|
||||
if (affixName) then
|
||||
tinsert (affixes, {
|
||||
tinsert(affixes, {
|
||||
name = affixName,
|
||||
set = f.OnRadioCheckboxClick,
|
||||
param = i,
|
||||
@@ -6653,7 +6653,7 @@ function DF:OpenLoadConditionsPanel (optionsTable, callback, frameOptions)
|
||||
local affixTypesGroup = DF:CreateCheckboxGroup (f, affixes, name, {width = 200, height = 200, title = "M+ Affixes"})
|
||||
affixTypesGroup:SetPoint("topleft", f, "topleft", anchorPositions.affix [1], anchorPositions.affix [2])
|
||||
affixTypesGroup.DBKey = "affix"
|
||||
tinsert (f.AllRadioGroups, affixTypesGroup)
|
||||
tinsert(f.AllRadioGroups, affixTypesGroup)
|
||||
end
|
||||
|
||||
--text entries functions
|
||||
@@ -6676,7 +6676,7 @@ function DF:OpenLoadConditionsPanel (optionsTable, callback, frameOptions)
|
||||
ID = DF:trim (ID)
|
||||
ID = tonumber (ID)
|
||||
if (ID) then
|
||||
tinsert (f.OptionsTable [self.DBKey], ID)
|
||||
tinsert(f.OptionsTable [self.DBKey], ID)
|
||||
f.OptionsTable [self.DBKey].Enabled = true
|
||||
end
|
||||
end
|
||||
@@ -6694,7 +6694,7 @@ function DF:OpenLoadConditionsPanel (optionsTable, callback, frameOptions)
|
||||
encounterIDEditbox.tooltip = encounterIDEditbox.tooltip .. encounterTable.ID .. " - " .. encounterTable.Name .. "\n"
|
||||
end
|
||||
encounterIDEditbox:SetHook("OnEnterPressed", textEntryOnEnterPressed)
|
||||
tinsert (f.AllTextEntries, encounterIDEditbox)
|
||||
tinsert(f.AllTextEntries, encounterIDEditbox)
|
||||
|
||||
--create the text entry for map ID
|
||||
local mapIDLabel = DF:CreateLabel(f, "Map ID", DF:GetTemplate ("font", "ORANGE_FONT_TEMPLATE"))
|
||||
@@ -6705,14 +6705,14 @@ function DF:OpenLoadConditionsPanel (optionsTable, callback, frameOptions)
|
||||
mapIDEditbox.Refresh = textEntryRefresh
|
||||
mapIDEditbox.tooltip = "Enter multiple IDs separating with a whitespace\nExample: 35 45 95"
|
||||
mapIDEditbox:SetHook("OnEnterPressed", textEntryOnEnterPressed)
|
||||
tinsert (f.AllTextEntries, mapIDEditbox)
|
||||
tinsert(f.AllTextEntries, mapIDEditbox)
|
||||
|
||||
function f.Refresh (self)
|
||||
if IS_WOW_PROJECT_MAINLINE then
|
||||
--update the talents (might have changed if the player changed its specialization)
|
||||
local talentList = {}
|
||||
for _, talentTable in ipairs(DF:GetCharacterTalents()) do
|
||||
tinsert (talentList, {
|
||||
tinsert(talentList, {
|
||||
name = talentTable.Name,
|
||||
set = DetailsFrameworkLoadConditionsPanel.OnRadioCheckboxClick,
|
||||
param = talentTable.ID,
|
||||
@@ -6726,7 +6726,7 @@ function DF:OpenLoadConditionsPanel (optionsTable, callback, frameOptions)
|
||||
if IS_WOW_PROJECT_MAINLINE then
|
||||
local pvpTalentList = {}
|
||||
for _, talentTable in ipairs(DF:GetCharacterPvPTalents()) do
|
||||
tinsert (pvpTalentList, {
|
||||
tinsert(pvpTalentList, {
|
||||
name = talentTable.Name,
|
||||
set = DetailsFrameworkLoadConditionsPanel.OnRadioCheckboxClick,
|
||||
param = talentTable.ID,
|
||||
@@ -6785,7 +6785,7 @@ DF.DataScrollFunctions = {
|
||||
for i = 1, #data do
|
||||
for o = 1, #data[i] do
|
||||
if (data[i][o]:find (filter)) then
|
||||
tinsert (currentData, data[i])
|
||||
tinsert(currentData, data[i])
|
||||
break
|
||||
end
|
||||
end
|
||||
@@ -6993,7 +6993,7 @@ end
|
||||
function DF:CreateNewsFrame (parent, name, options, newsTable, db)
|
||||
|
||||
local f = DF:CreateSimplePanel (parent, 400, 700, options and options.title or default_newsframe_options.title, name, {UseScaleBar = db and true}, db)
|
||||
f:SetFrameStrata ("MEDIUM")
|
||||
f:SetFrameStrata("MEDIUM")
|
||||
DF:ApplyStandardBackdrop (f)
|
||||
|
||||
DF:Mixin (f, DF.OptionsFunctions)
|
||||
@@ -7350,11 +7350,11 @@ DF.StatusBarFunctions = {
|
||||
end
|
||||
|
||||
function UnitFrameStats()
|
||||
for functionName, functionTable in pairs (debugPerformance.CPUUsageByFunction) do
|
||||
for functionName, functionTable in pairs(debugPerformance.CPUUsageByFunction) do
|
||||
debugPerformance.CPUUsageByFunction [functionName] = floor (functionTable.usage)
|
||||
end
|
||||
|
||||
for functionName, functionTable in pairs (debugPerformance.CPUUsageByFunction) do
|
||||
for functionName, functionTable in pairs(debugPerformance.CPUUsageByFunction) do
|
||||
debugPerformance.CPUUsageByFunction [functionName] = {usage = 0, last = 0, active = false}
|
||||
end
|
||||
end
|
||||
@@ -9055,7 +9055,7 @@ function DF:CreateBorderFrame (parent, name)
|
||||
local leftBorder = f:CreateTexture(nil, "overlay")
|
||||
leftBorder:SetDrawLayer ("overlay", 7)
|
||||
leftBorder:SetColorTexture (1, 1, 1, 1)
|
||||
tinsert (f.allTextures, leftBorder)
|
||||
tinsert(f.allTextures, leftBorder)
|
||||
f.leftBorder = leftBorder
|
||||
PixelUtil.SetPoint (leftBorder, "topright", f, "topleft", 0, 1, 0, 1)
|
||||
PixelUtil.SetPoint (leftBorder, "bottomright", f, "bottomleft", 0, -1, 0, -1)
|
||||
@@ -9065,7 +9065,7 @@ function DF:CreateBorderFrame (parent, name)
|
||||
local rightBorder = f:CreateTexture(nil, "overlay")
|
||||
rightBorder:SetDrawLayer ("overlay", 7)
|
||||
rightBorder:SetColorTexture (1, 1, 1, 1)
|
||||
tinsert (f.allTextures, rightBorder)
|
||||
tinsert(f.allTextures, rightBorder)
|
||||
f.rightBorder = rightBorder
|
||||
PixelUtil.SetPoint (rightBorder, "topleft", f, "topright", 0, 1, 0, 1)
|
||||
PixelUtil.SetPoint (rightBorder, "bottomleft", f, "bottomright", 0, -1, 0, -1)
|
||||
@@ -9075,7 +9075,7 @@ function DF:CreateBorderFrame (parent, name)
|
||||
local topBorder = f:CreateTexture(nil, "overlay")
|
||||
topBorder:SetDrawLayer ("overlay", 7)
|
||||
topBorder:SetColorTexture (1, 1, 1, 1)
|
||||
tinsert (f.allTextures, topBorder)
|
||||
tinsert(f.allTextures, topBorder)
|
||||
f.topBorder = topBorder
|
||||
PixelUtil.SetPoint (topBorder, "bottomleft", f, "topleft", 0, 0, 0, 0)
|
||||
PixelUtil.SetPoint (topBorder, "bottomright", f, "topright", 0, 0, 0, 0)
|
||||
@@ -9085,7 +9085,7 @@ function DF:CreateBorderFrame (parent, name)
|
||||
local bottomBorder = f:CreateTexture(nil, "overlay")
|
||||
bottomBorder:SetDrawLayer ("overlay", 7)
|
||||
bottomBorder:SetColorTexture (1, 1, 1, 1)
|
||||
tinsert (f.allTextures, bottomBorder)
|
||||
tinsert(f.allTextures, bottomBorder)
|
||||
f.bottomBorder = bottomBorder
|
||||
PixelUtil.SetPoint (bottomBorder, "topleft", f, "bottomleft", 0, 0, 0, 0)
|
||||
PixelUtil.SetPoint (bottomBorder, "topright", f, "bottomright", 0, 0, 0, 0)
|
||||
@@ -10289,7 +10289,7 @@ function DF:ShowErrorMessage (errorMessage, titleText)
|
||||
if (not DF.ErrorMessagePanel) then
|
||||
local f = CreateFrame("frame", "DetailsFrameworkErrorMessagePanel", UIParent, "BackdropTemplate")
|
||||
f:SetSize(400, 120)
|
||||
f:SetFrameStrata ("FULLSCREEN")
|
||||
f:SetFrameStrata("FULLSCREEN")
|
||||
f:SetPoint("center", UIParent, "center", 0, 100)
|
||||
f:EnableMouse (true)
|
||||
f:SetMovable (true)
|
||||
@@ -10297,7 +10297,7 @@ function DF:ShowErrorMessage (errorMessage, titleText)
|
||||
f:SetScript("OnDragStart", function() f:StartMoving() end)
|
||||
f:SetScript("OnDragStop", function() f:StopMovingOrSizing() end)
|
||||
f:SetScript("OnMouseDown", function(self, button) if (button == "RightButton") then f:Hide() end end)
|
||||
tinsert (UISpecialFrames, "DetailsFrameworkErrorMessagePanel")
|
||||
tinsert(UISpecialFrames, "DetailsFrameworkErrorMessagePanel")
|
||||
DF.ErrorMessagePanel = f
|
||||
|
||||
DF:CreateTitleBar (f, "Details! Framework Error!")
|
||||
@@ -10316,7 +10316,7 @@ function DF:ShowErrorMessage (errorMessage, titleText)
|
||||
closeButton:SetPoint("bottom", f, "bottom", 0, 5)
|
||||
f.closeButton = closeButton
|
||||
|
||||
closeButton:SetClickFunction (function()
|
||||
closeButton:SetClickFunction(function()
|
||||
f:Hide()
|
||||
end)
|
||||
|
||||
|
||||
Reference in New Issue
Block a user